Player Matchup

Jormungandr
Jormungandr
GoodFriendOrv
Jormungandr
Level 71
God Stats
1W - 2L
1,088 SR
Queue Stats
17W - 19L
1,564 Elo+
Party 1
Medusa
Medusa
NotokoSylla
Medusa
Level 107
God Stats
3W - 1L
1,538 SR
Queue Stats
59W - 60L
1,566 Elo+
Party 1
Scylla
Scylla
SamuelLimelemon
Scylla
Level 122
God Stats
4W - 6L
1,091 SR
Queue Stats
60W - 62L
1,553 Elo+
Party 1
Team Averages
Level 100
1,239 SR
1,561 Elo+

VS

Team Averages
Level 144
1,593 SR
1,573 Elo+
Ix Chel
Ix Chel
Bacardashan
Ix Chel
Level 155
God Stats
0W - 1L
1,829 SR
Queue Stats
31W - 31L
1,611 Elo+
Party 2
Zeus
Zeus
LocoMariachi
Zeus
Level 128
God Stats
3W - 5L
1,220 SR
Queue Stats
190W - 207L
1,455 Elo+
Solo
Chronos
Chronos
QuickJesss
Chronos
Level 148
God Stats
0W - 1L
1,731 SR
Queue Stats
37W - 32L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GoodFriendOrv
Jormungandr
14
2 / 2 / 10
8,743
795
4,964
8,607
7,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
15
5 / 2 / 6
9,802
891
8,611
11,312
4,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 6
10,124
920
8,191
8,203
3,232
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bacardashan
Ix Chel
15
3 / 6 / 2
8,944
813
6,377
10,788
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 0 / 1
4,590
417
0
0
0
Chronos
QuickJesss
Chronos
13
2 / 7 / 2
8,052
732
11,052
14,420
4,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
13
Kills
5
5
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Bacardashan
Ix Chel
3
6
2
0.67
W
Jormungandr
GoodFriendOrv
Jormungandr
2
2
10
3.5
L
0
0
1
0.5
W
Medusa
5
2
6
4
L
Chronos
QuickJesss
Chronos
2
7
2
0.43
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,766
Damage
17,429
28,122
Taken
25,208
15,496
Mitigated
8,962
5,059
Healing
3,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Bacardashan
Ix Chel
6,377
621
637
1,391
10,788
4,054
0
5,408
5,154
30,497
0
W
Jormungandr
GoodFriendOrv
Jormungandr
4,964
748
232
612
8,607
7,620
0
4,055
4,334
12,668
2,084
L
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
8,611
2,821
0
3,715
11,312
4,644
1,019
6,086
4,792
0
53,066
L
Chronos
QuickJesss
Chronos
11,052
5,300
0
1,754
14,420
4,908
0
6,590
7,532
28,315
2,895
W
8,191
1,203
0
500
8,203
3,232
793
5,442
2,449
44,326
567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,669
Gold Earned
21,586
182
Minions Killed
102
0
Camps Cleared
0
619,806
Distance Traveled
353,172
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,944
813
57
5
0
189,469
8
W
Jormungandr
8,743
795
22
2
0
220,804
3
L
Zeus
4,590
417
0
0
0
0
0
W
Medusa
9,802
891
84
8
0
197,457
0
L
Chronos
8,052
732
45
4
0
163,703
0
W
Scylla
10,124
920
76
7
0
201,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role