Player Matchup

Agni
Agni
Platinum I
DR-flow1894
Agni
Platinum I
Level 107
God Stats
9W - 5L
1,739 SR
Queue Stats
65W - 41L
2,073 MMR
Party 2
Sobek
Sobek
Platinum III
Kíro
Sobek
Platinum III
Level 145
God Stats
2W - 1L
1,742 SR
Queue Stats
21W - 17L
1,662 MMR
Party 2
Xbalanque
Xbalanque
Platinum I
Xxbeast_mode44xX
Xbalanque
Platinum I
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 40L
2,088 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,660 SR
1,941 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,645 SR
1,873 MMR
Baron Samedi
Baron Samedi
Platinum II
Frilojito007
Baron Samedi
Platinum II
Level 163
God Stats
14W - 13L
1,579 SR
Queue Stats
225W - 213L
1,913 MMR
Party 1
Apollo
Apollo
Platinum IV
Lycantropo25
Apollo
Platinum IV
Level 142
God Stats
21W - 23L
1,544 SR
Queue Stats
126W - 107L
1,779 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
iFlaules
Sun Wukong
Platinum I
Level 109
God Stats
10W - 9L
1,814 SR
Queue Stats
80W - 58L
1,928 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 6
10,581
882
13,068
8,327
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
Kíro
Sobek
16
4 / 1 / 12
10,023
835
7,963
14,911
16,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
15
5 / 2 / 11
10,263
855
15,404
13,147
5,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
CthulhuKuzenboNe ZhaThothJormungandr

VS

Bans
CharonBacchusGebOdinGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Frilojito007
Baron Samedi
11
0 / 6 / 4
7,861
655
8,688
10,960
5,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
14
2 / 7 / 2
8,882
740
7,609
16,101
7,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
iFlaules
Sun Wukong
14
3 / 5 / 1
8,611
718
7,107
16,086
15,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
18
Kills
5
5
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
L
Baron Samedi
Frilojito007
Baron Samedi
0
6
4
0.33
W
Sobek
Kíro
Sobek
4
1
12
10
L
Apollo
2
7
2
0.43
W
Xbalanque
5
2
11
5.25
L
Sun Wukong
iFlaules
Sun Wukong
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,435
Damage
23,404
36,385
Taken
43,147
25,434
Mitigated
27,915
12,145
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,068
747
0
2,908
8,327
3,623
685
1,602
6,556
43,770
464
L
Baron Samedi
Frilojito007
Baron Samedi
8,688
342
785
2,687
10,960
5,532
0
4,741
5,484
24,905
756
W
Sobek
Kíro
Sobek
7,963
586
0
5,636
14,911
16,249
343
4,171
10,095
20,326
3,003
L
Apollo
7,609
4,389
0
2,714
16,101
7,014
0
6,262
8,894
0
31,365
W
Xbalanque
15,404
8,502
0
3,601
13,147
5,562
1,751
2,001
10,908
0
50,122
L
Sun Wukong
iFlaules
Sun Wukong
7,107
881
0
3,707
16,086
15,369
0
6,127
8,807
0
27,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,867
Gold Earned
25,354
154
Minions Killed
121
0
Camps Cleared
0
709,143
Distance Traveled
665,485
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,581
882
67
6
0
229,346
0
L
Baron Samedi
7,861
655
41
3
0
205,752
2
W
Sobek
10,023
835
22
2
0
248,679
2
L
Apollo
8,882
740
49
4
0
222,201
0
W
Xbalanque
10,263
855
65
5
0
231,118
0
L
Sun Wukong
8,611
718
31
3
0
237,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role