Player Matchup

Fenrir
Fenrir
DerEine92
Fenrir
Level 59
God Stats
1W - 4L
1,445 SR
Queue Stats
313W - 320L
1,478 Elo+
Party 2
Raijin
Raijin
FIKO_126_69
Raijin
Level 123
God Stats
9W - 11L
1,551 SR
Queue Stats
652W - 626L
1,479 Elo+
Party 2
Olorun
Olorun
FMC ScHnuFFi
Olorun
Level 126
God Stats
6W - 1L
2,041 SR
Queue Stats
206W - 198L
1,504 Elo+
Solo
Izanami
Izanami
Mr HSH Bola
Izanami
Level 128
God Stats
289W - 284L
1,515 SR
Queue Stats
519W - 525L
1,442 Elo+
Solo
Shiva
Shiva
USA4thewin
Shiva
Level 147
God Stats
6W - 7L
1,606 SR
Queue Stats
72W - 72L
1,486 Elo+
Solo
Team Averages
Level 117
1,632 SR
1,478 Elo+

VS

Team Averages
Level 79
1,536 SR
1,464 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Gonboom
Geb
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 35L
1,404 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mojamato
Cu Chulainn
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
481W - 450L
1,494 Elo+
Solo
Medusa
Medusa
warfare487
Medusa
Level 17
God Stats
8W - 5L
1,678 SR
Queue Stats
31W - 34L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DerEine92
Fenrir
10
3 / 2 / 0
5,585
508
3,232
7,898
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
11
0 / 2 / 2
6,048
550
4,456
7,643
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
10
0 / 1 / 0
5,600
509
3,792
6,630
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Mr HSH Bola
Izanami
11
0 / 2 / 0
6,290
572
4,703
8,564
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
9
0 / 1 / 0
4,860
442
3,640
8,572
5,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
7 / 1 / 0
7,175
652
5,945
10,793
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
 
Nu Wa
10
0 / 1 / 1
5,336
485
7,019
4,623
1,464
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
9
0 / 0 / 4
5,476
498
2,217
6,230
4,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
Mojamato
Cu Chulainn
11
1 / 1 / 2
6,005
546
7,023
11,323
4,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
warfare487
Medusa
9
0 / 0 / 3
5,224
475
4,177
5,637
1,969
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
8
8
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
1
0
7
W
Nu Wa
 
Nu Wa
0
1
1
0.5
L
Fenrir
DerEine92
Fenrir
3
2
0
1.5
L
Raijin
0
2
2
0.5
L
Olorun
0
1
0
0
W
Geb
0
0
4
2
W
Cu Chulainn
Mojamato
Cu Chulainn
1
1
2
2
L
Izanami
Mr HSH Bola
Izanami
0
2
0
0
L
Shiva
0
1
0
0
W
Medusa
warfare487
Medusa
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,823
Damage
26,381
39,307
Taken
38,606
17,755
Mitigated
16,990
10,841
Healing
14,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,945
923
0
5,804
10,793
4,513
0
1,052
9,635
0
51,295
W
Nu Wa
 
Nu Wa
7,019
2,153
0
2,541
4,623
1,464
0
1,749
2,640
37,604
1,672
L
Fenrir
DerEine92
Fenrir
3,232
351
0
1,070
7,898
3,589
0
1,200
6,698
0
28,978
L
Raijin
4,456
388
0
2,090
7,643
2,522
0
4,684
2,959
50,363
1,801
L
Olorun
3,792
1,679
480
2,806
6,630
2,663
0
1,343
5,287
42,024
6,171
W
Geb
2,217
222
0
2,550
6,230
4,064
0
1,672
4,494
21,657
0
W
Cu Chulainn
Mojamato
Cu Chulainn
7,023
958
0
2,192
11,323
4,980
0
0
11,323
0
44,134
L
Izanami
Mr HSH Bola
Izanami
4,703
3,458
0
1,503
8,564
3,061
304
488
8,076
0
54,310
L
Shiva
3,640
371
656
2,236
8,572
5,920
0
1,521
7,051
0
22,767
W
Medusa
warfare487
Medusa
4,177
1,442
0
1,461
5,637
1,969
0
2,843
2,730
0
34,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,383
Gold Earned
29,216
329
Minions Killed
260
0
Camps Cleared
0
1,075,985
Distance Traveled
1,097,837
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,175
652
87
8
0
269,353
0
W
Nu Wa
5,336
485
43
4
0
173,565
4
L
Fenrir
5,585
508
45
4
0
258,273
0
L
Raijin
6,048
550
88
8
0
202,904
3
L
Olorun
5,600
509
84
8
0
201,730
2
W
Geb
5,476
498
17
2
0
230,701
2
W
Cu Chulainn
6,005
546
59
5
0
217,648
4
L
Izanami
6,290
572
85
8
0
173,483
0
L
Shiva
4,860
442
27
2
0
239,595
0
W
Medusa
5,224
475
54
5
0
206,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role