Player Matchup

Chiron
Chiron
 
Chiron
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Drippinthesauce
Zeus
Level 148
God Stats
6W - 14L
1,427 SR
Queue Stats
162W - 157L
1,573 Elo+
Party 1
Achilles
Achilles
GenevaConvention
Achilles
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 22L
1,452 Elo+
Party 3
Olorun
Olorun
IdleFool
Olorun
Level 55
God Stats
9W - 4L
1,900 SR
Queue Stats
56W - 42L
1,505 Elo+
Party 3
Cthulhu
Cthulhu
Palekaiku
Cthulhu
Level 19
God Stats
14W - 6L
1,742 SR
Queue Stats
26W - 19L
1,598 Elo+
Party 1
Team Averages
Level 62
1,614 SR
1,526 Elo+

VS

Team Averages
Level 142
1,515 SR
1,553 Elo+
Erlang Shen
Erlang Shen
AfroFool14
Erlang Shen
Level 206
God Stats
11W - 7L
1,574 SR
Queue Stats
160W - 96L
1,568 Elo+
Party 2
Awilix
Awilix
Eldregar
Awilix
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 54L
1,518 Elo+
Solo
Janus
Janus
Fatnslow
Janus
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 43L
1,563 Elo+
Party 2
Ymir
Ymir
Menoumaru
Ymir
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 15L
1,599 Elo+
Solo
Ah Puch
Ah Puch
RagingWoods22
Ah Puch
Level 135
God Stats
4W - 5L
1,500 SR
Queue Stats
214W - 210L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 0 / 0
5,859
977
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
0 / 5 / 1
6,477
1,080
8,785
9,833
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 0
6,720
1,120
4,342
7,451
6,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
IdleFool
Olorun
12
0 / 2 / 1
6,611
1,102
4,156
5,557
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Palekaiku
Cthulhu
11
0 / 4 / 1
6,448
1,075
5,289
12,437
10,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

291

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AfroFool14
Erlang Shen
12
3 / 1 / 6
7,338
1,223
4,918
6,251
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Awilix
Eldregar
Awilix
13
4 / 0 / 6
7,550
1,258
5,978
6,221
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
Fatnslow
Janus
13
3 / 0 / 6
7,407
1,235
7,918
2,748
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
13
1 / 0 / 9
7,347
1,225
6,564
8,692
6,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
12
1 / 0 / 10
7,243
1,207
7,830
2,479
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
1
Kills
12
12
Deaths
1
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
0
0
0
W
Erlang Shen
AfroFool14
Erlang Shen
3
1
6
6
L
0
5
1
0.1
W
Awilix
Eldregar
Awilix
4
0
6
7
W
Janus
Fatnslow
Janus
3
0
6
6
L
1
1
0
1
L
Olorun
IdleFool
Olorun
0
2
1
0.25
W
Ymir
1
0
9
5.5
L
Cthulhu
Palekaiku
Cthulhu
0
4
1
0.13
W
Ah Puch
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,572
Damage
33,208
35,278
Taken
26,391
22,753
Mitigated
15,185
1,289
Healing
3,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
AfroFool14
Erlang Shen
4,918
2,770
0
1,821
6,251
3,969
0
3,235
2,651
0
12,250
L
8,785
740
0
110
9,833
3,477
0
4,705
5,022
24,800
0
W
Awilix
Eldregar
Awilix
5,978
1,971
0
0
6,221
2,430
0
3,983
1,801
0
11,333
W
Janus
Fatnslow
Janus
7,918
314
0
157
2,748
1,106
0
1,750
853
22,193
0
L
4,342
611
0
398
7,451
6,586
0
5,103
2,224
0
8,209
L
Olorun
IdleFool
Olorun
4,156
1,716
48
190
5,557
2,489
0
3,658
1,855
15,874
0
W
Ymir
6,564
1,707
0
170
8,692
6,702
0
6,277
1,471
8,753
2,601
L
Cthulhu
Palekaiku
Cthulhu
5,289
548
107
436
12,437
10,201
0
7,295
4,809
14,134
72
W
Ah Puch
7,830
188
0
975
2,479
978
0
1,512
845
22,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,115
Gold Earned
36,885
116
Minions Killed
116
3
Camps Cleared
9
496,117
Distance Traveled
660,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,859
977
0
0
0
5,383
0
W
Erlang Shen
7,338
1,223
6
1
2
116,635
0
L
Zeus
6,477
1,080
22
4
1
114,986
0
W
Awilix
7,550
1,258
12
2
2
157,489
0
W
Janus
7,407
1,235
43
7
1
132,133
0
L
Achilles
6,720
1,120
22
4
2
128,869
0
L
Olorun
6,611
1,102
46
8
0
127,142
0
W
Ymir
7,347
1,225
12
2
0
121,494
0
L
Cthulhu
6,448
1,075
26
4
0
119,737
0
W
Ah Puch
7,243
1,207
43
7
4
132,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role