Player Matchup

Kuzenbo
Kuzenbo
CreepItOut
Kuzenbo
Level 177
God Stats
2W - 2L
1,750 SR
Queue Stats
317W - 241L
1,540 Elo+
Solo
Danzaburou
Danzaburou
Thee Rullr
Danzaburou
Level 148
God Stats
4W - 2L
1,725 SR
Queue Stats
59W - 35L
1,583 Elo+
Solo
Bakasura
Bakasura
alex723
Bakasura
Level 193
God Stats
62W - 54L
1,503 SR
Queue Stats
652W - 620L
1,505 Elo+
Party 2
Thor
Thor
dogjack
Thor
Level 131
God Stats
12W - 12L
1,566 SR
Queue Stats
387W - 341L
1,548 Elo+
Party 2
Ra
Ra
paraNoiâ
Ra
Level 158
God Stats
38W - 30L
1,609 SR
Queue Stats
291W - 259L
1,622 Elo+
Solo
Team Averages
Level 161
1,631 SR
1,560 Elo+

VS

Team Averages
Level 154
1,536 SR
1,573 Elo+
Mulan
Mulan
DrDurdle
Mulan
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 64L
1,614 Elo+
Party 1
Thanatos
Thanatos
Og4iT
Thanatos
Level 156
God Stats
1W - 1L
1,316 SR
Queue Stats
56W - 49L
1,618 Elo+
Party 1
Anubis
Anubis
TheSag
Anubis
Level 147
God Stats
8W - 2L
1,740 SR
Queue Stats
49W - 55L
1,507 Elo+
Party 1
Thoth
Thoth
Tickledu
Thoth
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 130L
1,568 Elo+
Solo
Charybdis
Charybdis
xXEnygmaXx
Charybdis
Level 184
God Stats
39W - 20L
1,626 SR
Queue Stats
692W - 632L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CreepItOut
Kuzenbo
12
1 / 2 / 3
7,755
485
6,942
14,492
16,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Thee Rullr
Danzaburou
15
1 / 1 / 0
8,607
538
6,533
12,108
4,864
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
alex723
Bakasura
12
0 / 6 / 2
7,656
479
2,613
15,467
5,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
dogjack
Thor
14
3 / 6 / 1
7,917
495
5,983
15,481
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 1
8,887
555
8,447
7,980
3,315
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DrDurdle
Mulan
15
1 / 1 / 3
8,458
529
6,580
13,243
10,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Og4iT
Thanatos
16
4 / 2 / 8
9,139
571
8,343
16,299
6,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
TheSag
Anubis
17
9 / 2 / 4
11,195
700
15,248
11,713
5,729
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Tickledu
Thoth
15
0 / 3 / 2
8,854
553
4,314
9,060
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
xXEnygmaXx
Charybdis
16
1 / 0 / 3
9,613
601
10,539
9,173
3,829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
15
16
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CreepItOut
Kuzenbo
1
2
3
1.25
W
Mulan
DrDurdle
Mulan
1
1
3
2.5
W
Thanatos
Og4iT
Thanatos
4
2
8
4
W
Anubis
TheSag
Anubis
9
2
4
5.5
L
Danzaburou
Thee Rullr
Danzaburou
1
1
0
1
W
Thoth
Tickledu
Thoth
0
3
2
0.33
L
Bakasura
alex723
Bakasura
0
6
2
0.17
L
Thor
dogjack
Thor
3
6
1
0.58
L
3
1
1
3.5
W
Charybdis
xXEnygmaXx
Charybdis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,518
Damage
45,024
65,528
Taken
59,488
35,326
Mitigated
30,270
21,353
Healing
34,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CreepItOut
Kuzenbo
6,942
2,386
0
3,594
14,492
16,391
11
1,554
12,767
24,528
3,168
W
Mulan
DrDurdle
Mulan
6,580
691
0
4,135
13,243
10,767
0
4,345
8,585
416
37,361
W
Thanatos
Og4iT
Thanatos
8,343
2,482
0
16,997
16,299
6,775
0
2,832
13,245
0
71,998
W
Anubis
TheSag
Anubis
15,248
766
0
7,373
11,713
5,729
68
1,123
10,163
97,687
1,496
L
Danzaburou
Thee Rullr
Danzaburou
6,533
4,440
0
4,971
12,108
4,864
0
740
11,368
0
70,230
W
Thoth
Tickledu
Thoth
4,314
281
0
905
9,060
3,170
0
4,756
3,965
70,874
0
L
Bakasura
alex723
Bakasura
2,613
1,605
0
4,848
15,467
5,722
624
8,413
7,054
0
36,751
L
Thor
dogjack
Thor
5,983
1,440
0
2,456
15,481
5,034
0
5,242
10,119
0
58,292
L
8,447
256
2,100
3,384
7,980
3,315
0
2,953
4,729
83,444
607
W
Charybdis
xXEnygmaXx
Charybdis
10,539
7,412
0
5,288
9,173
3,829
613
1,057
8,116
0
93,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,822
Gold Earned
47,259
510
Minions Killed
626
0
Camps Cleared
0
1,612,683
Distance Traveled
1,667,901
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,755
485
38
2
0
342,408
0
W
Mulan
8,458
529
47
3
0
369,384
9
W
Thanatos
9,139
571
108
7
0
370,826
0
W
Anubis
11,195
700
159
10
0
298,490
0
L
Danzaburou
8,607
538
131
8
0
302,286
0
W
Thoth
8,854
553
144
9
0
309,649
0
L
Bakasura
7,656
479
92
6
0
274,074
2
L
Thor
7,917
495
90
6
0
318,340
0
L
Ra
8,887
555
159
10
0
375,575
3
W
Charybdis
9,613
601
168
11
0
319,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role