Player Matchup

Hou Yi
Hou Yi
Diamond III
KawaiiKommander
Hou Yi
Diamond III
Level 201
God Stats
13W - 2L
1,833 SR
Queue Stats
62W - 5L
2,134 MMR
Party 1
Ares
Ares
Diamond III
Royalwalrein567
Ares
Diamond III
Level 145
God Stats
5W - 0L
1,497 SR
Queue Stats
62W - 5L
2,134 MMR
Party 1
Surtr
Surtr
Diamond III
SaltBroKi
Surtr
Diamond III
Level 145
God Stats
6W - 0L
1,940 SR
Queue Stats
62W - 5L
2,134 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 164
1,757 SR
2,134 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,649 SR
1,862 MMR
Merlin
Merlin
Platinum I
Ardelost
Merlin
Platinum I
Level 136
God Stats
20W - 28L
1,546 SR
Queue Stats
112W - 101L
1,826 MMR
Party 2
Geb
Geb
Diamond IV
EMPF0xy
Geb
Diamond IV
Level 143
God Stats
13W - 9L
1,708 SR
Queue Stats
68W - 51L
2,040 MMR
Party 2
Hercules
Hercules
Platinum IV
U028973208
Hercules
Platinum IV
Level 144
God Stats
25W - 15L
1,693 SR
Queue Stats
74W - 66L
1,719 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 6
10,114
919
19,100
10,753
4,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 13
8,457
769
10,848
12,950
12,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
SaltBroKi
Surtr
15
8 / 2 / 8
9,901
900
13,996
14,777
12,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AphroditeNe ZhaCabrakanPersephoneBake Kujira

VS

Bans
Erlang ShenBellonaHeraAchillesVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ardelost
Merlin
12
1 / 3 / 2
7,837
712
9,349
9,105
3,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
11
3 / 7 / 1
7,565
688
7,850
17,947
16,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
U028973208
Hercules
10
0 / 7 / 4
6,994
636
7,395
19,895
18,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
4
4
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ardelost
Merlin
1
3
2
0.67
L
Geb
3
7
1
0.5
W
8
0
6
11
W
1
2
13
3.75
W
Surtr
SaltBroKi
Surtr
8
2
8
6
L
Hercules
U028973208
Hercules
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,944
Damage
24,594
38,480
Taken
46,947
29,360
Mitigated
38,726
8,565
Healing
4,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ardelost
Merlin
9,349
316
0
250
9,105
3,777
0
1,514
7,190
33,496
479
L
Geb
7,850
624
0
270
17,947
16,432
0
2,870
14,311
16,494
230
W
19,100
12,007
0
3,247
10,753
4,747
1,894
4,132
5,793
0
62,111
W
10,848
1,135
0
1,518
12,950
12,112
256
4,473
6,926
18,435
1,258
W
Surtr
SaltBroKi
Surtr
13,996
5,843
0
3,800
14,777
12,501
413
5,376
7,861
1,596
32,182
L
Hercules
U028973208
Hercules
7,395
2,637
0
4,101
19,895
18,517
0
5,732
13,080
0
16,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,472
Gold Earned
22,396
139
Minions Killed
136
0
Camps Cleared
0
715,599
Distance Traveled
611,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,837
712
75
7
0
214,053
0
L
Geb
7,565
688
34
3
0
194,416
0
W
Hou Yi
10,114
919
79
7
0
217,709
0
W
Ares
8,457
769
17
2
0
241,357
0
W
Surtr
9,901
900
43
4
0
256,533
0
L
Hercules
6,994
636
27
2
0
202,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role