Player Matchup

Ra
Ra
 
Ra
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DevilJanna
Poseidon
Level 38
God Stats
5W - 17L
1,291 SR
Queue Stats
436W - 447L
1,351 Elo+
Solo
Sobek
Sobek
Mad3ternalz
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 50L
1,564 Elo+
Solo
Achilles
Achilles
shabaralareload
Achilles
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,468 Elo+
Party 1
Team Averages
Level 114
1,458 SR
1,477 Elo+

VS

Team Averages
Level 123
1,501 SR
1,527 Elo+
Danzaburou
Danzaburou
BlackRoses_XD
Danzaburou
Level 121
God Stats
15W - 9L
1,581 SR
Queue Stats
95W - 79L
1,535 Elo+
Party 2
Mercury
Mercury
HumungusxChungus
Mercury
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 109L
1,510 Elo+
Solo
Ganesha
Ganesha
JMZedgE
Ganesha
Level 120
God Stats
1W - 1L
1,286 SR
Queue Stats
31W - 29L
1,492 Elo+
Solo
Nu Wa
Nu Wa
KillSteal4Love
Nu Wa
Level 85
God Stats
11W - 6L
1,533 SR
Queue Stats
158W - 141L
1,573 Elo+
Party 2
Agni
Agni
jiar__
Agni
Level 151
God Stats
6W - 8L
1,604 SR
Queue Stats
573W - 563L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 3 / 1
7,697
550
2,585
9,091
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
 
Neith
11
1 / 2 / 2
6,333
452
4,864
8,876
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
DevilJanna
Poseidon
15
2 / 2 / 2
7,011
501
5,184
7,891
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 1 / 3
6,572
469
4,105
13,614
11,512
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
12
2 / 2 / 0
6,915
494
6,831
17,118
18,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackRoses_XD
Danzaburou
12
1 / 1 / 1
7,408
529
6,436
6,781
2,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
7 / 0 / 1
8,620
616
7,154
9,578
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
JMZedgE
Ganesha
11
0 / 2 / 1
6,070
434
4,581
10,002
6,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
2 / 0 / 5
8,769
626
9,646
4,798
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Agni
jiar__
Agni
15
0 / 2 / 2
8,519
609
10,449
13,326
4,823
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
5
Kills
10
10
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
1
0.17
L
Neith
 
Neith
1
2
2
1
W
Danzaburou
BlackRoses_XD
Danzaburou
1
1
1
1.5
L
Poseidon
DevilJanna
Poseidon
2
2
2
1.5
W
7
0
1
7.5
W
Ganesha
JMZedgE
Ganesha
0
2
1
0.25
W
2
0
5
4.5
L
0
1
3
1.5
W
Agni
jiar__
Agni
0
2
2
0.5
L
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,569
Damage
38,266
56,590
Taken
44,485
39,972
Mitigated
19,987
21,250
Healing
14,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,585
128
237
3,964
9,091
3,147
0
4,227
4,599
89,424
0
L
Neith
 
Neith
4,864
1,593
0
4,813
8,876
3,714
0
1,868
6,734
0
50,718
W
Danzaburou
BlackRoses_XD
Danzaburou
6,436
1,908
0
2,363
6,781
2,660
0
2,839
3,942
0
55,236
L
Poseidon
DevilJanna
Poseidon
5,184
766
0
0
7,891
3,260
0
1,591
6,058
67,684
0
W
7,154
3,570
0
1,029
9,578
4,327
0
1,938
7,601
0
64,195
W
Ganesha
JMZedgE
Ganesha
4,581
268
284
1,578
10,002
6,550
43
3,759
6,196
22,460
509
W
9,646
2,825
0
818
4,798
1,627
0
2,224
2,574
64,634
4,540
L
4,105
238
0
5,892
13,614
11,512
0
4,660
8,230
18,246
0
W
Agni
jiar__
Agni
10,449
1,893
0
7,958
13,326
4,823
467
1,197
11,212
73,113
2,126
L
Achilles
6,831
797
0
6,344
17,118
18,339
0
10,153
6,690
0
46,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,528
Gold Earned
39,386
447
Minions Killed
479
0
Camps Cleared
0
1,426,329
Distance Traveled
1,419,407
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,697
550
165
12
0
287,612
0
L
Neith
6,333
452
98
7
0
247,477
0
W
Danzaburou
7,408
529
120
9
0
255,637
1
L
Poseidon
7,011
501
103
7
0
303,673
0
W
Mercury
8,620
616
92
7
0
357,460
0
W
Ganesha
6,070
434
8
1
0
283,323
2
W
Nu Wa
8,769
626
123
9
0
278,754
2
L
Sobek
6,572
469
17
1
0
319,006
2
W
Agni
8,519
609
136
10
0
244,233
0
L
Achilles
6,915
494
64
5
0
268,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role