Player Matchup

Hel
Hel
 
Hel
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
MR-WEEB-100
Zeus
Level 128
God Stats
10W - 4L
1,774 SR
Queue Stats
835W - 830L
1,509 Elo+
Party 2
Cabrakan
Cabrakan
Mystagon0708
Cabrakan
Level 84
God Stats
1W - 1L
1,719 SR
Queue Stats
164W - 168L
1,382 Elo+
Party 1
Ao Kuang
Ao Kuang
SebSolis27
Ao Kuang
Level 105
God Stats
6W - 5L
1,714 SR
Queue Stats
728W - 719L
1,476 Elo+
Party 2
Nox
Nox
machuchu
Nox
Level 20
God Stats
12W - 19L
1,292 SR
Queue Stats
562W - 563L
1,244 Elo+
Solo
Team Averages
Level 98
1,600 SR
1,422 Elo+

VS

Team Averages
Level 102
1,406 SR
1,479 Elo+
Bacchus
Bacchus
CoffeeWizard420
Bacchus
Level 88
God Stats
1W - 2L
1,156 SR
Queue Stats
170W - 186L
1,446 Elo+
Solo
Aphrodite
Aphrodite
Killing_Joke117
Aphrodite
Level 123
God Stats
1W - 0L
1,408 SR
Queue Stats
57W - 38L
1,477 Elo+
Party 3
Kuzenbo
Kuzenbo
TuckFjord
Kuzenbo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 74L
1,488 Elo+
Party 3
Achilles
Achilles
Wormnado
Achilles
Level 83
God Stats
4W - 1L
1,509 SR
Queue Stats
40W - 29L
1,515 Elo+
Party 3
Hercules
Hercules
xTD-FTW
Hercules
Level 108
God Stats
3W - 2L
1,457 SR
Queue Stats
49W - 37L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
2 / 4 / 5
8,850
681
10,912
15,793
12,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 2 / 6
9,625
740
26,385
11,313
5,460
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Mystagon0708
Cabrakan
14
1 / 7 / 10
8,969
690
7,507
19,740
28,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
SebSolis27
Ao Kuang
12
3 / 7 / 8
8,305
639
10,646
17,260
8,655
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

16
4 / 4 / 8
9,361
720
14,618
13,987
7,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 11
9,749
750
14,458
13,368
16,204
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Killing_Joke117
Aphrodite
17
8 / 4 / 7
10,715
824
19,448
18,816
10,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kuzenbo
TuckFjord
Kuzenbo
17
4 / 3 / 15
10,088
776
13,597
18,456
27,742
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Wormnado
Achilles
16
3 / 3 / 13
10,409
801
9,156
17,447
24,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
xTD-FTW
Hercules
18
6 / 1 / 14
10,691
822
9,861
22,243
19,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
84
15
Kills
24
24
Deaths
15
37
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
4
5
1.13
W
3
4
11
2.13
W
Aphrodite
Killing_Joke117
Aphrodite
8
4
7
2.88
L
5
2
6
4
L
Cabrakan
Mystagon0708
Cabrakan
1
7
10
0.86
L
Ao Kuang
SebSolis27
Ao Kuang
3
7
8
1
W
Kuzenbo
TuckFjord
Kuzenbo
4
3
15
3.83
W
Achilles
Wormnado
Achilles
3
3
13
3.17
L
4
4
8
2
W
Hercules
xTD-FTW
Hercules
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,068
Damage
66,520
78,093
Taken
90,330
62,504
Mitigated
98,551
32,588
Healing
49,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,912
289
10,724
7,840
15,793
12,221
0
10,293
5,500
19,065
0
W
14,458
1,606
781
1,827
13,368
16,204
26
11,082
2,286
24,967
1,671
W
Aphrodite
Killing_Joke117
Aphrodite
19,448
1,513
10,652
10,563
18,816
10,697
200
15,265
3,551
38,117
0
L
26,385
2,217
1,170
2,462
11,313
5,460
0
8,230
3,083
43,585
686
L
Cabrakan
Mystagon0708
Cabrakan
7,507
1,338
403
1,862
19,740
28,644
0
7,957
11,783
17,561
0
L
Ao Kuang
SebSolis27
Ao Kuang
10,646
2,566
1,691
4,036
17,260
8,655
0
10,606
6,654
17,484
0
W
Kuzenbo
TuckFjord
Kuzenbo
13,597
4,093
3,657
4,931
18,456
27,742
350
11,743
6,713
26,249
0
W
Achilles
Wormnado
Achilles
9,156
2,016
749
5,385
17,447
24,296
0
13,858
3,589
0
18,546
L
14,618
1,859
752
1,648
13,987
7,524
0
9,553
4,434
33,112
0
W
Hercules
xTD-FTW
Hercules
9,861
3,604
138
11,209
22,243
19,612
786
17,782
4,461
0
19,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,110
Gold Earned
51,652
142
Minions Killed
139
0
Camps Cleared
0
1,104,770
Distance Traveled
1,253,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,850
681
21
2
0
243,611
0
W
Bacchus
9,749
750
35
3
0
249,826
0
W
Aphrodite
10,715
824
46
4
0
229,405
0
L
Zeus
9,625
740
47
4
0
212,265
0
L
Cabrakan
8,969
690
20
2
0
176,763
0
L
Ao Kuang
8,305
639
12
1
0
243,350
0
W
Kuzenbo
10,088
776
34
3
0
248,532
0
W
Achilles
10,409
801
10
1
0
260,529
0
L
Nox
9,361
720
42
3
0
228,781
0
W
Hercules
10,691
822
14
1
0
265,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role