Player Matchup

Fafnir
Fafnir
Jared737373
Fafnir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 96L
1,497 Elo+
Party 2
Anubis
Anubis
LORDFATQUAADS
Anubis
Level 17
God Stats
8W - 3L
1,500 SR
Queue Stats
45W - 48L
1,721 Elo+
Party 2
Bellona
Bellona
PhuqimLuky
Bellona
Level 100
God Stats
21W - 35L
1,459 SR
Queue Stats
211W - 211L
1,514 Elo+
Party 2
Apollo
Apollo
hunjon
Apollo
Level 43
God Stats
7W - 6L
1,544 SR
Queue Stats
177W - 155L
1,506 Elo+
Party 2
Bastet
Bastet
jay_killa_bird
Bastet
Level 66
God Stats
7W - 11L
1,339 SR
Queue Stats
349W - 328L
1,360 Elo+
Solo
Team Averages
Level 50
1,468 SR
1,520 Elo+

VS

Team Averages
Level 78
1,523 SR
1,482 Elo+
Poseidon
Poseidon
HamsterInMySock
Poseidon
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
374W - 342L
1,478 Elo+
Party 1
Charon
Charon
Nkid333
Charon
Level 109
God Stats
3W - 5L
1,402 SR
Queue Stats
306W - 260L
1,535 Elo+
Party 1
Lancelot
Lancelot
RonShonDon
Lancelot
Level 68
God Stats
10W - 11L
1,479 SR
Queue Stats
70W - 68L
1,464 Elo+
Solo
Xbalanque
Xbalanque
bodybagbob22
Xbalanque
Level 87
God Stats
5W - 2L
1,907 SR
Queue Stats
66W - 68L
1,517 Elo+
Solo
Bellona
Bellona
testycoals22
Bellona
Level 68
God Stats
0W - 2L
1,327 SR
Queue Stats
38W - 36L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
3 / 0 / 1
6,504
591
2,759
9,264
9,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
5 / 2 / 2
6,827
621
9,020
7,178
3,088
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
PhuqimLuky
Bellona
12
3 / 0 / 0
7,131
648
4,882
9,249
6,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Apollo
hunjon
Apollo
10
1 / 2 / 2
5,627
512
3,706
5,886
2,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 2 / 5
6,462
587
2,793
8,609
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
9
1 / 6 / 1
5,332
485
3,504
8,162
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
Nkid333
Charon
10
2 / 2 / 1
6,099
554
4,071
7,002
5,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
RonShonDon
Lancelot
10
0 / 1 / 2
5,432
494
4,113
7,717
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
bodybagbob22
Xbalanque
9
1 / 2 / 0
5,322
484
5,088
5,501
1,990
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
testycoals22
Bellona
10
1 / 4 / 0
6,033
548
4,674
12,575
10,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
15
Kills
5
6
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
6
1
0.25
W
Fafnir
3
0
1
3.5
W
5
2
2
3
L
Charon
Nkid333
Charon
2
2
1
1.25
W
Bellona
PhuqimLuky
Bellona
3
0
0
3
L
Lancelot
RonShonDon
Lancelot
0
1
2
1
L
Xbalanque
bodybagbob22
Xbalanque
1
2
0
0.5
W
Apollo
hunjon
Apollo
1
2
2
1
W
3
2
5
2.75
L
Bellona
testycoals22
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,160
Damage
21,450
40,186
Taken
40,957
24,613
Mitigated
22,859
13,103
Healing
10,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
3,504
536
92
739
8,162
2,114
0
4,303
3,859
28,879
1,541
W
Fafnir
2,759
951
0
1,864
9,264
9,581
0
1,143
8,121
17,077
0
W
9,020
1,021
170
2,213
7,178
3,088
799
3,123
4,055
39,783
810
L
Charon
Nkid333
Charon
4,071
604
255
1,822
7,002
5,131
50
1,288
5,714
17,109
614
W
Bellona
PhuqimLuky
Bellona
4,882
1,415
0
5,360
9,249
6,262
465
0
9,249
0
45,264
L
Lancelot
RonShonDon
Lancelot
4,113
567
0
3,317
7,717
2,781
0
1,679
6,038
0
34,554
L
Xbalanque
bodybagbob22
Xbalanque
5,088
2,799
0
1,187
5,501
1,990
196
1,142
4,359
0
36,810
W
Apollo
hunjon
Apollo
3,706
2,163
0
1,397
5,886
2,148
0
1,994
3,892
0
37,138
W
2,793
718
0
2,099
8,609
3,534
0
1,095
7,514
0
32,919
L
Bellona
testycoals22
Bellona
4,674
1,992
0
2,755
12,575
10,843
0
3,280
8,726
0
32,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,551
Gold Earned
28,218
261
Minions Killed
224
0
Camps Cleared
0
1,031,020
Distance Traveled
1,034,158
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,332
485
40
4
0
198,317
0
W
Fafnir
6,504
591
15
1
0
216,854
0
W
Anubis
6,827
621
43
4
0
180,375
0
L
Charon
6,099
554
26
2
0
210,832
1
W
Bellona
7,131
648
76
7
0
229,871
1
L
Lancelot
5,432
494
63
6
0
238,886
0
L
Xbalanque
5,322
484
50
5
0
188,213
0
W
Apollo
5,627
512
69
6
0
208,655
0
W
Bastet
6,462
587
58
5
0
195,265
0
L
Bellona
6,033
548
45
4
0
197,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role