Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CementMixer
Ah Muzen Cab
Level 191
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 20L
1,855 Elo+
Solo
Team Averages
Level 137
1,500 SR
1,571 Elo+

VS

Team Averages
Level 104
1,414 SR
1,528 Elo+
Nu Wa
Nu Wa
AbdulelahS2
Nu Wa
Level 117
God Stats
20W - 10L
1,102 SR
Queue Stats
189W - 208L
1,469 Elo+
Solo
Cerberus
Cerberus
JustAizen121
Cerberus
Level 129
God Stats
15W - 24L
1,473 SR
Queue Stats
120W - 139L
1,486 Elo+
Solo
King Arthur
King Arthur
MoomentoMorry
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,663 Elo+
Solo
Zhong Kui
Zhong Kui
Unanswered616
Zhong Kui
Level 127
God Stats
0W - 2L
1,298 SR
Queue Stats
93W - 116L
1,527 Elo+
Solo
Chiron
Chiron
goodzilae
Chiron
Level 84
God Stats
19W - 15L
1,698 SR
Queue Stats
249W - 264L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
6 / 0 / 5
7,105
1,421
4,918
6,229
5,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
 
Discordia
12
1 / 0 / 13
6,527
1,305
9,615
1,998
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
 
Nemesis
11
1 / 0 / 8
6,157
1,231
3,789
4,671
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
 
Anubis
11
1 / 3 / 8
6,067
1,213
4,014
5,446
2,160
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
CementMixer
Ah Muzen Cab
12
6 / 0 / 8
7,489
1,498
10,135
3,736
1,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Team 1 Tickets

395

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
5,522
1,104
3,889
7,724
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
JustAizen121
Cerberus
11
1 / 3 / 2
5,971
1,194
4,760
8,870
7,982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
MoomentoMorry
King Arthur
10
2 / 3 / 1
6,059
1,212
4,881
9,061
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Unanswered616
Zhong Kui
10
0 / 4 / 2
5,633
1,127
6,744
9,319
6,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
goodzilae
Chiron
8
0 / 0 / 0
3,465
693
0
0
0

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
15
Kills
3
3
Deaths
15
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
0
5
8.5
W
Discordia
 
Discordia
1
0
13
7.5
W
Nemesis
 
Nemesis
1
0
8
5
W
Anubis
 
Anubis
1
3
8
1.67
L
0
5
3
0.3
W
Ah Muzen Cab
CementMixer
Ah Muzen Cab
6
0
8
10
L
Cerberus
JustAizen121
Cerberus
1
3
2
0.67
L
King Arthur
MoomentoMorry
King Arthur
2
3
1
0.83
L
Zhong Kui
Unanswered616
Zhong Kui
0
4
2
0.25
L
Chiron
goodzilae
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,471
Damage
20,274
22,080
Taken
34,974
11,463
Mitigated
20,367
4,654
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,918
784
1,042
722
6,229
5,142
0
3,557
2,672
0
9,516
W
Discordia
 
Discordia
9,615
1,064
0
762
1,998
700
0
1,593
405
21,363
316
W
Nemesis
 
Nemesis
3,789
785
0
727
4,671
2,140
0
2,870
1,801
0
10,073
W
Anubis
 
Anubis
4,014
562
0
1,178
5,446
2,160
0
4,242
1,204
8,574
0
L
3,889
509
169
296
7,724
1,969
0
2,826
4,898
11,437
0
W
Ah Muzen Cab
CementMixer
Ah Muzen Cab
10,135
4,293
0
223
3,736
1,321
0
3,179
557
0
34,081
L
Cerberus
JustAizen121
Cerberus
4,760
163
0
2,028
8,870
7,982
0
2,862
6,008
13,779
0
L
King Arthur
MoomentoMorry
King Arthur
4,881
492
0
0
9,061
3,785
0
4,509
4,552
338
8,685
L
Zhong Kui
Unanswered616
Zhong Kui
6,744
309
0
1,933
9,319
6,631
0
3,362
5,957
23,783
0
L
Chiron
goodzilae
Chiron
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,345
Gold Earned
26,650
108
Minions Killed
94
8
Camps Cleared
3
517,883
Distance Traveled
356,211
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,105
1,421
9
2
2
117,970
0
W
Discordia
6,527
1,305
21
4
2
107,486
0
W
Nemesis
6,157
1,231
13
3
3
97,164
0
W
Anubis
6,067
1,213
8
2
0
89,144
0
L
Nu Wa
5,522
1,104
10
2
1
70,167
0
W
Ah Muzen Cab
7,489
1,498
57
11
1
106,119
0
L
Cerberus
5,971
1,194
23
5
2
99,752
0
L
King Arthur
6,059
1,212
22
4
0
101,329
0
L
Zhong Kui
5,633
1,127
39
8
0
84,963
2
L
Chiron
3,465
693
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role