Player Matchup

Serqet
Serqet
Demon Guyver
Serqet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
IamKota
Anhur
Level 114
God Stats
3W - 1L
1,562 SR
Queue Stats
91W - 74L
1,591 Elo+
Solo
Hercules
Hercules
Pirranaconda
Hercules
Level 147
God Stats
0W - 1L
1,812 SR
Queue Stats
151W - 89L
1,587 Elo+
Solo
Athena
Athena
TheSpartan256
Athena
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 1
Scylla
Scylla
phoenix rider44
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 104
1,575 SR
1,576 Elo+

VS

Team Averages
Level 117
1,525 SR
1,501 Elo+
Discordia
Discordia
Eguski
Discordia
Level 126
God Stats
2W - 1L
1,385 SR
Queue Stats
55W - 50L
1,547 Elo+
Party 2
Martichoras
Martichoras
Eliiseyy
Martichoras
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 82L
1,491 Elo+
Solo
Ymir
Ymir
Juandlf
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,450 Elo+
Party 2
Skadi
Skadi
brew97
Skadi
Level 65
God Stats
7W - 6L
1,473 SR
Queue Stats
120W - 123L
1,461 Elo+
Party 2
Nox
Nox
luisnoz16
Nox
Level 146
God Stats
1W - 1L
1,765 SR
Queue Stats
24W - 18L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
0 / 6 / 6
6,328
633
1,532
7,690
3,868
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
IamKota
Anhur
15
2 / 3 / 3
7,200
720
3,838
7,272
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Pirranaconda
Hercules
15
5 / 4 / 3
7,966
797
11,619
18,587
18,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 6 / 3
7,267
727
5,196
14,104
11,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

10
0 / 7 / 3
6,307
631
1,511
9,369
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Eguski
Discordia
16
6 / 1 / 17
9,332
933
18,844
5,851
2,737
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
Eliiseyy
Martichoras
17
11 / 1 / 10
10,711
1,071
13,180
8,082
4,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
Juandlf
Ymir
12
2 / 2 / 8
7,443
744
3,154
7,691
7,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
brew97
Skadi
14
4 / 2 / 13
8,290
829
8,645
7,112
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 2 / 15
8,307
831
7,812
7,125
3,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
8
Kills
26
26
Deaths
8
18
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
6
6
0.5
W
Discordia
Eguski
Discordia
6
1
17
14.5
W
Martichoras
Eliiseyy
Martichoras
11
1
10
16
L
Anhur
IamKota
Anhur
2
3
3
1.17
W
Ymir
Juandlf
Ymir
2
2
8
3
L
Hercules
Pirranaconda
Hercules
5
4
3
1.63
L
1
6
3
0.42
W
Skadi
brew97
Skadi
4
2
13
5.25
W
3
2
15
5.25
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,696
Damage
51,635
57,022
Taken
35,861
41,049
Mitigated
21,668
10,937
Healing
10,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
1,532
360
0
0
7,690
3,868
0
5,207
2,445
0
2,375
W
Discordia
Eguski
Discordia
18,844
951
415
1,268
5,851
2,737
284
1,231
4,620
30,325
0
W
Martichoras
Eliiseyy
Martichoras
13,180
2,991
1,177
1,797
8,082
4,524
132
2,666
5,210
0
33,489
L
Anhur
IamKota
Anhur
3,838
1,544
64
1,118
7,272
3,214
0
3,724
3,548
0
22,238
W
Ymir
Juandlf
Ymir
3,154
353
1,722
1,467
7,691
7,141
31
1,876
5,563
3,156
522
L
Hercules
Pirranaconda
Hercules
11,619
1,917
442
7,537
18,587
18,795
0
9,101
9,276
2,986
15,063
L
5,196
834
152
1,624
14,104
11,821
0
5,087
8,893
11,690
0
W
Skadi
brew97
Skadi
8,645
2,078
113
130
7,112
3,693
427
1,903
5,209
0
17,242
W
7,812
696
428
2,402
7,125
3,573
247
1,292
5,833
13,773
747
L
1,511
242
0
0
9,369
3,351
0
5,850
3,349
3,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,068
Gold Earned
44,083
73
Minions Killed
115
0
Camps Cleared
0
776,918
Distance Traveled
981,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,328
633
3
0
0
150,911
0
W
Discordia
9,332
933
26
3
0
211,791
0
W
Martichoras
10,711
1,071
52
5
0
185,158
0
L
Anhur
7,200
720
33
3
0
145,763
0
W
Ymir
7,443
744
6
1
0
203,421
0
L
Hercules
7,966
797
13
1
0
153,885
0
L
Athena
7,267
727
14
1
0
171,482
0
W
Skadi
8,290
829
12
1
0
197,208
0
W
Nox
8,307
831
19
2
0
183,776
0
L
Scylla
6,307
631
10
1
0
154,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role