Player Matchup

Chernobog
Chernobog
Silver II
Iwillis20
Chernobog
Silver II
Level 125
God Stats
3W - 2L
1,667 SR
Queue Stats
108W - 120L
1,175 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
MyDadsGrandpa_
Kuzenbo
Silver II
Level 124
God Stats
7W - 14L
1,390 SR
Queue Stats
86W - 104L
1,172 MMR
Solo
Bastet
Bastet
Silver II
VloneKeyzz
Bastet
Silver II
Level 127
God Stats
8W - 13L
1,469 SR
Queue Stats
136W - 153L
1,234 MMR
Party 1
Agni
Agni
Silver I
WeEd_ReApEr17
Agni
Silver I
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 206L
1,217 MMR
Party 1
Ne Zha
Ne Zha
Silver I
ざきかん
Ne Zha
Silver I
Level 144
God Stats
11W - 11L
1,477 SR
Queue Stats
65W - 74L
1,176 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,500 SR
1,195 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,502 SR
1,261 MMR
Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Divinity-kitana
Nu Wa
Gold IV
Level 146
God Stats
11W - 3L
1,586 SR
Queue Stats
131W - 138L
1,207 MMR
Solo
Awilix
Awilix
Silver II
Raputi
Awilix
Silver II
Level 97
God Stats
1W - 1L
1,154 SR
Queue Stats
73W - 86L
1,191 MMR
Solo
Chang'e
Chang'e
Silver I
Zerlang07
Chang'e
Silver I
Level 105
God Stats
4W - 3L
1,655 SR
Queue Stats
118W - 142L
1,184 MMR
Solo
Rama
Rama
Silver I
temp-477897
Rama
Silver I
Level 158
God Stats
4W - 1L
1,613 SR
Queue Stats
163W - 163L
1,224 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Iwillis20
Chernobog
8
0 / 2 / 1
4,920
492
3,026
6,376
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 4 / 1
4,797
480
1,662
8,174
7,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
VloneKeyzz
Bastet
10
1 / 4 / 0
5,242
524
2,689
9,278
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 0
4,643
464
2,481
6,695
2,041
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
10
0 / 4 / 0
5,451
545
5,786
11,577
5,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThothThanatosZeusAthena

VS

Bans
SurtrBellonaArachneKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
5 / 0 / 0
6,617
662
6,138
6,372
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
7 / 0 / 4
6,978
698
6,847
3,437
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Raputi
Awilix
11
1 / 2 / 4
5,732
573
2,393
9,559
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Zerlang07
Chang'e
10
0 / 1 / 7
5,117
512
5,499
7,576
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 0 / 1
6,887
689
6,108
5,323
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
17
17
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
0
5
W
7
0
4
9
L
Chernobog
Iwillis20
Chernobog
0
2
1
0.25
L
1
4
1
0.38
W
Awilix
Raputi
Awilix
1
2
4
1.5
L
Bastet
VloneKeyzz
Bastet
1
4
0
0.25
L
1
3
0
0.33
W
Chang'e
Zerlang07
Chang'e
0
1
7
3.5
W
4
0
1
4.5
L
Ne Zha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,644
Damage
26,985
42,100
Taken
32,267
19,513
Mitigated
14,993
15,337
Healing
13,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,138
712
0
1,000
6,372
5,587
0
0
5,823
38,556
2,245
W
6,847
1,590
0
636
3,437
1,018
288
1,631
1,806
39,602
0
L
Chernobog
Iwillis20
Chernobog
3,026
1,562
0
2,392
6,376
1,814
0
1,778
4,598
0
37,455
L
1,662
753
0
1,760
8,174
7,170
0
3,629
4,545
10,678
0
W
Awilix
Raputi
Awilix
2,393
1,056
0
4,232
9,559
3,322
0
1,052
8,385
0
39,649
L
Bastet
VloneKeyzz
Bastet
2,689
779
0
3,822
9,278
2,752
0
2,547
6,731
0
38,803
L
2,481
321
0
1,562
6,695
2,041
0
4,438
2,257
31,876
0
W
Chang'e
Zerlang07
Chang'e
5,499
590
1,161
3,634
7,576
3,229
0
990
6,586
22,952
1,913
W
6,108
4,800
0
2,640
5,323
1,837
0
470
4,853
0
59,259
L
Ne Zha
5,786
2,014
0
5,801
11,577
5,736
0
5,479
6,098
0
37,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,053
Gold Earned
31,331
248
Minions Killed
326
0
Camps Cleared
0
957,162
Distance Traveled
996,902
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,617
662
65
7
0
179,379
0
W
Nu Wa
6,978
698
44
4
0
191,575
2
L
Chernobog
4,920
492
55
6
0
171,682
2
L
Kuzenbo
4,797
480
12
1
0
198,841
2
W
Awilix
5,732
573
76
8
0
249,081
0
L
Bastet
5,242
524
77
8
0
225,893
2
L
Agni
4,643
464
42
4
0
189,365
1
W
Chang'e
5,117
512
38
4
0
199,745
0
W
Rama
6,887
689
103
10
0
177,122
2
L
Ne Zha
5,451
545
62
6
0
171,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role