Player Matchup

Lancelot
Lancelot
Platinum III
Kaviem
Lancelot
Platinum III
Level 145
God Stats
26W - 17L
1,667 SR
Queue Stats
284W - 273L
1,683 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
NutellaWins
Morgan Le Fay
Gold III
Level 106
God Stats
1W - 0L
1,854 SR
Queue Stats
4W - 1L
1,743 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
SanguineTygr
Sun Wukong
Gold III
Level 79
God Stats
180W - 134L
1,649 SR
Queue Stats
539W - 538L
1,560 MMR
Party 1
Nut
Nut
Gold V
SergeantTaco59
Nut
Gold V
Level 120
God Stats
1W - 0L
1,712 SR
Queue Stats
7W - 2L
1,690 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
froemoe
Ne Zha
Platinum IV
Level 188
God Stats
5W - 3L
1,819 SR
Queue Stats
172W - 159L
1,622 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,740 SR
1,660 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,504 SR
1,665 MMR
Tiamat
Tiamat
Platinum III
GabeUhtsecs
Tiamat
Platinum III
Level 131
God Stats
1W - 1L
1,319 SR
Queue Stats
125W - 115L
1,680 MMR
Solo
Thanatos
Thanatos
Silver II
Iceman11656
Thanatos
Silver II
Level 83
God Stats
0W - 1L
1,347 SR
Queue Stats
13W - 12L
1,622 MMR
Solo
Nu Wa
Nu Wa
Gold IV
RnnzGoez
Nu Wa
Gold IV
Level 158
God Stats
22W - 24L
1,593 SR
Queue Stats
234W - 247L
1,504 MMR
Solo
Athena
Athena
Diamond III
SussBaka
Athena
Diamond III
Level 106
God Stats
0W - 4L
1,662 SR
Queue Stats
127W - 128L
2,051 MMR
Solo
Zeus
Zeus
Gold III
kcolgem
Zeus
Gold III
Level 106
God Stats
15W - 15L
1,598 SR
Queue Stats
119W - 119L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Kaviem
Lancelot
15
5 / 0 / 8
8,753
625
8,315
11,654
5,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
NutellaWins
Morgan Le Fay
17
8 / 0 / 8
10,301
736
14,527
8,970
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
SanguineTygr
Sun Wukong
15
3 / 4 / 3
9,572
684
9,661
15,408
8,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
2 / 2 / 2
9,145
653
4,781
8,246
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
froemoe
Ne Zha
14
8 / 3 / 8
9,363
669
10,309
11,099
6,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
BellonaKuzenboFafnirCharon

VS

Bans
Ao KuangOsirisNemesisAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 6 / 2
7,146
510
7,514
15,546
10,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Iceman11656
Thanatos
12
3 / 8 / 1
6,793
485
5,722
18,168
6,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
RnnzGoez
Nu Wa
11
2 / 4 / 0
6,683
477
5,418
9,160
1,845
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
SussBaka
Athena
10
1 / 4 / 2
6,487
463
2,918
12,245
8,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
kcolgem
Zeus
12
0 / 4 / 3
6,941
496
5,817
7,997
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
26
Kills
8
9
Deaths
26
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
6
2
0.5
L
Thanatos
Iceman11656
Thanatos
3
8
1
0.44
W
Lancelot
Kaviem
Lancelot
5
0
8
9
W
Morgan Le Fay
NutellaWins
Morgan Le Fay
8
0
8
12
L
Nu Wa
RnnzGoez
Nu Wa
2
4
0
0.5
W
Sun Wukong
SanguineTygr
Sun Wukong
3
4
3
1.13
W
2
2
2
1.5
L
Athena
SussBaka
Athena
1
4
2
0.5
W
Ne Zha
froemoe
Ne Zha
8
3
8
4
L
Zeus
kcolgem
Zeus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,593
Damage
27,389
55,377
Taken
63,116
27,431
Mitigated
28,326
16,415
Healing
17,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,514
1,170
0
4,187
15,546
10,525
0
1,865
13,681
49,261
0
L
Thanatos
Iceman11656
Thanatos
5,722
1,242
0
9,123
18,168
6,054
0
2,106
16,062
0
43,962
W
Lancelot
Kaviem
Lancelot
8,315
2,158
0
4,130
11,654
5,453
0
2,112
9,406
0
76,045
W
Morgan Le Fay
NutellaWins
Morgan Le Fay
14,527
664
0
1,034
8,970
3,604
878
4,735
4,167
92,886
0
L
Nu Wa
RnnzGoez
Nu Wa
5,418
1,125
0
1,974
9,160
1,845
0
5,562
3,598
43,712
1,728
W
Sun Wukong
SanguineTygr
Sun Wukong
9,661
2,653
0
5,159
15,408
8,725
72
6,885
8,446
0
79,895
W
4,781
3,218
0
3,960
8,246
2,850
527
3,569
4,217
0
78,511
L
Athena
SussBaka
Athena
2,918
509
0
1,598
12,245
8,363
0
3,586
8,659
13,012
0
W
Ne Zha
froemoe
Ne Zha
10,309
2,873
0
2,132
11,099
6,799
19
3,630
7,337
0
44,622
L
Zeus
kcolgem
Zeus
5,817
461
0
747
7,997
1,539
0
1,408
6,589
42,634
942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,134
Gold Earned
34,050
558
Minions Killed
336
0
Camps Cleared
0
1,499,206
Distance Traveled
1,283,928
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,146
510
74
5
0
220,370
0
L
Thanatos
6,793
485
75
5
0
269,203
0
W
Lancelot
8,753
625
107
8
0
367,859
5
W
Morgan Le Fay
10,301
736
159
11
0
295,195
1
L
Nu Wa
6,683
477
61
4
0
237,242
0
W
Sun Wukong
9,572
684
122
9
0
277,139
0
W
Nut
9,145
653
125
9
0
250,370
1
L
Athena
6,487
463
26
2
0
293,099
4
W
Ne Zha
9,363
669
45
3
0
308,643
2
L
Zeus
6,941
496
100
7
0
264,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role