Player Matchup

King Arthur
King Arthur
Ctenizid
King Arthur
Level 64
God Stats
1W - 4L
1,245 SR
Queue Stats
211W - 193L
1,530 Elo+
Party 1
Mulan
Mulan
LulMyst
Mulan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
Sancho1013
Sun Wukong
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 42L
1,654 Elo+
Solo
Thanatos
Thanatos
oDazai
Thanatos
Level 108
God Stats
1W - 1L
1,714 SR
Queue Stats
123W - 121L
1,508 Elo+
Party 1
Terra
Terra
waterlilys
Terra
Level 107
God Stats
1W - 1L
1,793 SR
Queue Stats
74W - 69L
1,528 Elo+
Party 1
Team Averages
Level 101
1,550 SR
1,549 Elo+

VS

Team Averages
Level 113
1,549 SR
1,545 Elo+
Nike
Nike
HOOTER 1331
Nike
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,510 Elo+
Party 2
Hercules
Hercules
LegendryMilkDuD
Hercules
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 71L
1,653 Elo+
Solo
Tiamat
Tiamat
TKKhal
Tiamat
Level 165
God Stats
3W - 1L
1,531 SR
Queue Stats
45W - 34L
1,613 Elo+
Party 2
Ix Chel
Ix Chel
lvl3_Psyduck
Ix Chel
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,515 Elo+
Solo
Ishtar
Ishtar
pvpmaster24
Ishtar
Level 35
God Stats
1W - 1L
1,712 SR
Queue Stats
14W - 25L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ctenizid
King Arthur
11
1 / 3 / 3
5,704
951
4,115
7,851
7,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
LulMyst
Mulan
10
1 / 3 / 4
5,442
907
5,989
8,905
8,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Sancho1013
Sun Wukong
5
0 / 0 / 0
4,508
751
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
oDazai
Thanatos
13
3 / 1 / 3
6,029
1,005
8,790
8,926
7,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
13
2 / 1 / 3
6,248
1,041
9,321
8,076
8,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 7
5,993
999
6,806
8,023
4,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
11
2 / 0 / 6
6,133
1,022
5,058
8,327
6,079
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tiamat
TKKhal
Tiamat
12
4 / 1 / 3
6,686
1,114
6,632
5,171
3,656
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
lvl3_Psyduck
Ix Chel
11
1 / 1 / 5
5,880
980
4,883
4,775
1,732
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
9
1 / 4 / 4
5,728
955
5,806
7,407
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
7
Kills
8
8
Deaths
7
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ctenizid
King Arthur
1
3
3
0.83
W
0
1
7
3.5
W
Hercules
2
0
6
5
L
Mulan
LulMyst
Mulan
1
3
4
1
L
Sun Wukong
Sancho1013
Sun Wukong
0
0
0
0
W
Tiamat
TKKhal
Tiamat
4
1
3
5.5
W
Ix Chel
lvl3_Psyduck
Ix Chel
1
1
5
3.5
L
Thanatos
oDazai
Thanatos
3
1
3
4.5
W
Ishtar
1
4
4
0.75
L
Terra
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,215
Damage
29,185
33,758
Taken
33,703
31,910
Mitigated
18,265
15,437
Healing
18,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ctenizid
King Arthur
4,115
513
167
114
7,851
7,519
0
1,973
5,878
0
11,957
W
6,806
443
1,001
2,638
8,023
4,254
0
1,750
6,273
265
11,196
W
Hercules
5,058
1,347
494
4,383
8,327
6,079
0
2,336
5,991
0
8,295
L
Mulan
LulMyst
Mulan
5,989
704
1,008
659
8,905
8,273
0
3,036
5,869
0
9,132
L
Sun Wukong
Sancho1013
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
TKKhal
Tiamat
6,632
865
1,076
1,495
5,171
3,656
0
1,613
3,558
13,913
897
W
Ix Chel
lvl3_Psyduck
Ix Chel
4,883
1,333
4,417
2,003
4,775
1,732
0
1,746
3,029
11,514
1,126
L
Thanatos
oDazai
Thanatos
8,790
1,299
244
4,156
8,926
7,820
0
2,881
6,045
0
15,232
W
Ishtar
5,806
4,152
176
381
7,407
2,544
0
1,876
5,531
0
11,190
L
Terra
9,321
938
4,714
4,375
8,076
8,298
0
2,918
5,158
16,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,931
Gold Earned
30,420
48
Minions Killed
65
0
Camps Cleared
0
473,224
Distance Traveled
623,389
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,704
951
17
3
0
114,558
0
W
Nike
5,993
999
19
3
0
127,266
0
W
Hercules
6,133
1,022
6
1
0
131,860
0
L
Mulan
5,442
907
3
1
0
116,811
0
L
Sun Wukong
4,508
751
0
0
0
0
0
W
Tiamat
6,686
1,114
15
3
0
133,478
0
W
Ix Chel
5,880
980
18
3
0
126,164
0
L
Thanatos
6,029
1,005
16
3
0
122,393
0
W
Ishtar
5,728
955
7
1
0
104,621
1
L
Terra
6,248
1,041
12
2
0
119,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role