Player Matchup

Artemis
Artemis
K1NGx0FxSP4DE5
Artemis
Level 117
God Stats
3W - 6L
1,335 SR
Queue Stats
20W - 31L
1,197 Elo+
Party 1
Chaac
Chaac
Whoseman
Chaac
Level 68
God Stats
15W - 9L
1,432 SR
Queue Stats
42W - 40L
1,352 Elo+
Party 1
Chang'e
Chang'e
sT0n3 L3GacY
Chang'e
Level 93
God Stats
13W - 4L
1,691 SR
Queue Stats
99W - 102L
1,308 Elo+
Party 1
Team Averages
Level 93
1,486 SR
1,286 Elo+

VS

Team Averages
Level 97
1,342 SR
1,402 Elo+
Geb
Geb
BafruumCleenur
Geb
Level 97
God Stats
0W - 3L
1,176 SR
Queue Stats
19W - 18L
1,466 Elo+
Solo
Medusa
Medusa
Lovesuglymoms
Medusa
Level 108
God Stats
45W - 52L
1,433 SR
Queue Stats
403W - 489L
1,358 Elo+
Party 2
Ao Kuang
Ao Kuang
bostonteapats95
Ao Kuang
Level 85
God Stats
22W - 27L
1,417 SR
Queue Stats
353W - 423L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 11
7,954
795
13,366
6,148
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Whoseman
Chaac
13
8 / 0 / 5
8,610
861
8,626
8,676
8,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
sT0n3 L3GacY
Chang'e
13
4 / 1 / 9
8,369
837
8,126
9,944
3,577
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,268
627
4,961
10,980
8,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 4 / 1
7,133
713
6,238
9,928
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ao Kuang
8
1 / 8 / 0
6,370
637
3,815
13,359
5,768
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
14
Kills
1
1
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
2
0
11
7.5
L
0
4
1
0.13
W
Chaac
Whoseman
Chaac
8
0
5
10.5
L
Ao Kuang
1
8
0
0.13
W
Chang'e
sT0n3 L3GacY
Chang'e
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,118
Damage
15,014
24,768
Taken
34,267
14,378
Mitigated
17,898
14,355
Healing
4,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,961
612
648
1,856
10,980
8,264
0
2,750
7,895
15,126
1,002
W
13,366
5,905
376
2,244
6,148
2,582
490
2,187
3,961
0
28,637
L
6,238
2,003
0
953
9,928
3,866
0
1,391
8,224
0
30,406
W
Chaac
Whoseman
Chaac
8,626
1,431
142
3,586
8,676
8,219
0
2,866
5,810
0
36,115
L
Ao Kuang
3,815
1,244
199
981
13,359
5,768
0
3,790
9,313
6,537
474
W
Chang'e
sT0n3 L3GacY
Chang'e
8,126
1,330
2,463
5,544
9,944
3,577
409
4,044
5,900
26,848
951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,933
Gold Earned
19,771
121
Minions Killed
89
0
Camps Cleared
0
541,949
Distance Traveled
539,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,268
627
19
2
0
198,159
0
W
Artemis
7,954
795
41
4
0
174,326
0
L
Medusa
7,133
713
62
6
0
183,118
0
W
Chaac
8,610
861
39
4
0
192,858
0
L
Ao Kuang
6,370
637
8
1
0
157,838
0
W
Chang'e
8,369
837
41
4
0
174,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role