Player Matchup

Izanami
Izanami
 
Izanami
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Crazy85000
Anubis
Level 47
God Stats
86W - 69L
1,359 SR
Queue Stats
179W - 192L
1,305 Elo+
Solo
Fafnir
Fafnir
DarthChayane
Fafnir
Level 29
God Stats
5W - 5L
1,276 SR
Queue Stats
102W - 121L
1,312 Elo+
Party 1
Arachne
Arachne
Kanan7555
Arachne
Level 59
God Stats
28W - 27L
1,447 SR
Queue Stats
174W - 200L
1,351 Elo+
Party 1
Bellona
Bellona
SesaruNosferatu
Bellona
Level 11
God Stats
9W - 13L
1,177 SR
Queue Stats
23W - 36L
1,140 Elo+
Party 1
Team Averages
Level 40
1,352 SR
1,322 Elo+

VS

Team Averages
Level 94
1,514 SR
1,419 Elo+
Izanami
Izanami
Friggai
Izanami
Level 102
God Stats
1W - 2L
1,591 SR
Queue Stats
146W - 161L
1,430 Elo+
Solo
Chang'e
Chang'e
J3rry_B3rry_3000
Chang'e
Level 123
God Stats
1W - 2L
1,714 SR
Queue Stats
38W - 34L
1,429 Elo+
Solo
The Morrigan
The Morrigan
Jahames123
The Morrigan
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 95L
1,385 Elo+
Solo
He Bo
He Bo
Silver_1318
He Bo
Level 77
God Stats
2W - 4L
1,449 SR
Queue Stats
184W - 178L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Spankalicious17
Ah Muzen Cab
Level 126
God Stats
0W - 3L
1,314 SR
Queue Stats
149W - 154L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 3 / 4
7,344
565
5,789
9,066
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Anubis
Crazy85000
Anubis
13
0 / 2 / 4
7,292
561
6,732
11,026
4,955
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
11
1 / 2 / 5
7,462
574
3,604
12,084
10,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Kanan7555
Arachne
12
7 / 2 / 3
7,915
609
7,057
9,972
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 0 / 0
7,147
550
635
6,032
4,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Friggai
Izanami
1
0 / 0 / 0
2,539
195
0
0
0
13
2 / 3 / 1
7,107
547
8,134
12,576
3,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
Jahames123
The Morrigan
9
3 / 4 / 1
5,728
441
3,227
6,694
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 2
6,615
509
6,970
10,787
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Spankalicious17
Ah Muzen Cab
11
2 / 3 / 1
6,605
508
5,716
8,186
2,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
12
Kills
9
9
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
3
4
1.67
W
Anubis
Crazy85000
Anubis
0
2
4
1
W
Fafnir
1
2
5
1.75
L
Izanami
Friggai
Izanami
0
0
0
0
L
2
3
1
0.83
L
The Morrigan
Jahames123
The Morrigan
3
4
1
0.88
W
Arachne
Kanan7555
Arachne
7
2
3
4.25
W
1
0
0
1
L
2
3
2
1
L
Ah Muzen Cab
Spankalicious17
Ah Muzen Cab
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,817
Damage
24,047
48,180
Taken
38,243
27,419
Mitigated
12,510
16,944
Healing
10,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,789
4,426
499
2,547
9,066
3,356
1,901
3,098
5,968
0
55,601
W
Anubis
Crazy85000
Anubis
6,732
549
0
6,104
11,026
4,955
135
7,106
3,286
53,652
1,653
W
Fafnir
3,604
715
0
3,877
12,084
10,765
575
3,949
8,135
13,661
4,194
L
Izanami
Friggai
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
8,134
853
559
4,838
12,576
3,707
0
4,471
8,105
43,348
893
L
The Morrigan
Jahames123
The Morrigan
3,227
712
0
826
6,694
2,164
0
1,177
5,517
22,049
0
W
Arachne
Kanan7555
Arachne
7,057
5,519
0
2,107
9,972
4,010
0
3,057
6,705
0
43,380
W
635
21
0
1,810
6,032
4,333
922
0
6,032
0
37,479
L
6,970
1,347
0
3,874
10,787
3,840
174
2,291
8,496
39,116
5,947
L
Ah Muzen Cab
Spankalicious17
Ah Muzen Cab
5,716
1,988
0
500
8,186
2,799
0
1,992
6,076
0
48,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,160
Gold Earned
28,594
347
Minions Killed
248
0
Camps Cleared
0
1,216,998
Distance Traveled
844,742
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,344
565
94
7
0
224,340
0
W
Anubis
7,292
561
90
7
0
236,873
0
W
Fafnir
7,462
574
21
2
0
244,195
4
L
Izanami
2,539
195
0
0
0
0
0
L
Chang'e
7,107
547
70
5
0
233,637
1
L
The Morrigan
5,728
441
39
3
0
185,988
0
W
Arachne
7,915
609
70
5
0
285,273
0
W
Bellona
7,147
550
72
6
0
226,317
0
L
He Bo
6,615
509
72
6
0
206,044
0
L
Ah Muzen Cab
6,605
508
67
5
0
219,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role