Player Matchup

Lancelot
Lancelot
Azyncia
Lancelot
Level 29
God Stats
4W - 1L
1,669 SR
Queue Stats
40W - 45L
1,452 Elo+
Party 1
Jormungandr
Jormungandr
Flamexo
Jormungandr
Level 28
God Stats
3W - 2L
1,576 SR
Queue Stats
25W - 29L
1,461 Elo+
Party 1
Janus
Janus
Lordoftheboos
Janus
Level 28
God Stats
2W - 1L
1,596 SR
Queue Stats
25W - 28L
1,474 Elo+
Party 1
Maui
Maui
Zxwarudo
Maui
Level 16
God Stats
0W - 1L
1,700 SR
Queue Stats
8W - 14L
1,516 Elo+
Party 1
Jing Wei
Jing Wei
en1gMATIC
Jing Wei
Level 50
God Stats
2W - 3L
1,264 SR
Queue Stats
33W - 36L
1,466 Elo+
Party 1
Team Averages
Level 30
1,561 SR
1,474 Elo+

VS

Team Averages
Level 123
1,601 SR
1,555 Elo+
Mercury
Mercury
 
Mercury
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
LorddLucifer
Surtr
Level 143
God Stats
3W - 1L
1,711 SR
Queue Stats
39W - 24L
1,583 Elo+
Solo
Nu Wa
Nu Wa
acousticlime
Nu Wa
Level 124
God Stats
17W - 10L
1,598 SR
Queue Stats
253W - 284L
1,570 Elo+
Party 2
Ishtar
Ishtar
fakeydrakey
Ishtar
Level 117
God Stats
3W - 9L
1,319 SR
Queue Stats
204W - 220L
1,574 Elo+
Party 2
Terra
Terra
kesda
Terra
Level 129
God Stats
8W - 3L
1,877 SR
Queue Stats
194W - 215L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Azyncia
Lancelot
9
0 / 2 / 0
5,041
420
1,719
8,507
3,699
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Flamexo
Jormungandr
9
0 / 5 / 0
5,549
462
5,264
11,110
6,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 3 / 0
5,831
486
3,853
6,151
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
9
0 / 1 / 0
5,255
438
2,939
7,158
5,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
en1gMATIC
Jing Wei
10
0 / 3 / 0
5,361
447
5,242
7,792
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
4 / 0 / 1
6,686
557
3,308
9,979
4,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
5 / 0 / 2
8,130
678
7,577
8,983
5,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 3
6,870
573
5,452
4,170
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
11
2 / 0 / 2
6,424
535
5,537
6,301
2,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
kesda
Terra
9
0 / 0 / 7
6,178
515
2,983
9,534
5,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
13
14
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
0
1
4.5
L
Lancelot
Azyncia
Lancelot
0
2
0
0
L
Jormungandr
Flamexo
Jormungandr
0
5
0
0
W
5
0
2
6
L
0
3
0
0
L
Maui
0
1
0
0
W
2
0
3
3.5
L
Jing Wei
en1gMATIC
Jing Wei
0
3
0
0
W
Ishtar
2
0
2
3
W
Terra
kesda
Terra
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,017
Damage
24,857
40,718
Taken
38,967
20,795
Mitigated
19,808
6,815
Healing
12,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,308
2,003
0
1,864
9,979
4,452
87
1,565
8,274
0
55,173
L
Lancelot
Azyncia
Lancelot
1,719
194
0
1,070
8,507
3,699
0
2,121
6,386
0
34,654
L
Jormungandr
Flamexo
Jormungandr
5,264
1,770
0
1,274
11,110
6,437
0
1,028
9,499
43,910
0
W
7,577
3,240
0
4,000
8,983
5,671
491
4,794
3,719
1,875
58,585
L
3,853
227
0
1,171
6,151
2,274
0
2,448
3,703
38,484
0
L
Maui
2,939
636
0
1,563
7,158
5,750
0
1,342
5,816
10,495
1,085
W
5,452
688
0
958
4,170
1,353
160
1,146
2,874
48,463
301
L
Jing Wei
en1gMATIC
Jing Wei
5,242
4,065
0
1,737
7,792
2,635
0
1,918
5,825
0
43,633
W
Ishtar
5,537
2,880
0
1,716
6,301
2,423
0
1,211
5,054
0
44,113
W
Terra
kesda
Terra
2,983
370
1,421
2,192
9,534
5,909
10
2,137
7,258
15,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,037
Gold Earned
34,288
313
Minions Killed
380
0
Camps Cleared
0
1,229,572
Distance Traveled
1,281,940
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,686
557
92
8
0
310,394
0
L
Lancelot
5,041
420
51
4
0
284,820
0
L
Jormungandr
5,549
462
75
6
0
205,805
0
W
Surtr
8,130
678
105
9
0
216,490
0
L
Janus
5,831
486
92
8
0
230,705
0
L
Maui
5,255
438
19
2
0
270,664
4
W
Nu Wa
6,870
573
87
7
0
241,557
3
L
Jing Wei
5,361
447
76
6
0
237,578
1
W
Ishtar
6,424
535
73
6
0
250,156
0
W
Terra
6,178
515
23
2
0
263,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role