Player Matchup

Martichoras
Martichoras
BigBlackBrownies
Martichoras
Level 166
God Stats
16W - 7L
1,636 SR
Queue Stats
78W - 67L
1,602 Elo+
Party 1
Amaterasu
Amaterasu
GMAN-23-
Amaterasu
Level 181
God Stats
10W - 6L
1,649 SR
Queue Stats
636W - 609L
1,523 Elo+
Party 2
Surtr
Surtr
SugonPatrick
Surtr
Level 101
God Stats
196W - 154L
1,640 SR
Queue Stats
320W - 302L
1,562 Elo+
Party 2
Hera
Hera
ToothpasteBB
Hera
Level 161
God Stats
4W - 1L
1,786 SR
Queue Stats
90W - 69L
1,638 Elo+
Party 1
Bacchus
Bacchus
youwouldgiveup
Bacchus
Level 116
God Stats
3W - 0L
1,717 SR
Queue Stats
79W - 54L
1,605 Elo+
Solo
Team Averages
Level 145
1,686 SR
1,586 Elo+

VS

Team Averages
Level 124
1,566 SR
1,554 Elo+
Tsukuyomi
Tsukuyomi
Esuminy
Tsukuyomi
Level 159
God Stats
6W - 3L
1,631 SR
Queue Stats
284W - 216L
1,591 Elo+
Party 3
Artemis
Artemis
JingWei
Artemis
Level 143
God Stats
7W - 4L
1,542 SR
Queue Stats
78W - 61L
1,579 Elo+
Solo
Hun Batz
Hun Batz
Melon9000
Hun Batz
Level 109
God Stats
0W - 2L
1,528 SR
Queue Stats
95W - 92L
1,515 Elo+
Solo
Anubis
Anubis
SuperLarsonFan
Anubis
Level 61
God Stats
2W - 2L
1,661 SR
Queue Stats
25W - 24L
1,529 Elo+
Party 3
Maui
Maui
ZhouAghanim
Maui
Level 146
God Stats
2W - 7L
1,469 SR
Queue Stats
210W - 184L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BigBlackBrownies
Martichoras
17
0 / 0 / 3
9,630
642
6,894
6,614
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
GMAN-23-
Amaterasu
16
5 / 0 / 1
10,304
687
6,936
11,500
7,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
3 / 3 / 3
8,765
584
4,517
16,320
8,909
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 2
9,045
603
9,344
7,889
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 4 / 3
7,236
482
5,794
13,680
17,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Esuminy
Tsukuyomi
16
4 / 2 / 3
8,661
577
10,686
12,352
5,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
JingWei
Artemis
14
0 / 2 / 3
7,381
492
6,088
10,195
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
Melon9000
Hun Batz
12
5 / 2 / 2
7,546
503
7,784
11,309
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 5 / 2
7,303
487
3,338
8,102
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
1 / 1 / 6
6,932
462
3,656
10,048
8,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
12
Kills
10
10
Deaths
12
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Martichoras
BigBlackBrownies
Martichoras
0
0
3
1.5
L
Tsukuyomi
Esuminy
Tsukuyomi
4
2
3
2.75
W
Amaterasu
GMAN-23-
Amaterasu
5
0
1
5.5
L
Artemis
JingWei
Artemis
0
2
3
0.75
L
Hun Batz
Melon9000
Hun Batz
5
2
2
3
W
3
3
3
1.5
L
0
5
2
0.2
W
3
3
2
1.33
L
1
1
6
4
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,485
Damage
31,552
56,003
Taken
52,006
39,913
Mitigated
27,095
22,968
Healing
16,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
BigBlackBrownies
Martichoras
6,894
2,344
0
3,788
6,614
3,211
310
547
6,067
0
102,484
L
Tsukuyomi
Esuminy
Tsukuyomi
10,686
2,625
0
3,599
12,352
5,632
0
4,997
7,256
0
85,409
W
Amaterasu
GMAN-23-
Amaterasu
6,936
1,576
0
7,268
11,500
7,418
210
1,653
9,525
0
88,509
L
Artemis
JingWei
Artemis
6,088
2,965
0
4,908
10,195
4,319
0
2,732
7,463
0
66,132
L
Hun Batz
Melon9000
Hun Batz
7,784
2,140
0
4,240
11,309
4,856
0
4,062
7,051
0
53,987
W
4,517
1,380
0
7,324
16,320
8,909
17
1,806
14,380
1,595
78,161
L
3,338
42
0
1,325
8,102
3,547
0
197
7,589
48,115
386
W
9,344
2,401
0
1,544
7,889
2,799
220
490
7,399
71,704
0
L
3,656
738
0
2,251
10,048
8,741
0
3,722
6,326
16,241
1,195
W
5,794
796
0
3,044
13,680
17,576
0
1,892
11,752
13,892
1,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,980
Gold Earned
37,823
564
Minions Killed
462
0
Camps Cleared
0
1,608,573
Distance Traveled
1,529,531
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,630
642
150
10
0
295,210
1
L
Tsukuyomi
8,661
577
136
9
0
334,791
2
W
Amaterasu
10,304
687
146
10
0
276,092
1
L
Artemis
7,381
492
118
8
0
272,528
6
L
Hun Batz
7,546
503
80
5
0
343,916
0
W
Surtr
8,765
584
115
8
0
371,802
0
L
Anubis
7,303
487
103
7
0
256,935
2
W
Hera
9,045
603
134
9
0
327,168
1
L
Maui
6,932
462
25
2
0
321,361
5
W
Bacchus
7,236
482
19
1
0
338,301
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role