Player Matchup

Arachne
Arachne
Floppahnbl
Arachne
Level 46
God Stats
1W - 1L
1,717 SR
Queue Stats
52W - 86L
1,396 Elo+
Party 1
Gilgamesh
Gilgamesh
GUUDAZZPOPTARTS
Gilgamesh
Level 49
God Stats
5W - 4L
1,809 SR
Queue Stats
30W - 59L
1,337 Elo+
Party 1
Danzaburou
Danzaburou
H8 BEING SOB3R
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Maui
Maui
WildestLynx2215
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 77L
1,391 Elo+
Party 1
Apollo
Apollo
elitexero01
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 32
1,605 SR
1,425 Elo+

VS

Team Averages
Level 48
1,454 SR
1,439 Elo+
Xing Tian
Xing Tian
AbramchaDevourer
Xing Tian
Level 55
God Stats
2W - 2L
1,372 SR
Queue Stats
28W - 21L
1,451 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ENSfanaccount
Morgan Le Fay
Level 20
God Stats
6W - 4L
1,126 SR
Queue Stats
20W - 22L
1,392 Elo+
Party 2
Izanami
Izanami
FelixTheCat271
Izanami
Level 23
God Stats
7W - 4L
1,727 SR
Queue Stats
23W - 16L
1,455 Elo+
Party 2
Vamana
Vamana
Galaxyov
Vamana
Level 47
God Stats
13W - 16L
1,421 SR
Queue Stats
442W - 453L
1,453 Elo+
Solo
Fenrir
Fenrir
locoswagmil
Fenrir
Level 96
God Stats
3W - 2L
1,621 SR
Queue Stats
111W - 108L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Floppahnbl
Arachne
5
0 / 5 / 0
3,871
387
3,415
9,770
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
GUUDAZZPOPTARTS
Gilgamesh
7
0 / 3 / 0
4,357
436
1,764
9,995
7,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
H8 BEING SOB3R
Danzaburou
6
0 / 4 / 0
3,899
390
1,993
5,351
1,753
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 4 / 0
4,403
440
1,166
9,232
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
3
0 / 2 / 0
3,558
356
0
1,814
383
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
9
5 / 0 / 5
6,289
629
3,733
5,206
4,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
ENSfanaccount
Morgan Le Fay
10
2 / 0 / 3
6,224
622
4,951
3,040
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
2 / 0 / 8
5,825
583
6,824
4,360
1,368
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Galaxyov
Vamana
12
2 / 0 / 1
7,286
729
2,934
5,850
4,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fenrir
11
7 / 0 / 4
6,313
631
7,144
8,814
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
18
18
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
5
0
5
7.5
W
Morgan Le Fay
ENSfanaccount
Morgan Le Fay
2
0
3
3.5
W
2
0
8
6
L
Arachne
Floppahnbl
Arachne
0
5
0
0
L
Gilgamesh
GUUDAZZPOPTARTS
Gilgamesh
0
3
0
0
W
Vamana
Galaxyov
Vamana
2
0
1
2.5
L
Danzaburou
H8 BEING SOB3R
Danzaburou
0
4
0
0
L
0
4
0
0
L
Apollo
0
2
0
0
W
Fenrir
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,338
Damage
25,586
36,162
Taken
27,270
19,750
Mitigated
14,450
3,896
Healing
8,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
3,733
528
0
1,264
5,206
4,135
66
719
4,487
14,830
0
W
Morgan Le Fay
ENSfanaccount
Morgan Le Fay
4,951
645
0
516
3,040
1,114
393
0
3,040
33,502
1,900
W
6,824
4,439
0
1,037
4,360
1,368
511
72
4,288
0
34,211
L
Arachne
Floppahnbl
Arachne
3,415
2,545
0
965
9,770
3,421
0
2,658
7,112
0
12,691
L
Gilgamesh
GUUDAZZPOPTARTS
Gilgamesh
1,764
772
35
668
9,995
7,479
0
2,456
7,539
0
22,282
W
Vamana
Galaxyov
Vamana
2,934
1,024
0
1,244
5,850
4,175
342
0
5,850
0
55,725
L
Danzaburou
H8 BEING SOB3R
Danzaburou
1,993
990
0
140
5,351
1,753
0
1,219
4,132
0
15,879
L
1,166
491
0
2,088
9,232
6,714
0
1,391
7,841
12,284
0
L
Apollo
0
0
0
0
1,814
383
0
635
1,179
0
2,838
W
Fenrir
7,144
1,987
0
4,523
8,814
3,658
0
593
8,221
0
42,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,088
Gold Earned
31,937
104
Minions Killed
306
0
Camps Cleared
0
797,742
Distance Traveled
933,275
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,289
629
19
2
0
200,433
1
W
Morgan Le Fay
6,224
622
65
7
0
175,698
0
W
Izanami
5,825
583
56
6
0
179,592
0
L
Arachne
3,871
387
16
2
0
213,453
0
L
Gilgamesh
4,357
436
32
3
0
183,337
0
W
Vamana
7,286
729
89
9
0
170,845
5
L
Danzaburou
3,899
390
25
3
0
171,207
0
L
Maui
4,403
440
23
2
0
187,965
0
L
Apollo
3,558
356
8
1
0
41,780
0
W
Fenrir
6,313
631
77
8
0
206,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role