Player Matchup

Cliodhna
Cliodhna
EasYMoneY9
Cliodhna
Level 63
God Stats
3W - 3L
1,830 SR
Queue Stats
83W - 72L
1,545 Elo+
Party 1
Heimdallr
Heimdallr
Slothhawk9
Heimdallr
Level 142
God Stats
9W - 10L
1,528 SR
Queue Stats
502W - 476L
1,512 Elo+
Party 1
Ra
Ra
SwerteMango26
Ra
Level 53
God Stats
24W - 29L
1,549 SR
Queue Stats
82W - 93L
1,507 Elo+
Party 1
Ymir
Ymir
YG_Simi
Ymir
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 40L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
johnny5249
Zhong Kui
Level 106
God Stats
62W - 57L
1,560 SR
Queue Stats
196W - 189L
1,569 Elo+
Party 1
Team Averages
Level 79
1,594 SR
1,514 Elo+

VS

Team Averages
Level 95
1,545 SR
1,526 Elo+
Surtr
Surtr
Fkerrd
Surtr
Level 128
God Stats
4W - 9L
1,383 SR
Queue Stats
76W - 72L
1,541 Elo+
Party 2
Hou Yi
Hou Yi
LongLivedCube
Hou Yi
Level 110
God Stats
6W - 7L
1,636 SR
Queue Stats
284W - 277L
1,525 Elo+
Solo
Janus
Janus
Mezpha
Janus
Level 81
God Stats
7W - 10L
1,556 SR
Queue Stats
285W - 256L
1,522 Elo+
Solo
Cerberus
Cerberus
its-Zetsu-
Cerberus
Level 59
God Stats
6W - 4L
1,650 SR
Queue Stats
100W - 112L
1,521 Elo+
Solo
The Morrigan
The Morrigan
realtramlaw
The Morrigan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EasYMoneY9
Cliodhna
16
2 / 3 / 4
8,696
544
7,607
15,570
6,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Slothhawk9
Heimdallr
16
2 / 1 / 4
9,763
610
14,422
11,206
4,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 0 / 3
8,357
522
5,829
7,367
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
YG_Simi
Ymir
13
4 / 2 / 3
8,383
524
6,392
14,989
13,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
johnny5249
Zhong Kui
16
4 / 0 / 1
10,236
640
10,618
11,267
9,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Fkerrd
Surtr
15
1 / 2 / 0
8,455
528
5,541
16,067
11,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 1
7,501
469
7,957
12,413
4,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Janus
Mezpha
Janus
13
3 / 2 / 2
7,887
493
11,453
12,550
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
its-Zetsu-
Cerberus
12
0 / 2 / 3
7,585
474
7,007
16,778
15,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
realtramlaw
The Morrigan
14
1 / 2 / 0
8,255
516
2,986
7,913
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
12
Kills
6
6
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
EasYMoneY9
Cliodhna
2
3
4
1.33
L
Surtr
Fkerrd
Surtr
1
2
0
0.5
L
1
4
1
0.38
L
Janus
Mezpha
Janus
3
2
2
2
W
Heimdallr
Slothhawk9
Heimdallr
2
1
4
4
W
0
0
3
1.5
W
Ymir
YG_Simi
Ymir
4
2
3
2.75
L
Cerberus
its-Zetsu-
Cerberus
0
2
3
0.75
W
Zhong Kui
johnny5249
Zhong Kui
4
0
1
4.5
L
The Morrigan
realtramlaw
The Morrigan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,868
Damage
34,944
60,399
Taken
65,721
36,670
Mitigated
38,925
25,402
Healing
23,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
EasYMoneY9
Cliodhna
7,607
996
0
7,648
15,570
6,585
0
3,526
11,955
0
88,412
L
Surtr
Fkerrd
Surtr
5,541
1,488
0
7,024
16,067
11,379
0
8,169
7,860
856
65,604
L
7,957
3,114
0
3,366
12,413
4,982
623
1,852
10,515
0
66,026
L
Janus
Mezpha
Janus
11,453
460
80
6,302
12,550
4,226
0
3,474
8,772
68,926
2,570
W
Heimdallr
Slothhawk9
Heimdallr
14,422
8,974
0
4,137
11,206
4,702
0
3,994
7,212
0
90,089
W
5,829
47
1,126
2,998
7,367
3,004
196
4,728
2,502
61,262
502
W
Ymir
YG_Simi
Ymir
6,392
1,625
0
1,570
14,989
13,347
169
6,509
8,392
24,351
0
L
Cerberus
its-Zetsu-
Cerberus
7,007
640
0
5,527
16,778
15,076
0
4,770
11,865
33,952
2,504
W
Zhong Kui
johnny5249
Zhong Kui
10,618
2,486
0
7,923
11,267
9,032
87
1,939
8,701
79,920
16,306
L
The Morrigan
realtramlaw
The Morrigan
2,986
491
0
984
7,913
3,262
0
2,445
5,009
68,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,435
Gold Earned
39,683
556
Minions Killed
544
0
Camps Cleared
0
1,675,060
Distance Traveled
1,685,527
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,696
544
113
7
0
391,025
1
L
Surtr
8,455
528
130
8
0
342,652
0
L
Hou Yi
7,501
469
109
7
0
338,481
0
L
Janus
7,887
493
111
7
0
376,167
0
W
Heimdallr
9,763
610
130
8
0
293,895
2
W
Ra
8,357
522
125
8
0
373,946
0
W
Ymir
8,383
524
37
2
0
323,817
6
L
Cerberus
7,585
474
74
5
0
324,817
0
W
Zhong Kui
10,236
640
151
9
0
292,377
0
L
The Morrigan
8,255
516
120
8
0
303,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role