Player Matchup

Nemesis
Nemesis
BG Sekhmet
Nemesis
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
58W - 146L
1,059 Elo+
Party 1
Sobek
Sobek
Electruhh
Sobek
Level 60
God Stats
1W - 2L
1,448 SR
Queue Stats
44W - 74L
1,339 Elo+
Solo
Skadi
Skadi
NinjaPr00f
Skadi
Level 108
God Stats
2W - 5L
1,143 SR
Queue Stats
53W - 138L
1,237 Elo+
Party 1
Horus
Horus
SaunFicy21
Horus
Level 121
God Stats
3W - 4L
1,437 SR
Queue Stats
229W - 233L
1,448 Elo+
Solo
Danzaburou
Danzaburou
tenochtrolo
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,528 Elo+
Solo
Team Averages
Level 84
1,406 SR
1,322 Elo+

VS

Team Averages
Level 101
1,527 SR
1,468 Elo+
Neith
Neith
Kailinx
Neith
Level 114
God Stats
1W - 0L
1,345 SR
Queue Stats
41W - 33L
1,546 Elo+
Party 2
Janus
Janus
Misfitroyal6
Janus
Level 67
God Stats
4W - 5L
1,734 SR
Queue Stats
219W - 228L
1,417 Elo+
Solo
He Bo
He Bo
O-R-E-O_1300
He Bo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,413 Elo+
Party 2
Ra
Ra
Olidammora
Ra
Level 115
God Stats
4W - 0L
1,373 SR
Queue Stats
239W - 242L
1,501 Elo+
Solo
Chaac
Chaac
iBirthKittens
Chaac
Level 106
God Stats
2W - 0L
1,685 SR
Queue Stats
45W - 47L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BG Sekhmet
Nemesis
14
1 / 5 / 10
8,479
652
5,160
15,714
16,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Electruhh
Sobek
17
4 / 3 / 10
10,469
805
8,197
18,570
24,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
14
2 / 6 / 5
8,412
647
7,767
14,573
7,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
17
0 / 3 / 13
9,657
743
8,508
19,432
22,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
tenochtrolo
Danzaburou
18
10 / 5 / 6
10,918
840
21,021
18,631
11,538
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kailinx
Neith
18
8 / 3 / 11
11,112
855
22,644
12,421
5,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 12
9,893
761
12,225
7,874
3,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

18
7 / 6 / 10
11,296
869
14,659
13,001
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
1 / 1 / 16
11,537
887
13,059
6,707
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
4 / 5 / 9
9,612
739
15,384
18,494
27,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
80
17
Kills
22
22
Deaths
18
44
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BG Sekhmet
Nemesis
1
5
10
1.2
L
Sobek
Electruhh
Sobek
4
3
10
3
W
Neith
Kailinx
Neith
8
3
11
4.5
W
2
3
12
2.67
L
Skadi
2
6
5
0.75
W
7
6
10
2
W
1
1
16
9
L
Horus
0
3
13
2.17
W
4
5
9
1.7
L
Danzaburou
tenochtrolo
Danzaburou
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,653
Damage
77,971
86,920
Taken
58,497
83,163
Mitigated
44,938
27,488
Healing
21,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BG Sekhmet
Nemesis
5,160
535
813
2,005
15,714
16,539
0
6,135
9,208
0
8,240
L
Sobek
Electruhh
Sobek
8,197
285
1,168
5,061
18,570
24,906
0
8,860
9,014
15,744
0
W
Neith
Kailinx
Neith
22,644
8,520
1,078
3,055
12,421
5,770
3,135
1,556
10,652
0
38,472
W
12,225
402
1,127
1,458
7,874
3,510
0
801
7,034
17,091
0
L
Skadi
7,767
2,528
1,475
1,711
14,573
7,334
0
6,442
7,730
0
20,099
W
14,659
871
547
1,888
13,001
4,710
780
2,306
10,484
18,004
0
W
13,059
888
4,457
3,712
6,707
3,593
567
834
5,835
41,024
0
L
Horus
8,508
3,313
2,440
5,235
19,432
22,846
29
8,094
10,725
0
16,813
W
15,384
1,544
534
3,838
18,494
27,355
0
2,700
15,403
0
25,312
L
Danzaburou
tenochtrolo
Danzaburou
21,021
6,662
2,914
4,666
18,631
11,538
0
7,879
10,300
0
52,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,935
Gold Earned
53,450
131
Minions Killed
154
0
Camps Cleared
0
1,144,118
Distance Traveled
1,211,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,479
652
8
1
0
262,726
0
L
Sobek
10,469
805
15
1
0
248,212
0
W
Neith
11,112
855
50
4
0
216,542
0
W
Janus
9,893
761
15
1
0
246,453
0
L
Skadi
8,412
647
18
1
0
178,225
0
W
He Bo
11,296
869
14
1
0
247,789
0
W
Ra
11,537
887
60
5
0
271,299
0
L
Horus
9,657
743
17
1
0
238,468
0
W
Chaac
9,612
739
15
1
0
229,023
0
L
Danzaburou
10,918
840
73
6
0
216,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role