Player Matchup

Terra
Terra
 
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GebOrF6at10
Anhur
Level 34
God Stats
23W - 25L
1,517 SR
Queue Stats
166W - 138L
1,546 Elo+
Solo
Anubis
Anubis
Jstocks69
Anubis
Level 127
God Stats
8W - 7L
1,558 SR
Queue Stats
258W - 306L
1,470 Elo+
Solo
Horus
Horus
KrustyKaese
Horus
Level 132
God Stats
65W - 70L
1,542 SR
Queue Stats
442W - 485L
1,594 Elo+
Solo
Team Averages
Level 110
1,523 SR
1,522 Elo+

VS

Team Averages
Level 93
1,562 SR
1,468 Elo+
Thanatos
Thanatos
 
Thanatos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Aenath
Nike
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 65L
1,359 Elo+
Solo
Poseidon
Poseidon
doreme
Poseidon
Level 31
God Stats
2W - 1L
1,812 SR
Queue Stats
6W - 8L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
3 / 1 / 4
5,627
1,125
3,605
3,360
2,080
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
 
Cthulhu
9
1 / 1 / 2
4,839
968
3,217
3,614
1,707
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 0 / 3
5,542
1,108
2,113
3,409
1,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Jstocks69
Anubis
10
0 / 2 / 2
4,935
987
1,471
4,395
1,890
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 3
5,366
1,073
5,360
5,516
3,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 4 / 0
5,323
1,065
2,748
6,124
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
 
Cerberus
9
0 / 0 / 2
4,748
950
3,372
4,932
3,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
 
Baron Samedi
8
0 / 1 / 1
4,528
906
2,039
2,478
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Aenath
Nike
9
1 / 2 / 0
4,865
973
2,817
4,403
1,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
doreme
Poseidon
10
0 / 1 / 0
4,895
979
1,745
3,530
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
4
4
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
1
4
5
W
Cthulhu
 
Cthulhu
1
1
2
2
L
Thanatos
 
Thanatos
3
4
0
0.75
L
Cerberus
 
Cerberus
0
0
2
1
L
Baron Samedi
 
Baron Samedi
0
1
1
0.5
L
Nike
Aenath
Nike
1
2
0
0.5
W
1
0
3
2.5
W
Anubis
Jstocks69
Anubis
0
2
2
0.5
W
3
0
3
4.5
L
Poseidon
doreme
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,766
Damage
12,721
20,294
Taken
21,467
10,485
Mitigated
8,001
6,097
Healing
6,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,605
340
82
539
3,360
2,080
0
1,226
2,057
9,626
248
W
Cthulhu
 
Cthulhu
3,217
46
0
0
3,614
1,707
0
1,267
2,237
8,827
661
L
Thanatos
 
Thanatos
2,748
564
0
1,663
6,124
1,682
0
1,848
3,924
0
5,630
L
Cerberus
 
Cerberus
3,372
200
0
2,112
4,932
3,189
0
1,762
3,090
7,964
0
L
Baron Samedi
 
Baron Samedi
2,039
34
505
805
2,478
650
0
744
1,619
6,356
0
L
Nike
Aenath
Nike
2,817
299
0
146
4,403
1,478
0
1,162
3,093
0
12,698
W
2,113
1,119
0
1,318
3,409
1,136
0
798
2,611
0
16,357
W
Anubis
Jstocks69
Anubis
1,471
96
0
811
4,395
1,890
0
1,456
2,865
13,181
534
W
5,360
1,419
540
2,807
5,516
3,672
91
2,034
3,368
0
5,941
L
Poseidon
doreme
Poseidon
1,745
448
0
915
3,530
1,002
0
2,096
1,278
11,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,309
Gold Earned
24,359
109
Minions Killed
99
0
Camps Cleared
0
547,312
Distance Traveled
463,100
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,627
1,125
20
4
0
113,630
4
W
Cthulhu
4,839
968
15
3
0
106,591
0
L
Thanatos
5,323
1,065
11
2
0
92,597
0
L
Cerberus
4,748
950
18
4
0
109,100
0
L
Baron Samedi
4,528
906
12
2
0
68,591
2
L
Nike
4,865
973
24
5
0
87,767
0
W
Anhur
5,542
1,108
42
8
0
96,629
0
W
Anubis
4,935
987
26
5
0
102,745
2
W
Horus
5,366
1,073
6
1
0
127,717
0
L
Poseidon
4,895
979
34
7
0
105,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role