Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Crosstip
Ishtar
Level 113
God Stats
1W - 4L
1,119 SR
Queue Stats
386W - 367L
1,481 Elo+
Solo
Pele
Pele
IM-NO-BODY__RD
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
dabby_gabby
Anhur
Level 13
God Stats
1W - 0L
1,190 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 69
1,362 SR
1,496 Elo+

VS

Team Averages
Level 54
1,573 SR
1,449 Elo+
Gilgamesh
Gilgamesh
KevinLz
Gilgamesh
Level 39
God Stats
8W - 5L
1,500 SR
Queue Stats
246W - 210L
1,534 Elo+
Solo
Chronos
Chronos
Pr3Ssure1
Chronos
Level 62
God Stats
88W - 85L
1,534 SR
Queue Stats
170W - 185L
1,407 Elo+
Solo
Hachiman
Hachiman
Steezin406
Hachiman
Level 49
God Stats
40W - 31L
1,581 SR
Queue Stats
194W - 199L
1,482 Elo+
Solo
Sol
Sol
alcoholiczac
Sol
Level 108
God Stats
3W - 7L
1,383 SR
Queue Stats
275W - 259L
1,413 Elo+
Party 1
Izanami
Izanami
childcleaner
Izanami
Level 13
God Stats
3W - 1L
1,869 SR
Queue Stats
14W - 11L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 1 / 3
10,845
603
16,280
9,865
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
 
Athena
14
3 / 1 / 1
8,953
497
4,734
13,582
13,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
Crosstip
Ishtar
16
1 / 0 / 3
8,723
485
11,489
12,346
5,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 2 / 3
7,475
415
3,800
14,021
5,354
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 1
7,236
402
976
7,430
2,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KevinLz
Gilgamesh
16
4 / 4 / 0
10,119
562
11,402
19,474
14,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chronos
Pr3Ssure1
Chronos
16
0 / 5 / 1
8,567
476
4,902
14,016
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hachiman
Steezin406
Hachiman
2
0 / 0 / 0
5,537
308
0
0
0
13
2 / 1 / 1
8,704
484
11,234
9,713
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
childcleaner
Izanami
14
0 / 1 / 1
9,307
517
8,489
9,194
3,488
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
6
6
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
3
7.5
W
Athena
 
Athena
3
1
1
3.5
W
Ishtar
Crosstip
Ishtar
1
0
3
2.5
W
1
2
3
1.25
L
Gilgamesh
KevinLz
Gilgamesh
4
4
0
1
L
Chronos
Pr3Ssure1
Chronos
0
5
1
0.1
L
Hachiman
Steezin406
Hachiman
0
0
0
0
L
2
1
1
2.5
L
Izanami
childcleaner
Izanami
0
1
1
0.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,279
Damage
36,027
57,244
Taken
52,397
32,170
Mitigated
28,093
15,313
Healing
9,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,280
54
0
1,678
9,865
5,505
628
2,216
7,103
99,564
971
W
Athena
 
Athena
4,734
1,418
0
3,058
13,582
13,441
160
4,967
7,880
26,855
0
W
Ishtar
Crosstip
Ishtar
11,489
5,643
0
3,770
12,346
5,141
1
3,739
8,092
0
91,475
W
3,800
1,187
0
4,670
14,021
5,354
0
2,209
11,470
0
56,781
L
Gilgamesh
KevinLz
Gilgamesh
11,402
3,383
0
2,840
19,474
14,991
44
8,819
10,655
0
79,832
L
Chronos
Pr3Ssure1
Chronos
4,902
2,738
0
921
14,016
3,249
0
8,889
5,127
63,963
307
L
Hachiman
Steezin406
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
11,234
3,576
237
3,114
9,713
6,365
155
1,552
8,161
39,278
1,375
L
Izanami
childcleaner
Izanami
8,489
5,453
0
2,760
9,194
3,488
4,272
1,677
7,517
0
83,011
W
976
346
0
2,137
7,430
2,729
0
1,007
6,004
0
26,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,232
Gold Earned
42,234
457
Minions Killed
434
0
Camps Cleared
0
1,841,386
Distance Traveled
1,393,948
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,845
603
152
8
0
333,752
2
W
Athena
8,953
497
34
2
0
377,131
3
W
Ishtar
8,723
485
154
9
0
346,220
0
W
Pele
7,475
415
65
4
0
430,525
0
L
Gilgamesh
10,119
562
114
6
0
332,423
0
L
Chronos
8,567
476
102
6
0
363,257
0
L
Hachiman
5,537
308
0
0
0
646
0
L
Sol
8,704
484
55
3
0
360,745
0
L
Izanami
9,307
517
163
9
0
336,877
0
W
Anhur
7,236
402
52
3
0
353,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role