Player Matchup

Zhong Kui
Zhong Kui
Silver II
CJWillyMac
Zhong Kui
Silver II
Level 125
God Stats
9W - 8L
1,496 SR
Queue Stats
294W - 324L
999 MMR
Solo
Charybdis
Charybdis
Silver IV
DJRobRock
Charybdis
Silver IV
Level 235
God Stats
91W - 76L
1,515 SR
Queue Stats
672W - 724L
824 MMR
Solo
Thor
Thor
Silver IV
FinesseMcDiesel
Thor
Silver IV
Level 145
God Stats
0W - 5L
1,277 SR
Queue Stats
35W - 61L
1,000 MMR
Solo
Ra
Ra
Silver III
M3X1C4N1S1M0
Ra
Silver III
Level 153
God Stats
55W - 76L
1,525 SR
Queue Stats
1,089W - 1,162L
1,000 MMR
Solo
Shiva
Shiva
Silver IV
Scorpionking1795
Shiva
Silver IV
Level 157
God Stats
2W - 3L
1,514 SR
Queue Stats
311W - 329L
845 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 163
1,465 SR
934 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,544 SR
932 MMR
Kuzenbo
Kuzenbo
Bronze II
AlLukss
Kuzenbo
Bronze II
Level 81
God Stats
1W - 1L
1,795 SR
Queue Stats
38W - 69L
757 MMR
Solo
Izanami
Izanami
Silver III
KwantaeDaKilla
Izanami
Silver III
Level 127
God Stats
15W - 9L
1,562 SR
Queue Stats
122W - 150L
846 MMR
Solo
Awilix
Awilix
Silver II
N8TEX_
Awilix
Silver II
Level 129
God Stats
23W - 30L
1,486 SR
Queue Stats
167W - 180L
928 MMR
Solo
Merlin
Merlin
Silver I
paino
Merlin
Silver I
Level 133
God Stats
5W - 4L
1,521 SR
Queue Stats
111W - 122L
1,096 MMR
Solo
Persephone
Persephone
Silver II
xXMEeMEeXx01
Persephone
Silver II
Level 123
God Stats
3W - 5L
1,354 SR
Queue Stats
192W - 215L
1,031 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CJWillyMac
Zhong Kui
13
2 / 1 / 1
7,839
490
4,610
8,792
9,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
DJRobRock
Charybdis
15
3 / 2 / 1
9,027
564
7,512
10,018
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 5 / 2
8,130
508
6,751
13,423
7,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 1 / 3
8,822
551
2,932
7,882
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
2 / 2 / 4
8,642
540
7,385
15,218
10,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AthenaGebThanatos

VS

Bans
KukulkanHun BatzBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlLukss
Kuzenbo
11
0 / 0 / 3
7,112
445
2,594
9,916
9,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 2 / 0
8,240
515
4,272
7,259
2,825
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
N8TEX_
Awilix
16
5 / 2 / 2
8,810
551
5,565
10,647
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Merlin
paino
Merlin
14
0 / 2 / 4
7,567
473
7,748
5,653
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Persephone
xXMEeMEeXx01
Persephone
16
3 / 2 / 2
10,052
628
10,719
11,901
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
8
Kills
10
11
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AlLukss
Kuzenbo
0
0
3
1.5
L
Zhong Kui
CJWillyMac
Zhong Kui
2
1
1
2.5
L
Charybdis
DJRobRock
Charybdis
3
2
1
1.75
L
1
5
2
0.4
W
2
2
0
1
L
0
1
3
1.5
W
Awilix
N8TEX_
Awilix
5
2
2
3
L
2
2
4
2
W
Merlin
paino
Merlin
0
2
4
1
W
Persephone
xXMEeMEeXx01
Persephone
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,190
Damage
30,898
55,333
Taken
45,376
34,450
Mitigated
23,417
17,377
Healing
17,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AlLukss
Kuzenbo
2,594
954
0
3,671
9,916
9,432
30
4,078
5,838
11,848
0
L
Zhong Kui
CJWillyMac
Zhong Kui
4,610
907
0
2,950
8,792
9,304
751
3,314
5,318
35,476
12,095
L
Charybdis
DJRobRock
Charybdis
7,512
4,277
0
3,965
10,018
3,879
1,309
1,979
7,907
0
76,098
L
6,751
820
0
1,090
13,423
7,724
0
7,815
5,608
0
56,254
W
4,272
2,502
0
2,449
7,259
2,825
0
879
6,380
0
79,645
L
2,932
145
1,533
4,107
7,882
3,393
96
3,930
3,618
74,863
0
W
Awilix
N8TEX_
Awilix
5,565
1,619
0
5,001
10,647
4,745
0
639
10,008
0
71,084
L
7,385
1,952
0
3,732
15,218
10,150
171
3,277
11,821
0
74,870
W
Merlin
paino
Merlin
7,748
491
0
318
5,653
1,925
96
1,486
4,167
61,815
0
W
Persephone
xXMEeMEeXx01
Persephone
10,719
345
0
5,580
11,901
4,490
0
133
11,748
82,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,460
Gold Earned
41,781
546
Minions Killed
491
0
Camps Cleared
0
1,530,599
Distance Traveled
1,659,601
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,112
445
13
1
0
350,287
0
L
Zhong Kui
7,839
490
79
5
0
289,058
0
L
Charybdis
9,027
564
129
8
0
295,433
3
L
Thor
8,130
508
99
6
0
231,377
6
W
Izanami
8,240
515
138
9
0
287,816
2
L
Ra
8,822
551
134
8
0
343,789
4
W
Awilix
8,810
551
106
7
0
399,238
0
L
Shiva
8,642
540
105
7
0
370,942
3
W
Merlin
7,567
473
89
6
0
317,835
5
W
Persephone
10,052
628
145
9
0
304,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role