Player Matchup

Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Gold V
EspeonBons
Ao Kuang
Gold V
Level 164
God Stats
20W - 12L
1,500 SR
Queue Stats
108W - 106L
1,448 MMR
Solo
Neith
Neith
Bronze III
F1F_Esojaa
Neith
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,457 MMR
Solo
Horus
Horus
Platinum V
bookaaj
Horus
Platinum V
Level 149
God Stats
5W - 8L
1,564 SR
Queue Stats
187W - 190L
1,441 MMR
Solo
Thoth
Thoth
Silver I
legalos1
Thoth
Silver I
Level 243
God Stats
0W - 3L
1,632 SR
Queue Stats
32W - 28L
1,464 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 170
1,539 SR
1,462 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,642 SR
1,431 MMR
Lancelot
Lancelot
Silver I
ATLKEL20
Lancelot
Silver I
Level 141
God Stats
10W - 10L
1,704 SR
Queue Stats
295W - 289L
1,408 MMR
Solo
Artemis
Artemis
Gold III
SLU-Alejandro
Artemis
Gold III
Level 121
God Stats
58W - 44L
1,584 SR
Queue Stats
120W - 119L
1,497 MMR
Party 1
Achilles
Achilles
Gold IV
SLU-MataPatosHD
Achilles
Gold IV
Level 115
God Stats
8W - 7L
1,516 SR
Queue Stats
191W - 202L
1,397 MMR
Party 1
Cerberus
Cerberus
Bronze III
iplaysmite5804
Cerberus
Bronze III
Level 63
God Stats
1W - 0L
1,541 SR
Queue Stats
8W - 9L
1,400 MMR
Solo
Vulcan
Vulcan
Gold IV
lRevolution
Vulcan
Gold IV
Level 125
God Stats
4W - 0L
1,867 SR
Queue Stats
56W - 55L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
4 / 1 / 0
4,099
683
2,741
5,403
1,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
EspeonBons
Ao Kuang
6
1 / 1 / 0
3,934
656
2,339
6,609
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Neith
1
0 / 0 / 0
2,586
431
0
0
0
Horus
bookaaj
Horus
8
0 / 0 / 0
3,117
520
542
2,439
1,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
legalos1
Thoth
8
0 / 0 / 2
4,095
683
2,629
1,148
307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AgniArachneThorErlang ShenAthena

VS

Bans
AwilixCu ChulainnIzanamiFenrirJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ATLKEL20
Lancelot
7
1 / 1 / 0
3,757
626
1,372
4,285
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
7
0 / 0 / 0
3,602
600
355
1,037
291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
7
1 / 1 / 0
4,230
705
3,649
4,932
2,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
6
0 / 0 / 0
3,400
567
225
2,119
1,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
6
0 / 3 / 0
3,698
616
1,052
3,674
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
2
2
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
1
0
4
W
Lancelot
ATLKEL20
Lancelot
1
1
0
1
L
Ao Kuang
EspeonBons
Ao Kuang
1
1
0
1
L
Neith
0
0
0
0
W
Artemis
0
0
0
0
W
Achilles
1
1
0
1
L
Horus
bookaaj
Horus
0
0
0
0
W
Cerberus
0
0
0
0
W
Vulcan
0
3
0
0
L
Thoth
legalos1
Thoth
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,251
Damage
6,653
15,599
Taken
16,047
5,369
Mitigated
7,229
6,055
Healing
3,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,741
767
0
1,480
5,403
1,917
0
545
4,798
0
18,372
W
Lancelot
ATLKEL20
Lancelot
1,372
242
0
700
4,285
1,728
0
753
3,394
0
16,936
L
Ao Kuang
EspeonBons
Ao Kuang
2,339
867
0
3,064
6,609
1,709
0
0
6,314
19,654
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
355
88
0
0
1,037
291
0
0
1,037
0
23,619
W
Achilles
3,649
1,289
0
1,896
4,932
2,848
0
2,339
2,593
0
22,645
L
Horus
bookaaj
Horus
542
207
0
1,145
2,439
1,436
0
187
2,214
0
11,571
W
Cerberus
225
0
0
678
2,119
1,239
0
0
2,119
10,606
0
W
Vulcan
1,052
44
0
695
3,674
1,123
0
1,350
2,034
21,182
0
L
Thoth
legalos1
Thoth
2,629
76
0
366
1,148
307
0
416
701
22,507
547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,831
Gold Earned
18,687
136
Minions Killed
166
0
Camps Cleared
0
509,790
Distance Traveled
570,246
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,099
683
34
6
0
151,709
0
W
Lancelot
3,757
626
31
5
0
143,966
0
L
Ao Kuang
3,934
656
35
6
0
110,533
2
L
Neith
2,586
431
0
0
0
0
0
W
Artemis
3,602
600
34
6
0
91,035
0
W
Achilles
4,230
705
35
6
0
111,463
0
L
Horus
3,117
520
11
2
0
121,568
1
W
Cerberus
3,400
567
17
3
0
106,121
0
W
Vulcan
3,698
616
49
8
0
117,661
0
L
Thoth
4,095
683
56
9
0
125,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role