Player Matchup

Osiris
Osiris
 
Osiris
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FuRy Void
Danzaburou
Level 89
God Stats
13W - 8L
1,637 SR
Queue Stats
188W - 192L
1,520 Elo+
Party 1
Bellona
Bellona
JuhPan
Bellona
Level 155
God Stats
2W - 0L
1,611 SR
Queue Stats
128W - 143L
1,477 Elo+
Party 1
Kuzenbo
Kuzenbo
Spagitter
Kuzenbo
Level 21
God Stats
8W - 6L
1,641 SR
Queue Stats
17W - 18L
1,475 Elo+
Party 1
Arachne
Arachne
Wheezyboi
Arachne
Level 41
God Stats
4W - 5L
1,539 SR
Queue Stats
15W - 40L
1,316 Elo+
Party 1
Team Averages
Level 95
1,586 SR
1,458 Elo+

VS

Team Averages
Level 150
1,580 SR
1,528 Elo+
Awilix
Awilix
Flynt
Awilix
Level 129
God Stats
48W - 34L
1,576 SR
Queue Stats
372W - 331L
1,573 Elo+
Solo
Yu Huang
Yu Huang
RodrigoTM19
Yu Huang
Level 187
God Stats
6W - 5L
1,494 SR
Queue Stats
321W - 355L
1,567 Elo+
Party 3
Apollo
Apollo
Szlvr
Apollo
Level 158
God Stats
2W - 1L
1,553 SR
Queue Stats
81W - 71L
1,457 Elo+
Party 2
Cerberus
Cerberus
TigerDukTM92
Cerberus
Level 166
God Stats
0W - 1L
1,695 SR
Queue Stats
100W - 88L
1,585 Elo+
Party 3
Bacchus
Bacchus
sleepyfitz
Bacchus
Level 112
God Stats
6W - 5L
1,581 SR
Queue Stats
56W - 57L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
6 / 2 / 0
6,769
677
7,810
9,082
5,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
FuRy Void
Danzaburou
10
1 / 1 / 0
5,377
538
3,343
4,346
1,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
JuhPan
Bellona
11
2 / 2 / 0
6,443
644
6,604
10,602
6,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Kuzenbo
Spagitter
Kuzenbo
9
0 / 0 / 1
5,377
538
2,479
5,316
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Wheezyboi
Arachne
8
0 / 0 / 1
4,795
480
2,692
6,019
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Flynt
Awilix
9
2 / 1 / 0
5,320
532
3,580
7,200
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
RodrigoTM19
Yu Huang
10
1 / 3 / 2
5,669
567
4,375
7,677
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Szlvr
Apollo
8
0 / 1 / 0
4,343
434
2,962
7,351
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
TigerDukTM92
Cerberus
10
2 / 2 / 0
5,419
542
3,928
10,126
9,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
sleepyfitz
Bacchus
7
0 / 2 / 1
4,761
476
3,606
4,991
4,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
9
Kills
5
5
Deaths
9
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
2
0
3
L
Awilix
Flynt
Awilix
2
1
0
2
W
Danzaburou
FuRy Void
Danzaburou
1
1
0
1
W
Bellona
JuhPan
Bellona
2
2
0
1
L
Yu Huang
RodrigoTM19
Yu Huang
1
3
2
0.67
W
Kuzenbo
Spagitter
Kuzenbo
0
0
1
0.5
L
Apollo
Szlvr
Apollo
0
1
0
0
L
Cerberus
TigerDukTM92
Cerberus
2
2
0
1
W
Arachne
Wheezyboi
Arachne
0
0
1
0.5
L
Bacchus
sleepyfitz
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,928
Damage
18,451
35,365
Taken
37,345
19,729
Mitigated
22,584
11,210
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,810
3,079
0
3,474
9,082
5,809
963
3,261
5,821
0
46,589
L
Awilix
Flynt
Awilix
3,580
1,549
0
1,048
7,200
3,105
0
146
7,009
0
34,036
W
Danzaburou
FuRy Void
Danzaburou
3,343
869
0
920
4,346
1,502
162
1,175
3,171
0
43,877
W
Bellona
JuhPan
Bellona
6,604
2,408
0
2,877
10,602
6,753
0
3,551
7,051
0
47,258
L
Yu Huang
RodrigoTM19
Yu Huang
4,375
1,255
0
2,256
7,677
2,752
0
0
7,677
43,099
0
W
Kuzenbo
Spagitter
Kuzenbo
2,479
1,141
0
1,190
5,316
3,707
0
2,212
3,104
13,315
1,310
L
Apollo
Szlvr
Apollo
2,962
1,448
0
1,886
7,351
2,490
0
774
6,577
0
31,598
L
Cerberus
TigerDukTM92
Cerberus
3,928
466
0
4,648
10,126
9,884
0
0
9,314
28,779
2,857
W
Arachne
Wheezyboi
Arachne
2,692
1,444
0
2,749
6,019
1,958
0
1,371
4,648
0
21,168
L
Bacchus
sleepyfitz
Bacchus
3,606
441
0
676
4,991
4,353
0
1,159
3,832
15,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,761
Gold Earned
25,512
296
Minions Killed
290
0
Camps Cleared
0
1,051,111
Distance Traveled
951,464
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,769
677
69
7
0
198,809
3
L
Awilix
5,320
532
56
6
0
236,641
1
W
Danzaburou
5,377
538
81
8
0
192,088
0
W
Bellona
6,443
644
88
9
0
192,361
0
L
Yu Huang
5,669
567
72
7
0
185,059
1
W
Kuzenbo
5,377
538
15
2
0
216,429
0
L
Apollo
4,343
434
53
5
0
181,623
4
L
Cerberus
5,419
542
82
8
0
148,366
0
W
Arachne
4,795
480
43
4
0
251,424
4
L
Bacchus
4,761
476
27
3
0
199,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role