Player Matchup

Scylla
Scylla
End iMigu3l
Scylla
Level 111
God Stats
11W - 6L
1,270 SR
Queue Stats
126W - 120L
1,368 Elo+
Solo
Ao Kuang
Ao Kuang
Mopeyy
Ao Kuang
Level 43
God Stats
1W - 2L
1,317 SR
Queue Stats
75W - 82L
1,473 Elo+
Party 2
Jormungandr
Jormungandr
SkeeBoymeBob
Jormungandr
Level 59
God Stats
0W - 2L
1,326 SR
Queue Stats
118W - 134L
1,436 Elo+
Party 2
Guan Yu
Guan Yu
ZeroHM97
Guan Yu
Level 118
God Stats
0W - 1L
1,428 SR
Queue Stats
21W - 19L
1,541 Elo+
Solo
Charybdis
Charybdis
idwees
Charybdis
Level 97
God Stats
1W - 2L
1,568 SR
Queue Stats
128W - 131L
1,499 Elo+
Party 2
Team Averages
Level 86
1,382 SR
1,463 Elo+

VS

Team Averages
Level 119
1,550 SR
1,450 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
La_Lechita_Rica
Neith
Level 128
God Stats
4W - 4L
1,469 SR
Queue Stats
209W - 182L
1,454 Elo+
Solo
Merlin
Merlin
MaxBauer_007
Merlin
Level 69
God Stats
16W - 18L
1,503 SR
Queue Stats
46W - 74L
1,378 Elo+
Party 1
Charon
Charon
alann3000
Charon
Level 62
God Stats
9W - 5L
1,636 SR
Queue Stats
220W - 238L
1,452 Elo+
Party 1
King Arthur
King Arthur
lulualberto16
King Arthur
Level 180
God Stats
28W - 22L
1,643 SR
Queue Stats
637W - 663L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
1 / 4 / 0
8,908
469
7,452
13,780
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Mopeyy
Ao Kuang
14
0 / 3 / 0
8,153
429
5,641
18,597
7,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
SkeeBoymeBob
Jormungandr
9
0 / 7 / 0
6,642
350
6,323
14,290
7,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
ZeroHM97
Guan Yu
14
0 / 2 / 0
8,890
468
10,279
21,341
27,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
idwees
Charybdis
10
0 / 7 / 0
6,761
356
5,987
12,832
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
5 / 0 / 4
10,102
532
11,482
15,307
7,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
11 / 0 / 7
12,034
633
18,568
14,671
6,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Merlin
16
0 / 1 / 3
10,034
528
4,947
7,400
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
alann3000
Charon
15
5 / 0 / 8
10,646
560
5,903
14,578
13,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
lulualberto16
King Arthur
17
2 / 0 / 0
10,278
541
10,808
15,308
14,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
45
1
Kills
23
23
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
0
4
7
L
Scylla
1
4
0
0.25
W
11
0
7
14.5
W
Merlin
0
1
3
1.5
L
Ao Kuang
Mopeyy
Ao Kuang
0
3
0
0
L
Jormungandr
SkeeBoymeBob
Jormungandr
0
7
0
0
L
Guan Yu
ZeroHM97
Guan Yu
0
2
0
0
W
Charon
alann3000
Charon
5
0
8
9
L
Charybdis
idwees
Charybdis
0
7
0
0
W
King Arthur
lulualberto16
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,682
Damage
51,708
80,840
Taken
67,264
52,872
Mitigated
44,290
26,117
Healing
24,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,482
5,080
0
7,192
15,307
7,204
3,137
4,210
10,964
0
79,358
L
Scylla
7,452
290
0
4,216
13,780
5,026
0
3,429
9,619
79,598
102
W
18,568
8,425
0
4,310
14,671
6,776
5,455
4,655
9,583
0
104,845
W
Merlin
4,947
260
74
349
7,400
3,015
2,612
5,055
2,345
66,067
0
L
Ao Kuang
Mopeyy
Ao Kuang
5,641
1,481
0
10,905
18,597
7,979
0
999
17,474
70,824
2,746
L
Jormungandr
SkeeBoymeBob
Jormungandr
6,323
2,238
37
1,465
14,290
7,465
1
1,955
12,335
32,937
1,450
L
Guan Yu
ZeroHM97
Guan Yu
10,279
2,177
0
6,675
21,341
27,907
0
1,563
19,690
0
77,115
W
Charon
alann3000
Charon
5,903
1,208
3,081
5,278
14,578
13,292
1,371
4,157
10,023
32,245
0
L
Charybdis
idwees
Charybdis
5,987
3,697
0
2,819
12,832
4,495
0
2,060
10,772
0
34,091
W
King Arthur
lulualberto16
King Arthur
10,808
1,449
0
3,770
15,308
14,003
32
168
13,901
452
83,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,354
Gold Earned
53,094
481
Minions Killed
588
0
Camps Cleared
0
1,448,667
Distance Traveled
1,793,392
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,102
532
126
7
0
416,027
0
L
Scylla
8,908
469
138
7
0
328,079
2
W
Neith
12,034
633
178
9
0
327,042
3
W
Merlin
10,034
528
123
6
0
347,701
6
L
Ao Kuang
8,153
429
125
7
0
335,745
1
L
Jormungandr
6,642
350
58
3
0
230,900
0
L
Guan Yu
8,890
468
119
6
0
314,797
0
W
Charon
10,646
560
26
1
0
379,855
0
L
Charybdis
6,761
356
41
2
0
239,146
0
W
King Arthur
10,278
541
135
7
0
322,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role