Player Matchup

Cthulhu
Cthulhu
Anamooz
Cthulhu
Level 87
God Stats
2W - 2L
1,382 SR
Queue Stats
97W - 101L
1,510 Elo+
Solo
Persephone
Persephone
ChanelSkinnTea4
Persephone
Level 63
God Stats
52W - 41L
1,558 SR
Queue Stats
140W - 128L
1,517 Elo+
Solo
Sylvanus
Sylvanus
bros9
Sylvanus
Level 143
God Stats
1W - 2L
1,187 SR
Queue Stats
200W - 203L
1,550 Elo+
Solo
Izanami
Izanami
大肉球子
Izanami
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,873 Elo+
Party 2
Awilix
Awilix
笑skr人
Awilix
Level 65
God Stats
4W - 0L
1,500 SR
Queue Stats
47W - 22L
1,692 Elo+
Party 2
Team Averages
Level 102
1,425 SR
1,628 Elo+

VS

Team Averages
Level 116
1,466 SR
1,524 Elo+
Loki
Loki
ChimiChungus69
Loki
Level 128
God Stats
3W - 4L
1,488 SR
Queue Stats
19W - 19L
1,523 Elo+
Party 1
Maui
Maui
NobleDovah
Maui
Level 83
God Stats
2W - 2L
1,657 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
NoxNemesis
Merlin
Level 108
God Stats
4W - 4L
1,589 SR
Queue Stats
64W - 47L
1,598 Elo+
Solo
Olorun
Olorun
Pchavez396
Olorun
Level 128
God Stats
1W - 3L
1,411 SR
Queue Stats
58W - 47L
1,516 Elo+
Party 1
Nike
Nike
thegripreaper
Nike
Level 134
God Stats
0W - 4L
1,183 SR
Queue Stats
21W - 25L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anamooz
Cthulhu
14
0 / 1 / 0
8,202
631
3,870
8,162
7,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
ChanelSkinnTea4
Persephone
13
0 / 2 / 0
7,846
604
3,732
6,472
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
bros9
Sylvanus
12
1 / 1 / 3
7,375
567
4,698
11,265
9,253
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
大肉球子
Izanami
14
2 / 1 / 2
7,739
595
8,621
8,737
3,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
笑skr人
Awilix
14
5 / 0 / 2
7,832
602
4,651
7,834
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 0
7,037
541
3,700
9,760
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 2
6,012
462
3,569
7,211
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
NoxNemesis
Merlin
13
0 / 0 / 2
7,366
567
4,486
3,810
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Olorun
Pchavez396
Olorun
10
1 / 3 / 0
5,741
442
6,601
9,697
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 3 / 1
6,773
521
5,439
9,634
6,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
5
5
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Anamooz
Cthulhu
0
1
0
0
W
Persephone
ChanelSkinnTea4
Persephone
0
2
0
0
L
4
2
0
2
L
0
0
2
1
L
Merlin
NoxNemesis
Merlin
0
0
2
1
L
Olorun
Pchavez396
Olorun
1
3
0
0.33
W
Sylvanus
bros9
Sylvanus
1
1
3
2.5
L
0
3
1
0.17
W
Izanami
大肉球子
Izanami
2
1
2
3
W
Awilix
笑skr人
Awilix
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,572
Damage
23,795
42,470
Taken
40,112
26,595
Mitigated
20,659
14,408
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Anamooz
Cthulhu
3,870
565
0
2,737
8,162
7,829
0
0
7,559
62,515
2,400
W
Persephone
ChanelSkinnTea4
Persephone
3,732
36
0
435
6,472
2,105
360
2,084
4,093
61,890
958
L
3,700
1,291
0
5,137
9,760
3,501
0
1,540
8,220
0
59,850
L
3,569
624
0
1,746
7,211
5,116
0
3,737
3,474
12,377
998
L
Merlin
NoxNemesis
Merlin
4,486
228
0
750
3,810
1,424
0
1,492
2,318
57,902
0
L
Olorun
Pchavez396
Olorun
6,601
2,661
520
2,834
9,697
3,721
0
1,798
7,899
41,362
2,924
W
Sylvanus
bros9
Sylvanus
4,698
1,364
3,982
4,653
11,265
9,253
62
5,493
5,470
20,636
0
L
5,439
761
0
3,594
9,634
6,897
0
3,284
6,350
0
52,001
W
Izanami
大肉球子
Izanami
8,621
6,100
0
1,851
8,737
3,885
638
4,646
4,005
0
76,426
W
Awilix
笑skr人
Awilix
4,651
1,697
0
750
7,834
3,523
0
1,018
6,596
0
57,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,994
Gold Earned
32,929
477
Minions Killed
437
0
Camps Cleared
0
1,301,257
Distance Traveled
1,334,406
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,202
631
123
9
0
224,589
4
W
Persephone
7,846
604
110
8
0
271,332
0
L
Loki
7,037
541
96
7
0
301,586
0
L
Maui
6,012
462
20
2
0
291,184
3
L
Merlin
7,366
567
138
11
0
248,251
2
L
Olorun
5,741
442
80
6
0
248,848
1
W
Sylvanus
7,375
567
23
2
0
243,614
4
L
Nike
6,773
521
103
8
0
244,537
2
W
Izanami
7,739
595
129
10
0
237,289
0
W
Awilix
7,832
602
92
7
0
324,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role