Player Matchup

Ymir
Ymir
CMichels30
Ymir
Level 67
God Stats
0W - 1L
1,821 SR
Queue Stats
1W - 5L
1,348 Elo+
Party 2
Nu Wa
Nu Wa
Millyonar
Nu Wa
Level 48
God Stats
29W - 24L
1,543 SR
Queue Stats
100W - 104L
1,437 Elo+
Solo
Rama
Rama
Taco9583
Rama
Level 8
God Stats
0W - 3L
1,748 SR
Queue Stats
2W - 5L
1,348 Elo+
Party 2
Hera
Hera
badguy185
Hera
Level 137
God Stats
0W - 1L
1,448 SR
Queue Stats
1W - 5L
1,348 Elo+
Party 2
Bakasura
Bakasura
uphillmango
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,348 Elo+
Party 2
Team Averages
Level 55
1,612 SR
1,366 Elo+

VS

Team Averages
Level 131
1,513 SR
1,533 Elo+
Tyr
Tyr
 
Tyr
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ChicoMalo42
Mulan
Level 125
God Stats
2W - 0L
1,676 SR
Queue Stats
29W - 19L
1,574 Elo+
Party 1
Bacchus
Bacchus
Chilay
Bacchus
Level 109
God Stats
2W - 1L
1,431 SR
Queue Stats
44W - 33L
1,547 Elo+
Party 1
Izanami
Izanami
Jocarus
Izanami
Level 84
God Stats
1W - 1L
1,451 SR
Queue Stats
27W - 25L
1,424 Elo+
Party 1
Zeus
Zeus
Typical Envy
Zeus
Level 122
God Stats
3W - 1L
1,506 SR
Queue Stats
20W - 13L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,604
1,121
2,833
7,917
5,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Millyonar
Nu Wa
9
0 / 1 / 0
4,858
972
1,268
2,347
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
9
0 / 2 / 0
4,904
981
1,878
5,768
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
9
0 / 4 / 0
5,049
1,010
3,015
4,367
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
uphillmango
Bakasura
10
0 / 3 / 1
5,186
1,037
704
6,720
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
4 / 1 / 6
5,960
1,192
4,940
5,429
3,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 0 / 4
6,222
1,244
3,575
3,984
2,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Chilay
Bacchus
10
0 / 0 / 12
5,544
1,109
5,022
2,705
2,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Jocarus
Izanami
10
2 / 0 / 7
5,723
1,145
3,585
2,053
806
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 0 / 4
6,495
1,299
6,058
2,365
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
14
14
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
6
7
L
1
4
0
0.25
W
5
0
4
7
W
Bacchus
Chilay
Bacchus
0
0
12
6
W
Izanami
Jocarus
Izanami
2
0
7
5.5
L
Nu Wa
Millyonar
Nu Wa
0
1
0
0
L
Rama
0
2
0
0
W
3
0
4
5
L
Hera
0
4
0
0
L
Bakasura
uphillmango
Bakasura
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,698
Damage
23,180
27,119
Taken
16,536
13,193
Mitigated
9,893
1,896
Healing
2,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,940
446
0
771
5,429
3,173
0
1,839
3,590
0
12,315
L
2,833
198
0
1,061
7,917
5,296
0
1,681
6,236
10,191
0
W
3,575
754
0
82
3,984
2,686
0
2,881
1,103
0
13,114
W
Bacchus
Chilay
Bacchus
5,022
454
0
1,233
2,705
2,409
0
777
1,928
6,701
658
W
Izanami
Jocarus
Izanami
3,585
2,219
0
12
2,053
806
18
1,514
539
0
17,103
L
Nu Wa
Millyonar
Nu Wa
1,268
470
0
0
2,347
762
0
1,088
1,259
5,693
0
L
Rama
1,878
1,751
0
456
5,768
2,276
0
5,051
717
0
7,453
W
6,058
931
0
500
2,365
819
994
105
2,260
24,031
0
L
Hera
3,015
529
0
0
4,367
1,587
99
838
3,529
11,769
0
L
Bakasura
uphillmango
Bakasura
704
385
0
379
6,720
3,272
0
2,153
4,567
0
3,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,601
Gold Earned
29,944
62
Minions Killed
132
0
Camps Cleared
0
495,687
Distance Traveled
563,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,960
1,192
17
3
0
130,311
0
L
Ymir
5,604
1,121
8
2
0
114,520
0
W
Mulan
6,222
1,244
24
5
0
102,615
0
W
Bacchus
5,544
1,109
8
2
0
125,369
0
W
Izanami
5,723
1,145
38
8
0
94,314
0
L
Nu Wa
4,858
972
10
2
0
58,105
0
L
Rama
4,904
981
16
3
0
105,921
0
W
Zeus
6,495
1,299
45
9
0
110,486
0
L
Hera
5,049
1,010
18
4
0
98,531
0
L
Bakasura
5,186
1,037
10
2
0
118,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role