Player Matchup

Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Funkymonkeyis99
Surtr
Level 114
God Stats
6W - 7L
1,518 SR
Queue Stats
293W - 263L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
OT Drumskii
Baron Samedi
Level 87
God Stats
3W - 1L
1,825 SR
Queue Stats
75W - 75L
1,459 Elo+
Party 2
Ares
Ares
YT Phaze
Ares
Level 62
God Stats
3W - 2L
1,337 SR
Queue Stats
34W - 37L
1,444 Elo+
Party 2
Team Averages
Level 107
1,536 SR
1,494 Elo+

VS

Team Averages
Level 77
1,605 SR
1,437 Elo+
Awilix
Awilix
AnitaMaxWynn103
Awilix
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 32L
1,471 Elo+
Party 1
Izanami
Izanami
Gingerello5018
Izanami
Level 108
God Stats
13W - 12L
1,767 SR
Queue Stats
244W - 273L
1,368 Elo+
Party 1
Yemoja
Yemoja
TF Slattt
Yemoja
Level 76
God Stats
11W - 11L
1,533 SR
Queue Stats
61W - 68L
1,448 Elo+
Party 1
Ravana
Ravana
drunkramen
Ravana
Level 85
God Stats
0W - 8L
1,518 SR
Queue Stats
166W - 154L
1,364 Elo+
Solo
Kukulkan
Kukulkan
vI CSS8 Iv
Kukulkan
Level 41
God Stats
4W - 2L
1,707 SR
Queue Stats
5W - 3L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 1 / 2
5,636
564
3,701
9,942
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
 
Martichoras
9
2 / 2 / 1
5,190
519
5,072
6,427
2,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 1 / 1
6,261
626
5,315
9,919
5,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
OT Drumskii
Baron Samedi
12
7 / 0 / 0
6,675
668
6,922
5,539
2,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ares
10
1 / 0 / 5
5,181
518
4,110
6,139
4,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
4,794
479
2,396
8,690
3,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
1 / 2 / 0
4,820
482
3,778
6,238
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
TF Slattt
Yemoja
7
0 / 2 / 2
4,955
496
2,225
7,636
4,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
drunkramen
Ravana
9
2 / 2 / 1
5,393
539
5,479
8,872
4,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
vI CSS8 Iv
Kukulkan
8
0 / 4 / 0
4,944
494
1,762
5,840
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
4
4
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
2
3
W
Martichoras
 
Martichoras
2
2
1
1.25
L
1
3
0
0.33
W
1
1
1
1.5
L
1
2
0
0.5
W
Baron Samedi
OT Drumskii
Baron Samedi
7
0
0
7
L
Yemoja
TF Slattt
Yemoja
0
2
2
0.5
W
Ares
1
0
5
3.5
L
Ravana
drunkramen
Ravana
2
2
1
1.25
L
Kukulkan
vI CSS8 Iv
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,120
Damage
15,640
37,966
Taken
37,276
19,649
Mitigated
16,971
18,259
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,701
1,191
0
5,613
9,942
4,312
0
468
9,474
0
37,838
W
Martichoras
 
Martichoras
5,072
1,345
0
1,260
6,427
2,530
0
1,227
5,200
0
34,589
L
2,396
688
0
600
8,690
3,607
0
2,732
5,872
0
23,698
W
5,315
2,433
0
5,587
9,919
5,619
588
0
9,919
1,056
42,272
L
3,778
2,977
0
1,163
6,238
2,093
0
2,175
3,845
0
33,103
W
Baron Samedi
OT Drumskii
Baron Samedi
6,922
502
399
4,116
5,539
2,430
0
1,294
4,245
41,294
2,217
L
Yemoja
TF Slattt
Yemoja
2,225
162
1,419
1,729
7,636
4,448
0
2,401
4,965
13,893
1,947
W
Ares
4,110
372
0
1,284
6,139
4,758
0
675
5,464
17,641
744
L
Ravana
drunkramen
Ravana
5,479
1,198
0
4,475
8,872
4,743
0
282
8,179
0
35,481
L
Kukulkan
vI CSS8 Iv
Kukulkan
1,762
124
0
250
5,840
2,080
82
3,053
2,787
29,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
24,906
278
Minions Killed
239
0
Camps Cleared
0
988,710
Distance Traveled
854,296
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,636
564
65
7
0
244,634
0
W
Martichoras
5,190
519
53
5
0
166,349
1
L
Awilix
4,794
479
41
4
0
203,591
0
W
Surtr
6,261
626
70
7
0
192,312
0
L
Izanami
4,820
482
69
7
0
161,684
0
W
Baron Samedi
6,675
668
67
7
0
195,046
0
L
Yemoja
4,955
496
14
1
0
169,123
2
W
Ares
5,181
518
23
2
0
190,369
0
L
Ravana
5,393
539
64
6
0
154,612
0
L
Kukulkan
4,944
494
51
5
0
165,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role