Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Ace protogen
Kuzenbo
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 162L
1,472 Elo+
Party 1
Osiris
Osiris
Loki god6225
Osiris
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 73L
1,516 Elo+
Solo
Kukulkan
Kukulkan
Shifto117
Kukulkan
Level 89
God Stats
1W - 0L
1,766 SR
Queue Stats
21W - 24L
1,464 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SpartanAce767
Cu Chulainn
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 99L
1,465 Elo+
Solo
Team Averages
Level 119
1,553 SR
1,484 Elo+

VS

Team Averages
Level 90
1,548 SR
1,455 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Creatur30fHabit
Da Ji
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,444 Elo+
Solo
Agni
Agni
Felgul
Agni
Level 34
God Stats
4W - 2L
1,742 SR
Queue Stats
157W - 196L
1,389 Elo+
Solo
Nemesis
Nemesis
Liopleurodon
Nemesis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 95L
1,472 Elo+
Solo
Geb
Geb
ThumperMalone
Geb
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 1 / 9
6,773
847
6,700
4,649
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kuzenbo
Ace protogen
Kuzenbo
13
3 / 1 / 8
8,136
1,017
5,399
11,819
12,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Osiris
14
3 / 2 / 10
7,741
968
5,019
8,969
7,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Shifto117
Kukulkan
13
3 / 1 / 5
7,484
936
4,604
3,432
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
SpartanAce767
Cu Chulainn
13
4 / 1 / 6
7,608
951
8,122
8,154
7,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
2 / 3 / 2
6,519
815
4,847
12,800
7,485
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 2
5,951
744
5,596
6,697
3,913
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Agni
Felgul
Agni
14
2 / 2 / 3
6,665
833
8,086
4,769
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Liopleurodon
Nemesis
12
0 / 3 / 1
5,871
734
5,908
7,520
3,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

7
0 / 2 / 0
5,314
664
2,484
3,909
2,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
13
Kills
6
6
Deaths
13
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
9
4.5
L
Amaterasu
 
Amaterasu
2
3
2
1
W
Kuzenbo
Ace protogen
Kuzenbo
3
1
8
7
L
2
3
2
1
L
Agni
Felgul
Agni
2
2
3
1.75
L
Nemesis
Liopleurodon
Nemesis
0
3
1
0.17
W
Osiris
3
2
10
4
W
Kukulkan
Shifto117
Kukulkan
3
1
5
5.5
W
Cu Chulainn
SpartanAce767
Cu Chulainn
4
1
6
7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,844
Damage
26,921
37,023
Taken
35,695
31,657
Mitigated
19,969
13,814
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,700
3,547
593
1,716
4,649
1,947
1,153
2,060
2,589
17,266
0
L
Amaterasu
 
Amaterasu
4,847
1,291
273
4,012
12,800
7,485
0
6,862
5,596
0
8,496
W
Kuzenbo
Ace protogen
Kuzenbo
5,399
2,974
293
4,366
11,819
12,292
58
3,874
7,945
11,362
280
L
5,596
608
365
1,569
6,697
3,913
0
2,511
3,967
0
8,325
L
Agni
Felgul
Agni
8,086
250
80
461
4,769
2,173
0
1,903
2,629
23,684
422
L
Nemesis
Liopleurodon
Nemesis
5,908
1,971
1,103
2,559
7,520
3,626
0
3,283
3,968
0
14,235
W
Osiris
5,019
1,909
273
1,920
8,969
7,937
86
2,082
6,887
0
7,365
W
Kukulkan
Shifto117
Kukulkan
4,604
736
945
941
3,432
1,602
76
1,465
1,967
18,482
0
W
Cu Chulainn
SpartanAce767
Cu Chulainn
8,122
1,816
495
2,272
8,154
7,879
39
1,066
7,088
0
14,497
L
2,484
282
359
288
3,909
2,772
0
1,864
1,774
3,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,742
Gold Earned
30,320
101
Minions Killed
68
0
Camps Cleared
0
797,180
Distance Traveled
694,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,773
847
17
2
0
135,854
0
L
Amaterasu
6,519
815
9
1
0
150,022
0
W
Kuzenbo
8,136
1,017
15
2
0
160,477
0
L
Da Ji
5,951
744
3
0
0
151,525
0
L
Agni
6,665
833
35
4
0
160,655
0
L
Nemesis
5,871
734
15
2
0
168,641
0
W
Osiris
7,741
968
12
2
0
179,907
0
W
Kukulkan
7,484
936
35
4
0
155,610
0
W
Cu Chulainn
7,608
951
22
3
0
165,332
0
L
Geb
5,314
664
6
1
0
63,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role