Player Matchup

Kukulkan
Kukulkan
CrispyBacon0780
Kukulkan
Level 159
God Stats
1W - 2L
1,636 SR
Queue Stats
100W - 91L
1,536 Elo+
Solo
Izanami
Izanami
beeblixx
Izanami
Level 28
God Stats
3W - 1L
1,887 SR
Queue Stats
22W - 47L
1,339 Elo+
Party 1
Nemesis
Nemesis
raebiess
Nemesis
Level 25
God Stats
3W - 5L
1,341 SR
Queue Stats
20W - 44L
1,311 Elo+
Party 1
Aphrodite
Aphrodite
rummysee
Aphrodite
Level 28
God Stats
17W - 33L
1,391 SR
Queue Stats
31W - 51L
1,389 Elo+
Party 1
Mulan
Mulan
zeroRant
Mulan
Level 68
God Stats
0W - 2L
1,636 SR
Queue Stats
79W - 85L
1,452 Elo+
Party 1
Team Averages
Level 62
1,578 SR
1,405 Elo+

VS

Team Averages
Level 88
1,505 SR
1,469 Elo+
Zhong Kui
Zhong Kui
ArbysToiletSeat
Zhong Kui
Level 85
God Stats
9W - 6L
1,558 SR
Queue Stats
209W - 204L
1,532 Elo+
Party 3
Cthulhu
Cthulhu
B2Shinob
Cthulhu
Level 101
God Stats
11W - 4L
1,418 SR
Queue Stats
44W - 40L
1,457 Elo+
Party 2
Loki
Loki
BigDJ14
Loki
Level 121
God Stats
21W - 12L
1,590 SR
Queue Stats
123W - 148L
1,434 Elo+
Party 2
Jormungandr
Jormungandr
ChataTheFrenchie
Jormungandr
Level 103
God Stats
27W - 22L
1,535 SR
Queue Stats
206W - 204L
1,496 Elo+
Party 3
Nu Wa
Nu Wa
XanzMakeMeDreamy
Nu Wa
Level 29
God Stats
6W - 9L
1,423 SR
Queue Stats
61W - 86L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
0 / 2 / 0
9,783
544
7,008
7,629
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
beeblixx
Izanami
11
0 / 4 / 0
7,358
409
4,117
11,048
4,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
raebiess
Nemesis
14
0 / 5 / 0
7,700
428
5,800
17,208
7,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
rummysee
Aphrodite
12
0 / 2 / 0
7,694
427
1,757
10,168
7,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Mulan
zeroRant
Mulan
17
2 / 3 / 0
9,999
556
14,581
24,494
20,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArbysToiletSeat
Zhong Kui
17
3 / 2 / 2
10,157
564
11,710
17,136
19,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
B2Shinob
Cthulhu
15
3 / 0 / 4
9,750
542
9,272
9,288
9,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Loki
BigDJ14
Loki
16
2 / 0 / 8
9,422
523
8,962
12,082
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jormungandr
ChataTheFrenchie
Jormungandr
17
4 / 0 / 3
9,475
526
9,337
8,117
5,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
4 / 0 / 5
10,065
559
7,938
8,007
2,647
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
2
Kills
16
16
Deaths
2
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ArbysToiletSeat
Zhong Kui
3
2
2
2
W
Cthulhu
B2Shinob
Cthulhu
3
0
4
5
W
Loki
BigDJ14
Loki
2
0
8
6
W
Jormungandr
ChataTheFrenchie
Jormungandr
4
0
3
5.5
L
Kukulkan
0
2
0
0
W
4
0
5
6.5
L
Izanami
beeblixx
Izanami
0
4
0
0
L
Nemesis
raebiess
Nemesis
0
5
0
0
L
Aphrodite
rummysee
Aphrodite
0
2
0
0
L
Mulan
zeroRant
Mulan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,263
Damage
47,219
70,547
Taken
54,630
42,893
Mitigated
42,912
22,404
Healing
21,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ArbysToiletSeat
Zhong Kui
11,710
3,368
0
9,563
17,136
19,681
0
0
17,136
79,520
4,168
W
Cthulhu
B2Shinob
Cthulhu
9,272
577
282
1,361
9,288
9,713
282
2,317
6,971
41,942
1,562
W
Loki
BigDJ14
Loki
8,962
2,048
0
5,160
12,082
5,079
0
1,500
10,582
0
76,798
W
Jormungandr
ChataTheFrenchie
Jormungandr
9,337
1,656
0
2,517
8,117
5,792
1,823
509
7,608
82,610
3,986
L
Kukulkan
7,008
212
0
360
7,629
2,807
0
2,941
4,688
102,614
1,485
W
7,938
1,450
0
3,040
8,007
2,647
0
4,354
3,653
80,147
1,146
L
Izanami
beeblixx
Izanami
4,117
2,245
0
1,107
11,048
4,349
688
7,532
3,047
0
47,526
L
Nemesis
raebiess
Nemesis
5,800
1,875
0
1,845
17,208
7,706
0
7,463
9,595
0
80,541
L
Aphrodite
rummysee
Aphrodite
1,757
430
2,400
4,999
10,168
7,365
100
5,674
4,287
23,132
0
L
Mulan
zeroRant
Mulan
14,581
3,332
0
11,693
24,494
20,666
0
11,823
12,179
0
89,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,534
Gold Earned
48,869
587
Minions Killed
579
0
Camps Cleared
0
1,748,837
Distance Traveled
1,750,253
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,157
564
150
8
0
287,838
0
W
Cthulhu
9,750
542
57
3
0
376,007
2
W
Loki
9,422
523
109
6
0
384,103
6
W
Jormungandr
9,475
526
133
7
0
348,007
0
L
Kukulkan
9,783
544
208
12
0
370,348
2
W
Nu Wa
10,065
559
130
7
0
354,298
8
L
Izanami
7,358
409
89
5
0
310,875
0
L
Nemesis
7,700
428
104
6
0
388,299
0
L
Aphrodite
7,694
427
27
2
0
344,423
0
L
Mulan
9,999
556
159
9
0
334,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role