Player Matchup

Bastet
Bastet
Silver IV
 
Bastet
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver III
Magical_Bong420
Aphrodite
Silver III
Level 109
God Stats
24W - 24L
1,572 SR
Queue Stats
83W - 97L
1,027 MMR
Solo
Medusa
Medusa
Gold V
Medarlo
Medusa
Gold V
Level 87
God Stats
7W - 8L
1,471 SR
Queue Stats
54W - 51L
1,393 MMR
Party 1
Zeus
Zeus
Gold V
OG_ITz_EzOo
Zeus
Gold V
Level 117
God Stats
28W - 28L
1,675 SR
Queue Stats
79W - 90L
1,344 MMR
Party 1
Horus
Horus
Silver II
WindierGnu7951
Horus
Silver II
Level 118
God Stats
1W - 1L
1,503 SR
Queue Stats
31W - 45L
1,211 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,544 SR
1,295 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,498 SR
1,190 MMR
Jormungandr
Jormungandr
Silver III
GibsonIsland24
Jormungandr
Silver III
Level 105
God Stats
5W - 10L
1,496 SR
Queue Stats
53W - 77L
956 MMR
Solo
Kali
Kali
Gold V
HotSaucett
Kali
Gold V
Level 100
God Stats
20W - 23L
1,487 SR
Queue Stats
121W - 122L
1,461 MMR
Solo
Amaterasu
Amaterasu
Gold V
rachetsaintloya
Amaterasu
Gold V
Level 177
God Stats
72W - 66L
1,576 SR
Queue Stats
124W - 126L
1,375 MMR
Solo
Thoth
Thoth
Silver III
seemesh1ne
Thoth
Silver III
Level 89
God Stats
3W - 2L
1,470 SR
Queue Stats
80W - 95L
990 MMR
Solo
Neith
Neith
Silver I
spencyspice
Neith
Silver I
Level 129
God Stats
3W - 2L
1,463 SR
Queue Stats
45W - 52L
1,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
3
0 / 1 / 0
3,440
382
120
1,528
424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Aphrodite
Magical_Bong420
Aphrodite
8
0 / 0 / 0
5,034
559
1,614
5,657
3,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Medusa
Medarlo
Medusa
10
0 / 0 / 0
5,228
581
4,421
4,390
1,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 4 / 0
4,949
550
4,550
6,838
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
5,148
572
5,963
7,062
3,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Ao KuangArachneSun Wukong

VS

Bans
BacchusAwilixFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GibsonIsland24
Jormungandr
8
0 / 0 / 0
4,235
471
1,858
5,612
4,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 2
5,732
637
2,747
8,458
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
rachetsaintloya
Amaterasu
11
1 / 0 / 0
5,955
662
2,187
9,897
7,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
11
4 / 0 / 1
6,241
693
5,352
6,021
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 0
4,923
547
3,829
4,169
1,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
6
6
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
0
0
W
Jormungandr
GibsonIsland24
Jormungandr
0
0
0
0
W
1
0
2
2
L
Aphrodite
Magical_Bong420
Aphrodite
0
0
0
0
L
Medusa
Medarlo
Medusa
0
0
0
0
L
0
4
0
0
L
0
1
0
0
W
Amaterasu
rachetsaintloya
Amaterasu
1
0
0
1
W
Thoth
4
0
1
4.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,668
Damage
15,973
25,475
Taken
34,157
11,381
Mitigated
18,221
10,263
Healing
16,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
120
0
0
325
1,528
424
0
244
1,244
0
3,567
W
Jormungandr
GibsonIsland24
Jormungandr
1,858
338
0
1,001
5,612
4,056
0
1,349
4,149
17,732
0
W
2,747
1,541
0
5,492
8,458
3,304
0
505
7,873
0
39,196
L
Aphrodite
Magical_Bong420
Aphrodite
1,614
159
1,801
3,328
5,657
3,434
0
2,357
3,150
21,064
1,005
L
Medusa
Medarlo
Medusa
4,421
1,268
0
1,143
4,390
1,624
0
298
4,092
0
45,873
L
4,550
598
0
963
6,838
2,102
0
3,797
2,717
33,028
1,342
L
5,963
3,235
0
2,703
7,062
3,797
0
0
7,062
0
27,322
W
Amaterasu
rachetsaintloya
Amaterasu
2,187
1,087
0
6,095
9,897
7,689
144
0
9,897
0
41,797
W
Thoth
5,352
423
0
2,882
6,021
1,826
0
3,228
2,398
36,250
0
W
3,829
885
0
1,440
4,169
1,346
0
287
3,882
0
42,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,799
Gold Earned
27,086
239
Minions Killed
294
0
Camps Cleared
0
765,080
Distance Traveled
917,874
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,440
382
8
1
0
41,549
0
W
Jormungandr
4,235
471
28
3
0
193,966
1
W
Kali
5,732
637
57
6
0
212,368
0
L
Aphrodite
5,034
559
31
3
0
173,585
0
L
Medusa
5,228
581
76
8
0
191,924
0
L
Zeus
4,949
550
73
8
0
170,445
2
L
Horus
5,148
572
51
6
0
187,577
2
W
Amaterasu
5,955
662
64
7
0
151,265
0
W
Thoth
6,241
693
75
8
0
176,815
0
W
Neith
4,923
547
70
8
0
183,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role