Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
ChaosAttractor
Kuzenbo
Level 157
God Stats
3W - 2L
1,425 SR
Queue Stats
249W - 191L
1,639 Elo+
Solo
Anubis
Anubis
Silentvipur
Anubis
Level 158
God Stats
3W - 0L
1,719 SR
Queue Stats
105W - 96L
1,598 Elo+
Solo
Shiva
Shiva
dakola91
Shiva
Level 154
God Stats
7W - 5L
1,458 SR
Queue Stats
223W - 227L
1,527 Elo+
Party 2
Ra
Ra
tommysmokes
Ra
Level 159
God Stats
1W - 1L
1,554 SR
Queue Stats
126W - 118L
1,579 Elo+
Solo
Team Averages
Level 155
1,531 SR
1,568 Elo+

VS

Team Averages
Level 151
1,479 SR
1,485 Elo+
Xbalanque
Xbalanque
Arckengel
Xbalanque
Level 160
God Stats
14W - 15L
1,489 SR
Queue Stats
508W - 538L
1,515 Elo+
Solo
Guan Yu
Guan Yu
Cap America 23
Guan Yu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 77L
1,478 Elo+
Party 1
Persephone
Persephone
IronMan2669
Persephone
Level 143
God Stats
10W - 11L
1,606 SR
Queue Stats
278W - 284L
1,471 Elo+
Party 1
Neith
Neith
LoFlowe
Neith
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,457 Elo+
Party 1
Bake Kujira
Bake Kujira
MyCatDiedLol
Bake Kujira
Level 183
God Stats
5W - 8L
1,300 SR
Queue Stats
379W - 385L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 3 / 14
9,841
820
15,502
14,986
7,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 2 / 14
10,655
888
10,954
21,142
26,623
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
17
3 / 2 / 14
10,100
842
14,045
16,239
10,929
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Shiva
dakola91
Shiva
17
6 / 1 / 13
10,112
843
15,969
19,409
16,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 1 / 13
10,715
893
11,585
14,583
9,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Arckengel
Xbalanque
17
3 / 1 / 5
8,937
745
18,436
8,854
3,837
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 7 / 3
9,308
776
3,884
23,389
15,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Persephone
IronMan2669
Persephone
13
0 / 3 / 4
8,066
672
16,340
11,036
4,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
LoFlowe
Neith
16
2 / 3 / 4
8,685
724
15,999
12,653
5,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
MyCatDiedLol
Bake Kujira
13
2 / 8 / 4
8,323
694
11,181
19,701
18,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
29
22
Kills
9
9
Deaths
22
68
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
3
14
3.67
L
Xbalanque
Arckengel
Xbalanque
3
1
5
5.5
L
2
7
3
0.5
W
4
2
14
5.5
L
Persephone
IronMan2669
Persephone
0
3
4
0.67
L
Neith
LoFlowe
Neith
2
3
4
1.33
L
Bake Kujira
MyCatDiedLol
Bake Kujira
2
8
4
0.5
W
Anubis
3
2
14
5
W
Shiva
dakola91
Shiva
6
1
13
12.5
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,055
Damage
65,840
86,359
Taken
75,633
70,679
Mitigated
47,739
44,788
Healing
26,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,502
3,626
1,357
1,656
14,986
7,202
3,034
4,457
10,529
32,564
0
L
Xbalanque
Arckengel
Xbalanque
18,436
2,356
737
2,051
8,854
3,837
593
6,005
2,705
0
40,924
L
3,884
426
7,687
6,253
23,389
15,641
151
16,293
6,541
0
7,777
W
10,954
3,494
4,394
4,868
21,142
26,623
557
8,108
13,034
16,373
2,241
L
Persephone
IronMan2669
Persephone
16,340
216
1,400
2,469
11,036
4,219
202
7,562
3,139
33,819
0
L
Neith
LoFlowe
Neith
15,999
1,225
0
3,480
12,653
5,169
141
8,867
3,525
0
40,411
L
Bake Kujira
MyCatDiedLol
Bake Kujira
11,181
6,384
644
1,654
19,701
18,873
0
11,490
7,748
21,062
0
W
Anubis
14,045
146
1,215
2,445
16,239
10,929
1,597
2,964
13,275
35,242
0
W
Shiva
dakola91
Shiva
15,969
1,287
5,783
4,018
19,409
16,672
714
7,133
12,276
0
21,651
W
11,585
1,630
12,770
6,282
14,583
9,253
1,144
4,859
9,724
29,711
913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,423
Gold Earned
43,319
143
Minions Killed
139
0
Camps Cleared
0
1,171,778
Distance Traveled
1,041,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,841
820
38
3
0
229,654
0
L
Xbalanque
8,937
745
45
4
0
232,771
0
L
Guan Yu
9,308
776
3
0
0
208,224
0
W
Kuzenbo
10,655
888
17
1
0
231,567
0
L
Persephone
8,066
672
32
3
0
206,309
0
L
Neith
8,685
724
45
4
0
209,584
0
L
Bake Kujira
8,323
694
14
1
0
184,279
0
W
Anubis
10,100
842
51
4
0
209,880
0
W
Shiva
10,112
843
6
1
0
260,870
0
W
Ra
10,715
893
31
3
0
239,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role