Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AppearingRain70
Nu Wa
Level 102
God Stats
4W - 2L
1,422 SR
Queue Stats
52W - 45L
1,545 Elo+
Party 1
Izanami
Izanami
Lyitning
Izanami
Level 135
God Stats
2W - 0L
1,814 SR
Queue Stats
212W - 194L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
diversity186
Ao Kuang
Level 129
God Stats
12W - 10L
1,373 SR
Queue Stats
67W - 58L
1,549 Elo+
Party 1
Eset
Eset
eliminates
Eset
Level 149
God Stats
6W - 3L
1,528 SR
Queue Stats
54W - 48L
1,519 Elo+
Solo
Team Averages
Level 133
1,527 SR
1,516 Elo+

VS

Team Averages
Level 118
1,547 SR
1,502 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
DFresh15
Thanatos
Level 148
God Stats
3W - 2L
1,675 SR
Queue Stats
90W - 96L
1,471 Elo+
Solo
Guan Yu
Guan Yu
SpinninSpinach
Guan Yu
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,522 Elo+
Party 2
Hachiman
Hachiman
rainylenny
Hachiman
Level 69
God Stats
8W - 8L
1,561 SR
Queue Stats
39W - 42L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 0 / 0
5,253
750
3,343
5,194
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 2 / 1
4,746
678
2,007
3,154
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Lyitning
Izanami
8
0 / 0 / 0
4,803
686
3,511
3,800
1,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
diversity186
Ao Kuang
9
3 / 1 / 0
4,906
701
2,314
8,264
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 0
4,088
584
2,681
5,917
2,601
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
2 / 0 / 1
5,127
732
2,859
3,826
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
 
Kuzenbo
6
0 / 0 / 1
4,101
586
2,728
5,373
4,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
DFresh15
Thanatos
4
0 / 3 / 0
3,348
478
865
3,887
1,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 1
4,769
681
2,360
5,697
3,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
rainylenny
Hachiman
7
1 / 0 / 0
3,885
555
4,140
4,380
1,197
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
4
4
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
0
0
L
Yu Huang
 
Yu Huang
2
0
1
2.5
L
Kuzenbo
 
Kuzenbo
0
0
1
0.5
W
0
2
1
0.25
L
Thanatos
DFresh15
Thanatos
0
3
0
0
W
Izanami
Lyitning
Izanami
0
0
0
0
L
1
0
1
1.5
W
Ao Kuang
diversity186
Ao Kuang
3
1
0
3
W
0
1
0
0
L
Hachiman
rainylenny
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,856
Damage
12,952
26,329
Taken
23,163
10,494
Mitigated
10,933
8,317
Healing
6,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,343
1,303
0
1,780
5,194
2,334
0
0
5,194
0
38,503
L
Yu Huang
 
Yu Huang
2,859
146
0
1,250
3,826
1,273
0
2,154
1,672
34,762
1,075
L
Kuzenbo
 
Kuzenbo
2,728
1,368
0
416
5,373
4,159
0
1,211
4,162
10,049
0
W
2,007
1,003
0
375
3,154
968
0
1,937
1,217
30,677
1,290
L
Thanatos
DFresh15
Thanatos
865
676
0
1,710
3,887
1,070
0
1,866
2,021
0
8,483
W
Izanami
Lyitning
Izanami
3,511
2,393
0
1,394
3,800
1,313
797
923
2,877
0
40,741
L
2,360
575
0
1,226
5,697
3,234
0
397
5,300
0
23,862
W
Ao Kuang
diversity186
Ao Kuang
2,314
1,132
0
3,366
8,264
3,278
0
877
7,387
32,305
0
W
2,681
368
195
1,207
5,917
2,601
0
1,805
4,112
12,584
0
L
Hachiman
rainylenny
Hachiman
4,140
2,382
0
1,825
4,380
1,197
0
1,368
3,012
0
28,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,796
Gold Earned
21,230
292
Minions Killed
181
0
Camps Cleared
0
744,616
Distance Traveled
723,578
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,253
750
80
11
0
145,120
1
L
Yu Huang
5,127
732
69
10
0
151,531
0
L
Kuzenbo
4,101
586
17
2
0
170,156
0
W
Nu Wa
4,746
678
55
8
0
135,573
0
L
Thanatos
3,348
478
16
2
0
92,947
0
W
Izanami
4,803
686
80
11
0
137,313
1
L
Guan Yu
4,769
681
42
6
0
158,654
0
W
Ao Kuang
4,906
701
60
9
0
167,715
0
W
Eset
4,088
584
17
2
0
158,895
4
L
Hachiman
3,885
555
37
5
0
150,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role