Player Matchup

Sylvanus
Sylvanus
AvatardedLk
Sylvanus
Level 100
God Stats
2W - 2L
1,818 SR
Queue Stats
118W - 133L
1,520 Elo+
Party 2
Ao Kuang
Ao Kuang
El_Genie_
Ao Kuang
Level 129
God Stats
3W - 4L
1,367 SR
Queue Stats
192W - 198L
1,527 Elo+
Party 2
Cernunnos
Cernunnos
Kallikak
Cernunnos
Level 155
God Stats
2W - 3L
1,715 SR
Queue Stats
91W - 96L
1,480 Elo+
Solo
Neith
Neith
PicoDaGuyYoo
Neith
Level 119
God Stats
2W - 4L
1,421 SR
Queue Stats
119W - 132L
1,562 Elo+
Party 2
Atlas
Atlas
Sannos09
Atlas
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 41L
1,512 Elo+
Solo
Team Averages
Level 122
1,564 SR
1,520 Elo+

VS

Team Averages
Level 131
1,524 SR
1,558 Elo+
Zeus
Zeus
DDragon21
Zeus
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 75L
1,460 Elo+
Party 1
Sun Wukong
Sun Wukong
Fdez
Sun Wukong
Level 104
God Stats
1W - 1L
1,731 SR
Queue Stats
63W - 53L
1,599 Elo+
Solo
Amaterasu
Amaterasu
JusticeKnocks
Amaterasu
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 14L
1,798 Elo+
Solo
Kukulkan
Kukulkan
Princess2021
Kukulkan
Level 127
God Stats
1W - 1L
1,274 SR
Queue Stats
50W - 64L
1,475 Elo+
Party 1
Sylvanus
Sylvanus
fiskardoodle
Sylvanus
Level 143
God Stats
7W - 3L
1,615 SR
Queue Stats
278W - 278L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AvatardedLk
Sylvanus
14
1 / 5 / 10
9,161
763
7,199
20,863
16,851
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
El_Genie_
Ao Kuang
17
9 / 7 / 3
10,680
890
14,290
19,062
13,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
Kallikak
Cernunnos
13
0 / 7 / 8
8,522
710
12,889
16,233
6,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 2 / 9
10,643
887
19,691
17,381
9,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Sannos09
Atlas
14
1 / 6 / 8
9,117
760
10,474
21,197
22,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
6 / 3 / 15
10,137
845
24,952
11,751
5,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Fdez
Sun Wukong
18
8 / 4 / 14
11,484
957
15,990
20,461
19,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Amaterasu
JusticeKnocks
Amaterasu
17
7 / 4 / 17
10,354
863
20,737
23,790
24,561
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kukulkan
Princess2021
Kukulkan
18
4 / 2 / 18
10,470
873
14,906
9,989
4,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
fiskardoodle
Sylvanus
15
2 / 3 / 17
9,250
771
8,809
15,972
12,319
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
108
16
Kills
27
27
Deaths
16
38
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AvatardedLk
Sylvanus
1
5
10
1.2
W
Zeus
6
3
15
4.5
L
Ao Kuang
El_Genie_
Ao Kuang
9
7
3
1.5
W
Sun Wukong
Fdez
Sun Wukong
8
4
14
3.75
W
Amaterasu
JusticeKnocks
Amaterasu
7
4
17
3.88
L
Cernunnos
Kallikak
Cernunnos
0
7
8
0.57
L
5
2
9
4.75
W
Kukulkan
Princess2021
Kukulkan
4
2
18
6.5
L
Atlas
Sannos09
Atlas
1
6
8
0.83
W
Sylvanus
fiskardoodle
Sylvanus
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,543
Damage
85,394
94,736
Taken
81,963
68,972
Mitigated
66,608
37,424
Healing
40,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AvatardedLk
Sylvanus
7,199
847
10,004
7,502
20,863
16,851
33
12,501
8,058
10,089
0
W
Zeus
24,952
1,896
632
1,691
11,751
5,566
1,610
3,546
8,071
43,181
0
L
Ao Kuang
El_Genie_
Ao Kuang
14,290
2,520
1,037
3,999
19,062
13,505
2,349
10,313
8,245
18,342
0
W
Sun Wukong
Fdez
Sun Wukong
15,990
2,744
677
4,174
20,461
19,169
1,219
7,992
12,204
0
25,460
W
Amaterasu
JusticeKnocks
Amaterasu
20,737
7,248
1,789
7,296
23,790
24,561
934
7,211
16,324
0
27,929
L
Cernunnos
Kallikak
Cernunnos
12,889
5,031
1,075
2,908
16,233
6,855
649
7,560
8,038
0
27,379
L
19,691
4,374
640
6,395
17,381
9,065
846
7,265
9,747
0
45,151
W
Kukulkan
Princess2021
Kukulkan
14,906
1,739
566
1,513
9,989
4,993
2,439
5,365
4,465
37,754
0
L
Atlas
Sannos09
Atlas
10,474
3,634
1,231
2,633
21,197
22,696
266
10,118
10,457
16,508
910
W
Sylvanus
fiskardoodle
Sylvanus
8,809
2,459
15,302
7,268
15,972
12,319
1,611
6,173
9,712
15,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,123
Gold Earned
51,695
134
Minions Killed
151
0
Camps Cleared
0
981,081
Distance Traveled
1,091,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,161
763
5
0
0
192,927
0
W
Zeus
10,137
845
37
3
0
211,845
0
L
Ao Kuang
10,680
890
16
1
0
177,028
0
W
Sun Wukong
11,484
957
35
3
0
218,306
0
W
Amaterasu
10,354
863
14
1
0
249,758
0
L
Cernunnos
8,522
710
38
3
0
183,404
0
L
Neith
10,643
887
62
5
0
220,025
0
W
Kukulkan
10,470
873
57
5
0
223,831
0
L
Atlas
9,117
760
13
1
0
207,697
0
W
Sylvanus
9,250
771
8
1
0
187,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role