Player Matchup

Anhur
Anhur
Budtheripper
Anhur
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 38L
1,537 Elo+
Party 2
Zhong Kui
Zhong Kui
DoctorKrieger44
Zhong Kui
Level 156
God Stats
11W - 4L
1,847 SR
Queue Stats
292W - 323L
1,481 Elo+
Party 2
Nike
Nike
Schweizguy
Nike
Level 142
God Stats
2W - 1L
1,718 SR
Queue Stats
24W - 26L
1,458 Elo+
Solo
Yemoja
Yemoja
ThatGoldenBear
Yemoja
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,454 Elo+
Party 2
Martichoras
Martichoras
xX SAGGY 9 Xx
Martichoras
Level 127
God Stats
2W - 1L
1,286 SR
Queue Stats
66W - 48L
1,575 Elo+
Party 2
Team Averages
Level 139
1,570 SR
1,501 Elo+

VS

Team Averages
Level 118
1,525 SR
1,508 Elo+
Hera
Hera
BL Kratos34
Hera
Level 105
God Stats
2W - 2L
1,548 SR
Queue Stats
84W - 89L
1,495 Elo+
Party 1
Hel
Hel
DarkAnub1s
Hel
Level 144
God Stats
3W - 2L
1,719 SR
Queue Stats
83W - 84L
1,498 Elo+
Party 1
Sun Wukong
Sun Wukong
Lazrin
Sun Wukong
Level 155
God Stats
1W - 1L
1,716 SR
Queue Stats
27W - 22L
1,487 Elo+
Solo
Odin
Odin
Nuggy McNugget
Odin
Level 127
God Stats
0W - 1L
1,144 SR
Queue Stats
25W - 21L
1,594 Elo+
Solo
Medusa
Medusa
Shadow King3945
Medusa
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 64L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 15
10,427
745
12,378
12,931
8,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
DoctorKrieger44
Zhong Kui
16
4 / 3 / 13
10,547
753
17,411
15,779
15,322
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

18
5 / 1 / 18
11,227
802
23,480
19,128
22,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

17
2 / 0 / 16
11,391
814
3,740
11,660
11,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Martichoras
xX SAGGY 9 Xx
Martichoras
19
9 / 1 / 11
11,701
836
20,569
14,264
9,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
9,237
660
11,822
10,164
3,186
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
0 / 5 / 3
7,997
571
4,923
14,283
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Sun Wukong
Lazrin
Sun Wukong
17
3 / 2 / 2
9,129
652
13,459
20,730
22,912
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 3
8,603
615
8,976
17,576
14,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
0 / 9 / 2
8,573
612
16,291
18,302
6,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
19
23
Kills
6
6
Deaths
23
73
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
3
1
15
10.5
L
0
5
3
0.3
W
Zhong Kui
DoctorKrieger44
Zhong Kui
4
3
13
3.5
L
Sun Wukong
Lazrin
Sun Wukong
3
2
2
2
L
2
2
3
1.75
W
5
1
18
14
L
0
9
2
0.11
W
2
0
16
10
W
Martichoras
xX SAGGY 9 Xx
Martichoras
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,578
Damage
55,471
73,762
Taken
81,055
67,390
Mitigated
53,469
34,879
Healing
30,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,822
2,628
319
123
10,164
3,186
0
2,174
7,990
24,411
0
W
12,378
5,620
1,614
1,628
12,931
8,334
2,208
2,557
10,374
0
28,722
L
4,923
107
11,694
6,041
14,283
6,142
0
3,724
10,559
7,909
0
W
Zhong Kui
DoctorKrieger44
Zhong Kui
17,411
889
1,601
4,235
15,779
15,322
1,410
3,023
12,756
41,330
2,051
L
Sun Wukong
Lazrin
Sun Wukong
13,459
649
1,665
1,577
20,730
22,912
0
6,679
14,051
0
29,818
L
8,976
1,242
2,353
5,842
17,576
14,433
0
4,442
13,134
0
15,110
W
23,480
453
2,112
3,717
19,128
22,030
205
4,496
14,632
0
39,856
L
16,291
4,438
369
387
18,302
6,796
0
3,526
14,776
0
36,874
W
3,740
642
13,014
3,888
11,660
11,956
750
3,066
8,594
11,337
0
W
Martichoras
xX SAGGY 9 Xx
Martichoras
20,569
3,734
357
2,713
14,264
9,748
2,284
3,603
10,661
0
39,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,293
Gold Earned
43,539
169
Minions Killed
133
0
Camps Cleared
0
1,326,264
Distance Traveled
1,267,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,237
660
32
2
0
206,433
0
W
Anhur
10,427
745
24
2
0
249,099
0
L
Hel
7,997
571
15
1
0
221,447
0
W
Zhong Kui
10,547
753
58
4
0
245,694
0
L
Sun Wukong
9,129
652
38
3
0
294,777
0
L
Odin
8,603
615
6
0
0
282,441
0
W
Nike
11,227
802
33
2
0
318,686
0
L
Medusa
8,573
612
42
3
0
262,485
0
W
Yemoja
11,391
814
20
1
0
242,319
0
W
Martichoras
11,701
836
34
2
0
270,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role