Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Gusmorth
Skadi
Level 159
God Stats
5W - 4L
1,745 SR
Queue Stats
424W - 392L
1,458 Elo+
Solo
Osiris
Osiris
Icy Exploits
Osiris
Level 73
God Stats
2W - 4L
1,364 SR
Queue Stats
33W - 24L
1,507 Elo+
Solo
Sobek
Sobek
sawer01
Sobek
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 78L
1,465 Elo+
Party 2
Vulcan
Vulcan
xXCEASARXx
Vulcan
Level 127
God Stats
10W - 8L
1,669 SR
Queue Stats
88W - 73L
1,499 Elo+
Party 2
Team Averages
Level 112
1,556 SR
1,486 Elo+

VS

Team Averages
Level 145
1,665 SR
1,452 Elo+
Arachne
Arachne
DJnexusx2
Arachne
Level 146
God Stats
7W - 7L
1,689 SR
Queue Stats
161W - 166L
1,423 Elo+
Party 1
Sol
Sol
RekiazAFK
Sol
Level 126
God Stats
4W - 3L
1,487 SR
Queue Stats
162W - 155L
1,485 Elo+
Solo
Shiva
Shiva
Runawaybee75zs
Shiva
Level 144
God Stats
2W - 1L
1,714 SR
Queue Stats
98W - 95L
1,446 Elo+
Party 1
Sylvanus
Sylvanus
SuperDuperGLA
Sylvanus
Level 147
God Stats
5W - 4L
1,813 SR
Queue Stats
143W - 148L
1,428 Elo+
Party 1
Jormungandr
Jormungandr
killerking9530
Jormungandr
Level 163
God Stats
5W - 6L
1,623 SR
Queue Stats
155W - 145L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 5 / 0
5,288
441
4,790
10,778
4,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Skadi
Gusmorth
Skadi
12
2 / 0 / 2
6,244
520
8,104
6,325
2,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Osiris
10
0 / 3 / 0
5,162
430
1,651
9,544
7,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
sawer01
Sobek
10
1 / 0 / 3
6,254
521
4,809
10,111
10,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
xXCEASARXx
Vulcan
12
1 / 3 / 0
6,324
527
2,989
5,421
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DJnexusx2
Arachne
14
5 / 2 / 1
7,672
639
3,702
12,206
6,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 0 / 2
7,442
620
3,936
5,117
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 2 / 3
5,774
481
4,701
10,580
5,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
SuperDuperGLA
Sylvanus
10
0 / 2 / 0
5,879
490
5,430
9,078
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
killerking9530
Jormungandr
13
5 / 0 / 1
8,522
710
7,191
7,683
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
11
11
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
5
0
0.4
W
Arachne
DJnexusx2
Arachne
5
2
1
2.75
L
Skadi
Gusmorth
Skadi
2
0
2
3
L
Osiris
0
3
0
0
W
1
0
2
2
W
0
2
3
0.75
W
Sylvanus
SuperDuperGLA
Sylvanus
0
2
0
0
W
Jormungandr
killerking9530
Jormungandr
5
0
1
5.5
L
Sobek
sawer01
Sobek
1
0
3
2.5
L
Vulcan
xXCEASARXx
Vulcan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,343
Damage
24,960
42,179
Taken
44,664
26,221
Mitigated
22,525
12,678
Healing
16,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,790
859
0
4,488
10,778
4,332
0
3,825
6,953
0
36,285
W
Arachne
DJnexusx2
Arachne
3,702
2,983
0
5,065
12,206
6,079
0
1,146
11,060
0
68,877
L
Skadi
Gusmorth
Skadi
8,104
3,252
0
1,441
6,325
2,277
0
1,961
4,364
0
58,091
L
Osiris
1,651
309
0
1,759
9,544
7,208
0
5,212
4,332
0
26,210
W
3,936
1,414
0
2,657
5,117
1,678
1,132
2,486
2,631
52,703
7,650
W
4,701
951
165
1,927
10,580
5,978
0
2,601
7,979
0
23,098
W
Sylvanus
SuperDuperGLA
Sylvanus
5,430
1,832
714
2,183
9,078
4,354
0
1,429
7,649
28,726
10,186
W
Jormungandr
killerking9530
Jormungandr
7,191
3,600
0
4,264
7,683
4,436
345
0
7,683
59,814
3,474
L
Sobek
sawer01
Sobek
4,809
756
0
4,490
10,111
10,208
0
2,424
7,687
21,337
517
L
Vulcan
xXCEASARXx
Vulcan
2,989
0
0
500
5,421
2,196
0
2,272
3,149
47,825
141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,272
Gold Earned
35,289
296
Minions Killed
423
0
Camps Cleared
0
1,216,081
Distance Traveled
1,134,048
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,288
441
55
5
0
254,034
0
W
Arachne
7,672
639
94
8
0
271,696
3
L
Skadi
6,244
520
87
7
0
228,140
5
L
Osiris
5,162
430
52
4
0
227,080
2
W
Sol
7,442
620
112
9
0
223,667
2
W
Shiva
5,774
481
27
2
0
227,838
6
W
Sylvanus
5,879
490
68
6
0
224,488
2
W
Jormungandr
8,522
710
122
10
0
186,359
0
L
Sobek
6,254
521
24
2
0
260,135
3
L
Vulcan
6,324
527
78
7
0
246,692
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role