Player Matchup

Gilgamesh
Gilgamesh
Platinum II
Jacoisland
Gilgamesh
Platinum II
Level 127
God Stats
10W - 5L
1,911 SR
Queue Stats
298W - 261L
1,785 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
TheBlackOmega
Nu Wa
Platinum IV
Level 197
God Stats
1W - 2L
1,662 SR
Queue Stats
372W - 331L
1,818 MMR
Party 2
Horus
Horus
Platinum IV
xxx m00s3 xxx
Horus
Platinum IV
Level 145
God Stats
10W - 7L
1,786 SR
Queue Stats
486W - 458L
1,834 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,786 SR
1,812 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,499 SR
1,793 MMR
Sylvanus
Sylvanus
Platinum V
LatinLongPipe
Sylvanus
Platinum V
Level 154
God Stats
4W - 2L
1,709 SR
Queue Stats
77W - 74L
1,729 MMR
Party 1
Danzaburou
Danzaburou
Platinum III
RailingYourFetus
Danzaburou
Platinum III
Level 131
God Stats
2W - 4L
1,234 SR
Queue Stats
158W - 177L
1,819 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Zeftro
Sun Wukong
Platinum III
Level 123
God Stats
9W - 8L
1,552 SR
Queue Stats
83W - 79L
1,830 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jacoisland
Gilgamesh
15
0 / 2 / 0
9,576
599
14,458
23,903
24,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 4 / 0
9,401
588
14,511
11,461
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
0 / 2 / 0
9,167
573
8,736
19,353
22,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
KuzenboAchillesMauiAthenaSobek

VS

Bans
Ne ZhaAtlasUllrThothMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LatinLongPipe
Sylvanus
17
1 / 0 / 7
10,499
656
12,173
14,976
16,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
RailingYourFetus
Danzaburou
18
4 / 0 / 4
11,993
750
18,244
15,533
7,910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Zeftro
Sun Wukong
17
3 / 0 / 4
10,980
686
17,245
18,485
14,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Jacoisland
Gilgamesh
0
2
0
0
W
Sylvanus
LatinLongPipe
Sylvanus
1
0
7
4.5
W
Danzaburou
RailingYourFetus
Danzaburou
4
0
4
6
L
0
4
0
0
W
Sun Wukong
Zeftro
Sun Wukong
3
0
4
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,705
Damage
47,662
54,717
Taken
48,994
51,107
Mitigated
38,026
13,383
Healing
19,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Jacoisland
Gilgamesh
14,458
4,140
0
2,781
23,903
24,152
0
4,714
19,022
0
53,927
W
Sylvanus
LatinLongPipe
Sylvanus
12,173
2,617
5,472
5,908
14,976
16,070
190
4,341
10,015
38,247
2,779
W
Danzaburou
RailingYourFetus
Danzaburou
18,244
8,684
0
6,689
15,533
7,910
2,536
4,510
10,335
0
92,769
L
14,511
6,098
0
1,635
11,461
4,719
77
2,425
8,971
54,950
0
W
Sun Wukong
Zeftro
Sun Wukong
17,245
2,766
0
1,425
18,485
14,046
238
7,024
10,648
920
59,930
L
8,736
2,613
1,348
7,619
19,353
22,236
0
3,838
15,340
2,186
22,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,144
Gold Earned
33,472
196
Minions Killed
287
0
Camps Cleared
0
900,870
Distance Traveled
891,669
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,576
599
70
4
0
315,392
0
W
Sylvanus
10,499
656
41
3
0
288,727
2
W
Danzaburou
11,993
750
156
10
0
273,762
0
L
Nu Wa
9,401
588
92
6
0
274,922
0
W
Sun Wukong
10,980
686
90
6
0
329,180
0
L
Horus
9,167
573
34
2
0
310,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role