Player Matchup

Cu Chulainn
Cu Chulainn
DemiResurrected
Cu Chulainn
Level 91
God Stats
2W - 4L
1,513 SR
Queue Stats
74W - 72L
1,438 Elo+
Party 2
Freya
Freya
PlatinumJujge
Freya
Level 29
God Stats
1W - 0L
1,609 SR
Queue Stats
8W - 17L
1,245 Elo+
Party 1
Aphrodite
Aphrodite
RJENOVA
Aphrodite
Level 148
God Stats
6W - 8L
1,539 SR
Queue Stats
86W - 78L
1,503 Elo+
Solo
Merlin
Merlin
jaysasnar
Merlin
Level 128
God Stats
5W - 7L
1,351 SR
Queue Stats
58W - 60L
1,455 Elo+
Party 2
Hun Batz
Hun Batz
ЯВасПобедю
Hun Batz
Level 107
God Stats
1W - 0L
1,738 SR
Queue Stats
22W - 31L
1,370 Elo+
Party 1
Team Averages
Level 101
1,550 SR
1,402 Elo+

VS

Team Averages
Level 112
1,524 SR
1,406 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Hybridjack
Loki
Level 107
God Stats
5W - 10L
1,399 SR
Queue Stats
118W - 117L
1,405 Elo+
Solo
Kukulkan
Kukulkan
Illidan3030
Kukulkan
Level 126
God Stats
7W - 9L
1,741 SR
Queue Stats
364W - 331L
1,482 Elo+
Solo
Izanami
Izanami
JohnWickBross
Izanami
Level 69
God Stats
12W - 6L
1,540 SR
Queue Stats
51W - 51L
1,431 Elo+
Solo
Ne Zha
Ne Zha
dasbeef
Ne Zha
Level 127
God Stats
4W - 2L
1,438 SR
Queue Stats
15W - 18L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DemiResurrected
Cu Chulainn
13
1 / 0 / 3
7,700
592
10,661
9,455
7,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 3
6,997
538
6,113
9,416
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
RJENOVA
Aphrodite
10
1 / 2 / 5
6,270
482
3,685
11,864
7,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
jaysasnar
Merlin
13
0 / 2 / 2
7,181
552
4,529
5,823
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
5 / 0 / 1
7,274
560
5,523
7,995
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 1 / 1
5,966
459
2,382
11,990
8,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 2 / 1
6,330
487
3,607
10,546
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Illidan3030
Kukulkan
13
2 / 1 / 1
7,344
565
8,107
7,997
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Izanami
13
1 / 2 / 0
7,138
549
3,715
6,658
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ne Zha
dasbeef
Ne Zha
9
0 / 3 / 2
6,022
463
5,938
12,118
7,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
5
5
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
1
0.5
W
Cu Chulainn
DemiResurrected
Cu Chulainn
1
0
3
2.5
L
2
2
1
1.25
L
Kukulkan
Illidan3030
Kukulkan
2
1
1
2.5
L
Izanami
1
2
0
0.5
W
2
1
3
3.5
W
Aphrodite
RJENOVA
Aphrodite
1
2
5
1.75
L
Ne Zha
dasbeef
Ne Zha
0
3
2
0.33
W
Merlin
jaysasnar
Merlin
0
2
2
0.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,511
Damage
23,749
44,553
Taken
49,309
22,686
Mitigated
25,556
12,792
Healing
15,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,382
106
532
2,770
11,990
8,529
0
1,537
10,292
0
37,143
W
Cu Chulainn
DemiResurrected
Cu Chulainn
10,661
1,186
0
2,013
9,455
7,125
14
0
9,086
0
59,957
L
3,607
963
0
4,402
10,546
3,558
0
1,762
8,542
0
37,519
L
Kukulkan
Illidan3030
Kukulkan
8,107
708
0
1,000
7,997
3,362
22
3,451
4,094
59,945
1,747
L
Izanami
3,715
2,287
0
1,734
6,658
2,424
0
2,148
4,122
0
61,270
W
6,113
1,750
0
1,598
9,416
3,055
200
825
8,507
33,972
2,699
W
Aphrodite
RJENOVA
Aphrodite
3,685
663
1,740
6,981
11,864
7,194
491
4,544
7,320
26,788
0
L
Ne Zha
dasbeef
Ne Zha
5,938
1,248
0
4,857
12,118
7,683
0
3,504
8,171
0
26,599
W
Merlin
jaysasnar
Merlin
4,529
92
0
70
5,823
2,052
0
2,120
3,703
45,596
0
W
5,523
1,009
0
390
7,995
3,260
108
617
7,336
0
42,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,422
Gold Earned
32,800
363
Minions Killed
371
0
Camps Cleared
0
1,245,455
Distance Traveled
1,270,935
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,966
459
74
6
0
242,957
0
W
Cu Chulainn
7,700
592
98
8
0
249,921
2
L
Loki
6,330
487
59
5
0
288,283
0
L
Kukulkan
7,344
565
93
7
0
234,927
4
L
Izanami
7,138
549
118
9
0
232,071
0
W
Freya
6,997
538
76
6
0
247,547
0
W
Aphrodite
6,270
482
24
2
0
208,137
0
L
Ne Zha
6,022
463
27
2
0
272,697
1
W
Merlin
7,181
552
104
8
0
232,676
1
W
Hun Batz
7,274
560
61
5
0
307,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role