Player Matchup

Artio
Artio
Gold V
GutturalDukino
Artio
Gold V
Level 129
God Stats
1W - 0L
1,772 SR
Queue Stats
9W - 8L
1,469 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
JSoggy11
Baron Samedi
Gold II
Level 146
God Stats
5W - 1L
1,797 SR
Queue Stats
32W - 19L
1,676 MMR
Party 1
Danzaburou
Danzaburou
Gold III
TheRedMamba1411
Danzaburou
Gold III
Level 116
God Stats
8W - 3L
1,656 SR
Queue Stats
29W - 18L
1,566 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,742 SR
1,571 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,503 SR
1,475 MMR
Ullr
Ullr
Gold V
Powermath08
Ullr
Gold V
Level 81
God Stats
2W - 2L
1,709 SR
Queue Stats
19W - 20L
1,508 MMR
Party 2
Hera
Hera
Gold V
Pumpedd
Hera
Gold V
Level 122
God Stats
11W - 12L
1,517 SR
Queue Stats
201W - 209L
1,404 MMR
Solo
Bacchus
Bacchus
Gold V
TheMightyBaldMan
Bacchus
Gold V
Level 85
God Stats
0W - 1L
1,283 SR
Queue Stats
17W - 21L
1,513 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 9
9,932
709
7,643
18,569
20,251
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
JSoggy11
Baron Samedi
16
3 / 3 / 8
10,183
727
14,852
14,142
13,252
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
TheRedMamba1411
Danzaburou
17
8 / 1 / 5
11,687
835
12,749
10,803
5,807
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ThothAphroditeCthulhuNe ZhaKuzenbo

VS

Bans
BastetPersephoneAthenaVulcanBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,526
609
8,693
13,136
6,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
Pumpedd
Hera
14
3 / 4 / 2
9,566
683
9,065
10,522
4,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 1
8,889
635
12,096
17,722
18,296
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
5
5
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
Baron Samedi
JSoggy11
Baron Samedi
3
3
8
2.33
L
0
4
3
0.38
L
Hera
Pumpedd
Hera
3
4
2
1
L
2
5
1
0.5
W
Danzaburou
TheRedMamba1411
Danzaburou
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,244
Damage
29,854
43,514
Taken
41,380
39,310
Mitigated
29,867
15,816
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,643
365
1,181
5,934
18,569
20,251
270
7,584
9,805
21,398
4,973
W
Baron Samedi
JSoggy11
Baron Samedi
14,852
1,739
2,421
5,141
14,142
13,252
288
7,006
6,755
50,857
0
L
8,693
2,412
0
1,506
13,136
6,652
37
7,004
5,896
0
35,230
L
Hera
Pumpedd
Hera
9,065
2,088
0
1,250
10,522
4,919
0
5,586
4,830
38,155
0
L
12,096
722
0
3,181
17,722
18,296
0
8,344
9,183
26,729
851
W
Danzaburou
TheRedMamba1411
Danzaburou
12,749
6,960
0
1,139
10,803
5,807
2,076
4,720
5,731
0
57,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,802
Gold Earned
26,981
177
Minions Killed
140
0
Camps Cleared
0
766,098
Distance Traveled
745,825
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,932
709
28
2
0
275,249
0
W
Baron Samedi
10,183
727
57
4
0
231,483
0
L
Ullr
8,526
609
50
4
0
239,994
2
L
Hera
9,566
683
75
5
0
239,163
0
L
Bacchus
8,889
635
15
1
0
266,668
0
W
Danzaburou
11,687
835
92
7
0
259,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role