Player Matchup

Fenrir
Fenrir
BabyFroFace9562
Fenrir
Level 154
God Stats
1W - 2L
1,564 SR
Queue Stats
16W - 11L
1,684 Elo+
Party 3
Gilgamesh
Gilgamesh
SuccMeOutKirby
Gilgamesh
Level 120
God Stats
0W - 1L
1,836 SR
Queue Stats
15W - 11L
1,684 Elo+
Party 3
Jing Wei
Jing Wei
TomiTomasito
Jing Wei
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,548 Elo+
Party 1
Amaterasu
Amaterasu
drphilsson
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,684 Elo+
Party 3
Artio
Artio
kaseyman2001
Artio
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,545 Elo+
Party 1
Team Averages
Level 112
1,580 SR
1,629 Elo+

VS

Team Averages
Level 143
1,600 SR
1,500 Elo+
Ah Muzen Cab
Ah Muzen Cab
MichaelTai
Ah Muzen Cab
Level 158
God Stats
7W - 3L
1,632 SR
Queue Stats
107W - 125L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
ToasterFRik
Baron Samedi
Level 173
God Stats
6W - 0L
1,945 SR
Queue Stats
426W - 430L
1,489 Elo+
Party 4
Janus
Janus
coolestkid
Janus
Level 112
God Stats
1W - 1L
1,293 SR
Queue Stats
67W - 77L
1,496 Elo+
Party 2
Kuzenbo
Kuzenbo
killer178x
Kuzenbo
Level 126
God Stats
7W - 1L
1,557 SR
Queue Stats
306W - 324L
1,488 Elo+
Party 4
Chaac
Chaac
xLordZerefx
Chaac
Level 145
God Stats
12W - 11L
1,572 SR
Queue Stats
243W - 253L
1,502 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 4
9,241
770
4,097
10,779
5,823
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
SuccMeOutKirby
Gilgamesh
13
1 / 5 / 8
7,665
639
10,976
21,166
16,914
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
TomiTomasito
Jing Wei
14
2 / 6 / 6
7,856
655
10,297
12,103
5,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Amaterasu
drphilsson
Amaterasu
15
2 / 3 / 6
7,876
656
3,838
12,831
14,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
1 / 7 / 9
7,523
627
6,528
15,866
18,259
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MichaelTai
Ah Muzen Cab
16
5 / 2 / 11
10,173
848
15,014
9,427
4,679
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ToasterFRik
Baron Samedi
18
6 / 1 / 15
10,805
900
15,841
6,792
4,223
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Janus
15
3 / 2 / 9
9,398
783
10,125
4,597
2,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
killer178x
Kuzenbo
16
4 / 3 / 13
9,511
793
15,848
17,157
28,901
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

16
5 / 2 / 13
9,824
819
11,552
16,637
16,336
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
84
10
Kills
23
23
Deaths
10
33
Assists
61
Player
Kills
Deaths
Assists
KDA
L
4
2
4
3
W
Ah Muzen Cab
MichaelTai
Ah Muzen Cab
5
2
11
5.25
L
Gilgamesh
SuccMeOutKirby
Gilgamesh
1
5
8
1
W
Baron Samedi
ToasterFRik
Baron Samedi
6
1
15
13.5
L
Jing Wei
TomiTomasito
Jing Wei
2
6
6
0.83
W
Janus
3
2
9
3.75
L
Amaterasu
drphilsson
Amaterasu
2
3
6
1.67
L
1
7
9
0.79
W
Kuzenbo
killer178x
Kuzenbo
4
3
13
3.5
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,736
Damage
68,380
72,745
Taken
54,610
60,565
Mitigated
56,248
20,454
Healing
18,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,097
296
2,591
4,748
10,779
5,823
0
5,505
5,274
0
9,244
W
Ah Muzen Cab
MichaelTai
Ah Muzen Cab
15,014
4,884
1,012
1,152
9,427
4,679
2,859
773
8,432
0
47,270
L
Gilgamesh
SuccMeOutKirby
Gilgamesh
10,976
2,214
1,066
4,366
21,166
16,914
0
11,542
9,624
0
19,688
W
Baron Samedi
ToasterFRik
Baron Samedi
15,841
1,572
5,170
2,874
6,792
4,223
1,274
708
5,946
35,237
2,012
L
Jing Wei
TomiTomasito
Jing Wei
10,297
6,463
1,013
592
12,103
5,568
0
6,772
5,331
0
29,434
W
Janus
10,125
617
1,684
489
4,597
2,109
1,580
636
3,917
13,328
0
L
Amaterasu
drphilsson
Amaterasu
3,838
1,033
742
2,282
12,831
14,001
0
7,288
5,543
0
10,309
L
6,528
557
1,514
1,540
15,866
18,259
0
8,528
7,338
13,243
0
W
Kuzenbo
killer178x
Kuzenbo
15,848
3,212
151
2,371
17,157
28,901
382
2,514
14,081
17,825
1,433
W
11,552
322
43
3,821
16,637
16,336
422
1,897
12,316
0
19,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,161
Gold Earned
49,711
116
Minions Killed
136
0
Camps Cleared
0
1,064,182
Distance Traveled
1,075,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,241
770
12
1
0
263,870
0
W
Ah Muzen Cab
10,173
848
53
4
0
225,394
0
L
Gilgamesh
7,665
639
25
2
0
181,306
0
W
Baron Samedi
10,805
900
48
4
0
170,870
0
L
Jing Wei
7,856
655
41
3
0
192,757
0
W
Janus
9,398
783
7
1
0
213,767
0
L
Amaterasu
7,876
656
24
2
0
231,139
0
L
Artio
7,523
627
14
1
0
195,110
0
W
Kuzenbo
9,511
793
6
1
0
206,067
0
W
Chaac
9,824
819
22
2
0
259,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role