Player Matchup

Arachne
Arachne
DrededHokage
Arachne
Level 127
God Stats
1W - 0L
1,510 SR
Queue Stats
8W - 7L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
Handzdown1
Danzaburou
Level 13
God Stats
2W - 0L
1,693 SR
Queue Stats
6W - 4L
1,453 Elo+
Party 1
Zhong Kui
Zhong Kui
MissionDarkness
Zhong Kui
Level 78
God Stats
1W - 0L
1,196 SR
Queue Stats
5W - 4L
1,368 Elo+
Party 1
Team Averages
Level 73
1,466 SR
1,422 Elo+

VS

Team Averages
Level 35
1,500 SR
1,399 Elo+
Sol
Sol
Thi33Mex1can2
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
lzxcel
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,348 Elo+
Party 2
Chernobog
Chernobog
waikupanahaboi
Chernobog
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrededHokage
Arachne
17
10 / 0 / 13
11,876
914
16,367
19,032
16,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Handzdown1
Danzaburou
16
14 / 4 / 6
12,198
938
20,490
16,509
7,854
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
MissionDarkness
Zhong Kui
14
3 / 5 / 15
9,824
756
9,278
11,636
9,682
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 5
9,614
740
8,779
16,675
7,236
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
lzxcel
Sun Wukong
13
2 / 5 / 3
8,977
691
7,523
18,469
21,293
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
waikupanahaboi
Chernobog
12
4 / 12 / 3
9,136
703
7,993
19,131
8,184
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
27
Kills
8
9
Deaths
27
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
DrededHokage
Arachne
10
0
13
16.5
W
Danzaburou
Handzdown1
Danzaburou
14
4
6
4.25
W
Zhong Kui
MissionDarkness
Zhong Kui
3
5
15
2.1
L
2
10
5
0.45
L
Sun Wukong
lzxcel
Sun Wukong
2
5
3
0.7
L
Chernobog
waikupanahaboi
Chernobog
4
12
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,135
Damage
24,295
47,177
Taken
54,275
34,424
Mitigated
36,713
16,662
Healing
4,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DrededHokage
Arachne
16,367
11,951
0
9,213
19,032
16,888
128
4,178
14,854
0
41,207
W
Danzaburou
Handzdown1
Danzaburou
20,490
10,101
0
4,671
16,509
7,854
2,126
2,680
13,829
0
55,358
W
Zhong Kui
MissionDarkness
Zhong Kui
9,278
1,380
315
2,463
11,636
9,682
341
1,951
9,685
28,088
0
L
8,779
4,438
0
3,760
16,675
7,236
0
1,806
14,696
30,088
0
L
Sun Wukong
lzxcel
Sun Wukong
7,523
1,263
0
412
18,469
21,293
0
4,618
13,462
0
23,383
L
Chernobog
waikupanahaboi
Chernobog
7,993
3,309
0
530
19,131
8,184
390
2,746
16,130
0
22,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,898
Gold Earned
27,727
132
Minions Killed
123
0
Camps Cleared
0
676,706
Distance Traveled
572,154
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,876
914
37
3
0
262,027
0
W
Danzaburou
12,198
938
56
4
0
219,294
0
W
Zhong Kui
9,824
756
39
3
0
195,385
0
L
Sol
9,614
740
69
5
0
184,786
0
L
Sun Wukong
8,977
691
20
2
0
202,347
0
L
Chernobog
9,136
703
34
3
0
185,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role