Player Matchup

Vamana
Vamana
KingTio
Vamana
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,578 Elo+
Party 1
Khepri
Khepri
VaporyLobster76
Khepri
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 168L
1,284 Elo+
Solo
Ravana
Ravana
WhitenNerdyy
Ravana
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,578 Elo+
Party 1
Nut
Nut
jayodagayo
Nut
Level 79
God Stats
5W - 0L
1,876 SR
Queue Stats
11W - 3L
1,578 Elo+
Party 1
Agni
Agni
pezze
Agni
Level 29
God Stats
3W - 0L
1,555 SR
Queue Stats
4W - 1L
1,578 Elo+
Party 1
Team Averages
Level 61
1,586 SR
1,519 Elo+

VS

Team Averages
Level 64
1,550 SR
1,505 Elo+
Cthulhu
Cthulhu
StargazeBen
Cthulhu
Level 64
God Stats
13W - 11L
1,725 SR
Queue Stats
80W - 82L
1,484 Elo+
Solo
Jormungandr
Jormungandr
Thebestpie420
Jormungandr
Level 65
God Stats
11W - 14L
1,394 SR
Queue Stats
160W - 167L
1,460 Elo+
Solo
Izanami
Izanami
UrGodWeakAF
Izanami
Level 40
God Stats
4W - 7L
1,500 SR
Queue Stats
198W - 178L
1,528 Elo+
Solo
Ao Kuang
Ao Kuang
Velkis
Ao Kuang
Level 82
God Stats
3W - 5L
1,549 SR
Queue Stats
9W - 8L
1,648 Elo+
Solo
Anubis
Anubis
testycoals22
Anubis
Level 68
God Stats
16W - 9L
1,584 SR
Queue Stats
38W - 36L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
KingTio
Vamana
14
0 / 1 / 4
8,317
554
6,651
11,422
8,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
5 / 3 / 9
8,644
576
4,221
8,631
7,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
14
5 / 1 / 8
8,440
563
9,570
7,695
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
3 / 0 / 1
9,098
607
8,648
8,734
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
pezze
Agni
14
12 / 3 / 3
9,282
619
14,482
11,710
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
StargazeBen
Cthulhu
10
1 / 3 / 1
6,016
401
3,748
10,786
8,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
Thebestpie420
Jormungandr
13
2 / 3 / 1
8,555
570
9,357
13,862
9,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
UrGodWeakAF
Izanami
14
0 / 1 / 2
8,034
536
6,207
10,099
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Velkis
Ao Kuang
11
4 / 9 / 1
6,801
453
8,374
15,768
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Anubis
11
1 / 10 / 2
6,905
460
4,349
15,192
6,766
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
25
Kills
8
8
Deaths
26
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
KingTio
Vamana
0
1
4
2
L
Cthulhu
StargazeBen
Cthulhu
1
3
1
0.5
L
Jormungandr
Thebestpie420
Jormungandr
2
3
1
0.83
L
Izanami
UrGodWeakAF
Izanami
0
1
2
1
W
5
3
9
3.17
L
Ao Kuang
Velkis
Ao Kuang
4
9
1
0.5
W
Ravana
5
1
8
9
W
3
0
1
3.5
W
Agni
pezze
Agni
12
3
3
4.5
L
Anubis
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,572
Damage
32,035
48,192
Taken
65,707
27,398
Mitigated
34,106
16,778
Healing
14,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
KingTio
Vamana
6,651
2,891
0
4,034
11,422
8,774
0
5,345
5,380
0
57,408
L
Cthulhu
StargazeBen
Cthulhu
3,748
360
291
1,079
10,786
8,634
0
3,965
6,774
22,038
386
L
Jormungandr
Thebestpie420
Jormungandr
9,357
2,379
0
3,614
13,862
9,085
0
2,620
10,621
60,068
2,444
L
Izanami
UrGodWeakAF
Izanami
6,207
3,711
0
3,700
10,099
3,771
358
600
9,499
0
77,733
W
4,221
538
0
935
8,631
7,059
184
3,956
4,607
17,189
1,953
L
Ao Kuang
Velkis
Ao Kuang
8,374
2,578
0
3,402
15,768
5,850
0
6,472
9,296
27,548
8,275
W
Ravana
9,570
3,416
0
3,966
7,695
2,885
1,661
4,503
3,192
0
54,382
W
8,648
5,986
0
5,233
8,734
3,616
168
1,447
7,287
0
81,903
W
Agni
pezze
Agni
14,482
1,605
120
2,490
11,710
5,064
497
8,845
2,820
49,683
1,150
L
Anubis
4,349
178
0
2,764
15,192
6,766
82
4,525
10,667
40,116
762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,781
Gold Earned
36,311
422
Minions Killed
381
0
Camps Cleared
0
1,461,997
Distance Traveled
1,240,128
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,317
554
107
7
0
300,138
0
L
Cthulhu
6,016
401
16
1
0
284,734
4
L
Jormungandr
8,555
570
103
7
0
200,690
0
L
Izanami
8,034
536
144
10
0
260,136
0
W
Khepri
8,644
576
26
2
0
279,410
0
L
Ao Kuang
6,801
453
51
3
0
269,739
0
W
Ravana
8,440
563
72
5
0
318,073
4
W
Nut
9,098
607
136
9
0
271,542
0
W
Agni
9,282
619
81
5
0
292,834
0
L
Anubis
6,905
460
67
4
0
224,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role