Player Matchup

Olorun
Olorun
 
Olorun
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Apokalypse55
Thanatos
Level 82
God Stats
38W - 41L
1,507 SR
Queue Stats
318W - 346L
1,422 Elo+
Solo
Hercules
Hercules
Cthulhuhahahah
Hercules
Level 97
God Stats
8W - 5L
1,500 SR
Queue Stats
538W - 539L
1,473 Elo+
Party 1
Skadi
Skadi
Skadihihihihi
Skadi
Level 22
God Stats
1W - 1L
1,150 SR
Queue Stats
8W - 19L
1,230 Elo+
Party 1
Anubis
Anubis
ofekPL
Anubis
Level 152
God Stats
6W - 6L
1,285 SR
Queue Stats
396W - 400L
1,460 Elo+
Solo
Team Averages
Level 94
1,388 SR
1,417 Elo+

VS

Team Averages
Level 88
1,488 SR
1,431 Elo+
Hachiman
Hachiman
Burrito_Badger
Hachiman
Level 114
God Stats
16W - 16L
1,597 SR
Queue Stats
373W - 364L
1,441 Elo+
Solo
Cerberus
Cerberus
Change Up4208
Cerberus
Level 48
God Stats
24W - 15L
1,642 SR
Queue Stats
278W - 300L
1,428 Elo+
Solo
Chaac
Chaac
IvarTheBoneless6
Chaac
Level 128
God Stats
7W - 13L
1,203 SR
Queue Stats
71W - 89L
1,355 Elo+
Solo
Janus
Janus
Marmota99
Janus
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 43L
1,500 Elo+
Solo
Kali
Kali
josejdla
Kali
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
8 / 3 / 3
11,957
664
18,424
19,322
8,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Apokalypse55
Thanatos
7
2 / 1 / 0
6,469
359
1,145
3,802
1,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
13
0 / 1 / 7
8,895
494
7,276
17,525
16,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 0
7,523
418
4,810
11,733
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
ofekPL
Anubis
18
7 / 1 / 4
11,206
623
14,278
15,171
7,355
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
3 / 5 / 1
8,340
463
13,734
16,659
6,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Change Up4208
Cerberus
11
1 / 3 / 3
7,835
435
8,579
17,469
12,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 1
6,315
351
1,409
3,117
2,127
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Marmota99
Janus
18
3 / 4 / 0
9,910
551
11,121
10,410
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
14
2 / 6 / 0
8,015
445
7,648
17,904
8,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
18
Kills
9
10
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
3
3
3.17
W
Thanatos
Apokalypse55
Thanatos
2
1
0
2
L
Hachiman
3
5
1
0.7
L
Cerberus
Change Up4208
Cerberus
1
3
3
0.83
W
Hercules
0
1
7
3.5
L
0
1
1
0.5
L
Janus
Marmota99
Janus
3
4
0
0.75
W
1
4
0
0.25
L
Kali
2
6
0
0.33
W
Anubis
ofekPL
Anubis
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,933
Damage
42,491
67,553
Taken
65,559
38,218
Mitigated
33,580
31,101
Healing
20,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
18,424
9,885
90
13,050
19,322
8,886
4,010
2,459
16,791
103,478
4,204
W
Thanatos
Apokalypse55
Thanatos
1,145
183
0
3,208
3,802
1,081
0
97
3,705
0
11,553
L
Hachiman
13,734
7,918
0
6,084
16,659
6,388
17
5,569
11,090
0
82,055
L
Cerberus
Change Up4208
Cerberus
8,579
984
0
7,710
17,469
12,491
0
8,295
9,174
30,588
0
W
Hercules
7,276
1,290
0
5,627
17,525
16,834
48
6,253
11,086
0
38,049
L
1,409
53
0
1,132
3,117
2,127
0
2,451
666
0
8,625
L
Janus
Marmota99
Janus
11,121
218
0
1,486
10,410
4,075
34
4,558
5,852
88,098
306
W
4,810
1,822
0
771
11,733
4,062
494
3,196
8,453
0
43,432
L
Kali
7,648
2,257
0
4,548
17,904
8,499
0
11,656
6,248
0
56,511
W
Anubis
ofekPL
Anubis
14,278
342
0
8,355
15,171
7,355
136
6,813
7,872
99,637
1,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,050
Gold Earned
40,415
444
Minions Killed
385
0
Camps Cleared
0
1,433,956
Distance Traveled
1,423,014
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,957
664
160
9
0
270,288
0
W
Thanatos
6,469
359
27
2
0
89,824
0
L
Hachiman
8,340
463
97
5
0
305,931
0
L
Cerberus
7,835
435
49
3
0
324,655
2
W
Hercules
8,895
494
46
3
0
396,974
0
L
Chaac
6,315
351
18
1
0
90,324
0
L
Janus
9,910
551
145
8
0
338,692
0
W
Skadi
7,523
418
78
4
0
333,920
0
L
Kali
8,015
445
76
4
0
363,412
0
W
Anubis
11,206
623
133
7
0
342,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role