Player Matchup

Izanami
Izanami
MammothMonster
Izanami
Level 39
God Stats
3W - 7L
1,384 SR
Queue Stats
35W - 40L
1,460 Elo+
Solo
Agni
Agni
Mani1515
Agni
Level 64
God Stats
8W - 8L
1,459 SR
Queue Stats
144W - 215L
1,390 Elo+
Solo
Sylvanus
Sylvanus
Samsel420
Sylvanus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,331 Elo+
Party 2
Bakasura
Bakasura
SantiiHG18
Bakasura
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,458 Elo+
Solo
Surtr
Surtr
copy_eye_ninja
Surtr
Level 124
God Stats
7W - 5L
1,425 SR
Queue Stats
27W - 43L
1,338 Elo+
Party 2
Team Averages
Level 90
1,454 SR
1,395 Elo+

VS

Team Averages
Level 119
1,579 SR
1,443 Elo+
Olorun
Olorun
ArbyDarby
Olorun
Level 62
God Stats
2W - 0L
1,555 SR
Queue Stats
191W - 167L
1,430 Elo+
Solo
Khepri
Khepri
Shadow9948
Khepri
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,475 Elo+
Party 1
Skadi
Skadi
Silversiphon
Skadi
Level 187
God Stats
2W - 1L
1,715 SR
Queue Stats
54W - 72L
1,407 Elo+
Solo
Surtr
Surtr
cptin planet
Surtr
Level 129
God Stats
27W - 20L
1,626 SR
Queue Stats
269W - 270L
1,483 Elo+
Solo
Thanatos
Thanatos
thecoolperson45
Thanatos
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 18L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,066
433
4,479
11,131
3,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
9
0 / 6 / 1
6,048
432
3,633
7,461
2,568
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Samsel420
Sylvanus
8
2 / 3 / 1
6,137
438
2,448
8,753
4,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
SantiiHG18
Bakasura
11
1 / 4 / 1
6,473
462
5,456
13,695
6,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
1 / 6 / 0
6,400
457
5,850
12,583
7,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ArbyDarby
Olorun
14
8 / 1 / 1
9,613
687
8,824
11,575
4,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Shadow9948
Khepri
11
1 / 2 / 5
7,149
511
4,027
7,339
4,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 0 / 4
7,396
528
7,726
6,745
2,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
4 / 1 / 2
8,210
586
7,915
10,306
6,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
11
7 / 2 / 1
7,316
523
4,583
8,469
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
22
22
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
ArbyDarby
Olorun
8
1
1
8.5
L
0
3
1
0.17
L
Agni
0
6
1
0.08
L
Sylvanus
Samsel420
Sylvanus
2
3
1
0.83
L
Bakasura
SantiiHG18
Bakasura
1
4
1
0.38
W
Khepri
Shadow9948
Khepri
1
2
5
1.75
W
2
0
4
4
L
1
6
0
0.17
W
4
1
2
5
W
Thanatos
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,866
Damage
33,075
53,623
Taken
44,434
24,606
Mitigated
22,327
13,462
Healing
17,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ArbyDarby
Olorun
8,824
5,387
0
5,829
11,575
4,942
2,081
3,233
7,711
66,707
7,735
L
4,479
3,018
0
2,445
11,131
3,805
0
1,855
9,276
0
42,824
L
Agni
3,633
133
0
305
7,461
2,568
0
3,460
4,001
26,517
897
L
Sylvanus
Samsel420
Sylvanus
2,448
947
1,482
1,505
8,753
4,471
0
1,948
6,805
10,472
995
L
Bakasura
SantiiHG18
Bakasura
5,456
4,470
0
4,104
13,695
6,545
0
4,403
9,165
0
32,086
W
Khepri
Shadow9948
Khepri
4,027
181
221
1,793
7,339
4,464
147
996
6,343
27,851
0
W
7,726
2,419
0
1,423
6,745
2,501
1,288
1,394
5,351
0
59,316
L
5,850
2,216
0
3,621
12,583
7,217
0
1,446
10,585
1,184
47,280
W
7,915
2,546
0
3,936
10,306
6,880
15
99
9,453
1,518
53,214
W
Thanatos
4,583
1,486
22
4,113
8,469
3,540
0
306
7,994
0
33,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,124
Gold Earned
39,684
286
Minions Killed
375
0
Camps Cleared
0
1,185,263
Distance Traveled
1,239,436
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,613
687
120
9
0
256,023
0
L
Izanami
6,066
433
70
5
0
257,813
0
L
Agni
6,048
432
40
3
0
211,749
0
L
Sylvanus
6,137
438
7
1
0
126,357
0
L
Bakasura
6,473
462
74
5
0
323,729
0
W
Khepri
7,149
511
35
3
0
233,827
0
W
Skadi
7,396
528
81
6
0
238,490
8
L
Surtr
6,400
457
95
7
0
265,615
2
W
Surtr
8,210
586
93
7
0
254,749
1
W
Thanatos
7,316
523
46
3
0
256,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role