Player Matchup

Chronos
Chronos
ChaoticMango
Chronos
Level 100
God Stats
3W - 1L
1,701 SR
Queue Stats
39W - 46L
1,532 Elo+
Party 2
Achilles
Achilles
Flytyshooter1
Achilles
Level 79
God Stats
4W - 0L
1,834 SR
Queue Stats
39W - 51L
1,512 Elo+
Party 2
Neith
Neith
Luekos
Neith
Level 126
God Stats
3W - 2L
1,683 SR
Queue Stats
87W - 106L
1,545 Elo+
Party 2
Ao Kuang
Ao Kuang
juniormoreira
Ao Kuang
Level 154
God Stats
2W - 2L
1,533 SR
Queue Stats
382W - 344L
1,577 Elo+
Solo
Horus
Horus
oInvictus
Horus
Level 67
God Stats
4W - 1L
1,725 SR
Queue Stats
122W - 102L
1,632 Elo+
Party 2
Team Averages
Level 105
1,695 SR
1,560 Elo+

VS

Team Averages
Level 159
1,573 SR
1,538 Elo+
Gilgamesh
Gilgamesh
Chimichanga92
Gilgamesh
Level 152
God Stats
8W - 4L
1,647 SR
Queue Stats
587W - 579L
1,491 Elo+
Party 1
Atlas
Atlas
Hunfart
Atlas
Level 133
God Stats
3W - 3L
1,355 SR
Queue Stats
417W - 349L
1,630 Elo+
Solo
Izanami
Izanami
TheArtemisEffect
Izanami
Level 158
God Stats
28W - 32L
1,567 SR
Queue Stats
625W - 621L
1,502 Elo+
Party 1
Loki
Loki
VabuxMatox
Loki
Level 170
God Stats
3W - 3L
1,601 SR
Queue Stats
84W - 105L
1,555 Elo+
Party 1
Kukulkan
Kukulkan
ZirenKun
Kukulkan
Level 183
God Stats
3W - 7L
1,695 SR
Queue Stats
345W - 363L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChaoticMango
Chronos
14
2 / 3 / 1
8,063
620
8,330
8,715
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Flytyshooter1
Achilles
13
4 / 1 / 3
7,552
581
7,876
10,741
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Luekos
Neith
14
5 / 2 / 2
8,328
641
8,326
9,824
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
juniormoreira
Ao Kuang
14
3 / 1 / 1
8,339
641
7,507
12,935
7,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
oInvictus
Horus
12
1 / 0 / 5
7,088
545
4,025
6,095
4,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chimichanga92
Gilgamesh
12
1 / 4 / 0
6,850
527
8,710
13,334
8,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Hunfart
Atlas
10
1 / 5 / 1
6,223
479
5,468
13,143
10,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 2 / 0
7,786
599
6,611
11,202
4,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 4
6,880
529
5,772
9,918
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
ZirenKun
Kukulkan
14
2 / 2 / 0
7,499
577
3,331
6,865
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
7
7
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
ChaoticMango
Chronos
2
3
1
0.83
L
Gilgamesh
Chimichanga92
Gilgamesh
1
4
0
0.25
W
Achilles
Flytyshooter1
Achilles
4
1
3
5.5
L
Atlas
Hunfart
Atlas
1
5
1
0.3
W
Neith
Luekos
Neith
5
2
2
3
L
3
2
0
1.5
L
0
2
4
1
L
Kukulkan
ZirenKun
Kukulkan
2
2
0
1
W
Ao Kuang
juniormoreira
Ao Kuang
3
1
1
3.5
W
Horus
oInvictus
Horus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,064
Damage
29,892
48,310
Taken
54,462
24,546
Mitigated
29,000
16,645
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ChaoticMango
Chronos
8,330
3,396
0
2,137
8,715
3,559
564
864
7,851
67,949
2,123
L
Gilgamesh
Chimichanga92
Gilgamesh
8,710
2,180
0
2,828
13,334
8,583
0
6,054
7,280
0
45,121
W
Achilles
Flytyshooter1
Achilles
7,876
3,274
0
2,858
10,741
5,413
0
2,763
7,855
0
60,100
L
Atlas
Hunfart
Atlas
5,468
1,687
40
2,438
13,143
10,009
0
883
12,260
20,155
0
W
Neith
Luekos
Neith
8,326
2,619
0
3,065
9,824
4,146
0
3,655
6,169
0
76,752
L
6,611
4,319
0
2,790
11,202
4,133
0
7,394
3,808
0
73,624
L
5,772
1,572
0
4,525
9,918
3,385
0
892
9,026
0
58,205
L
Kukulkan
ZirenKun
Kukulkan
3,331
518
0
631
6,865
2,890
0
0
6,865
51,793
0
W
Ao Kuang
juniormoreira
Ao Kuang
7,507
2,135
0
5,083
12,935
7,332
0
0
11,920
48,508
11,136
W
Horus
oInvictus
Horus
4,025
1,718
320
3,182
6,095
4,096
0
1,517
4,578
0
23,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,370
Gold Earned
35,238
475
Minions Killed
420
0
Camps Cleared
0
1,387,384
Distance Traveled
1,316,032
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,063
620
130
10
0
249,664
0
L
Gilgamesh
6,850
527
67
5
0
255,128
4
W
Achilles
7,552
581
88
7
0
325,550
0
L
Atlas
6,223
479
23
2
0
207,342
2
W
Neith
8,328
641
129
10
0
249,319
1
L
Izanami
7,786
599
134
10
0
259,186
0
L
Loki
6,880
529
92
7
0
324,169
0
L
Kukulkan
7,499
577
104
8
0
270,207
2
W
Ao Kuang
8,339
641
92
7
0
262,252
3
W
Horus
7,088
545
36
3
0
300,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role