Player Matchup

Ne Zha
Ne Zha
BigRon6Deuce
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,556 Elo+
Party 3
Poseidon
Poseidon
GodsLullaby
Poseidon
Level 107
God Stats
10W - 5L
1,661 SR
Queue Stats
693W - 611L
1,566 Elo+
Party 1
Kuzenbo
Kuzenbo
InevitableGrim4
Kuzenbo
Level 147
God Stats
4W - 4L
1,629 SR
Queue Stats
349W - 298L
1,563 Elo+
Party 1
Nut
Nut
OoFrenzy
Nut
Level 102
God Stats
43W - 37L
1,784 SR
Queue Stats
58W - 63L
1,578 Elo+
Party 3
Atlas
Atlas
TorvicHVN
Atlas
Level 182
God Stats
0W - 1L
1,732 SR
Queue Stats
48W - 52L
1,553 Elo+
Party 3
Team Averages
Level 132
1,661 SR
1,563 Elo+

VS

Team Averages
Level 150
1,665 SR
1,525 Elo+
Charybdis
Charybdis
ChanDaMan19
Charybdis
Level 156
God Stats
2W - 7L
1,346 SR
Queue Stats
155W - 118L
1,543 Elo+
Solo
Horus
Horus
CrispiestPango
Horus
Level 147
God Stats
2W - 0L
1,753 SR
Queue Stats
114W - 103L
1,527 Elo+
Party 2
Thanatos
Thanatos
callmenumber3
Thanatos
Level 152
God Stats
10W - 1L
1,931 SR
Queue Stats
272W - 211L
1,512 Elo+
Solo
Zeus
Zeus
demon-unitdcm
Zeus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 88L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
duke of hazard5
Baron Samedi
Level 171
God Stats
7W - 2L
1,793 SR
Queue Stats
109W - 101L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
1 / 6 / 2
7,418
412
6,161
17,586
7,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
GodsLullaby
Poseidon
15
0 / 4 / 2
8,750
486
6,211
11,972
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 2 / 1
10,115
562
12,747
17,560
15,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 4 / 1
7,778
432
8,573
14,315
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
TorvicHVN
Atlas
11
1 / 6 / 0
7,470
415
4,663
18,555
13,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChanDaMan19
Charybdis
17
6 / 0 / 8
10,206
567
16,085
13,436
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 3
8,624
479
6,449
13,535
11,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
callmenumber3
Thanatos
16
9 / 1 / 8
9,498
528
13,932
17,554
7,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
3 / 2 / 7
9,557
531
15,037
9,397
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
duke of hazard5
Baron Samedi
13
1 / 1 / 14
8,723
485
6,077
13,414
11,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
5
Kills
22
22
Deaths
5
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
6
2
0.33
W
Charybdis
ChanDaMan19
Charybdis
6
0
8
10
W
3
1
3
4.5
L
Poseidon
GodsLullaby
Poseidon
0
4
2
0.25
L
3
2
1
1.75
L
0
4
1
0.13
L
Atlas
TorvicHVN
Atlas
1
6
0
0.17
W
Thanatos
callmenumber3
Thanatos
9
1
8
13
W
3
2
7
3.25
W
Baron Samedi
duke of hazard5
Baron Samedi
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,355
Damage
57,580
79,988
Taken
67,336
44,236
Mitigated
39,400
17,556
Healing
40,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
6,161
2,296
0
2,658
17,586
7,041
0
4,322
13,213
0
54,566
W
Charybdis
ChanDaMan19
Charybdis
16,085
9,362
0
7,787
13,436
5,808
1,236
3,040
10,388
0
106,022
W
6,449
2,043
550
7,474
13,535
11,122
0
6,111
6,810
0
42,553
L
Poseidon
GodsLullaby
Poseidon
6,211
421
0
2,769
11,972
4,124
0
3,806
8,166
82,615
0
L
12,747
3,147
0
3,890
17,560
15,117
133
2,103
14,763
78,141
2,654
L
8,573
3,909
0
5,627
14,315
4,782
0
3,530
10,785
0
62,979
L
Atlas
TorvicHVN
Atlas
4,663
1,528
0
2,612
18,555
13,172
0
7,183
11,372
20,602
402
W
Thanatos
callmenumber3
Thanatos
13,932
4,545
0
18,423
17,554
7,001
0
5,324
11,930
0
68,966
W
15,037
1,139
0
1,596
9,397
3,790
859
3,996
5,298
86,495
3,504
W
Baron Samedi
duke of hazard5
Baron Samedi
6,077
559
683
3,913
13,414
11,679
343
4,112
9,294
19,584
1,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,531
Gold Earned
46,608
488
Minions Killed
489
0
Camps Cleared
0
1,683,797
Distance Traveled
1,836,987
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,418
412
81
5
0
347,215
0
W
Charybdis
10,206
567
154
9
0
326,424
5
W
Horus
8,624
479
65
4
0
353,064
0
L
Poseidon
8,750
486
147
8
0
332,815
0
L
Kuzenbo
10,115
562
130
7
0
329,706
6
L
Nut
7,778
432
106
6
0
331,077
4
L
Atlas
7,470
415
24
1
0
342,984
0
W
Thanatos
9,498
528
88
5
0
443,891
0
W
Zeus
9,557
531
157
9
0
352,450
0
W
Baron Samedi
8,723
485
25
1
0
361,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role