Player Matchup

Skadi
Skadi
CartmanRM972
Skadi
Level 109
God Stats
162W - 123L
1,562 SR
Queue Stats
607W - 586L
1,489 Elo+
Solo
Chaac
Chaac
Ductilekibbles8
Chaac
Level 38
God Stats
3W - 2L
1,676 SR
Queue Stats
29W - 40L
1,367 Elo+
Party 2
Discordia
Discordia
Fryecombo07
Discordia
Level 41
God Stats
1W - 0L
1,142 SR
Queue Stats
2W - 2L
1,306 Elo+
Solo
Erlang Shen
Erlang Shen
MrMcKizzle_
Erlang Shen
Level 113
God Stats
8W - 4L
1,464 SR
Queue Stats
147W - 160L
1,435 Elo+
Party 2
Sylvanus
Sylvanus
SithLordBraeden
Sylvanus
Level 108
God Stats
5W - 6L
1,076 SR
Queue Stats
50W - 49L
1,487 Elo+
Party 2
Team Averages
Level 82
1,384 SR
1,417 Elo+

VS

Team Averages
Level 69
1,425 SR
1,467 Elo+
Odin
Odin
 
Odin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BTGORLUwU
Ymir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,374 Elo+
Solo
Bellona
Bellona
FatFemaleOver40
Bellona
Level 49
God Stats
30W - 42L
1,406 SR
Queue Stats
120W - 134L
1,424 Elo+
Party 1
Mercury
Mercury
ProjectReload
Mercury
Level 126
God Stats
25W - 40L
1,408 SR
Queue Stats
378W - 364L
1,402 Elo+
Party 1
Neith
Neith
carpetmunchpspc
Neith
Level 13
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 1L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 3
6,572
657
6,829
4,299
2,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
0 / 1 / 4
5,615
562
3,140
8,292
5,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Fryecombo07
Discordia
11
0 / 0 / 4
6,395
640
4,645
1,772
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
MrMcKizzle_
Erlang Shen
11
7 / 0 / 1
6,422
642
6,037
9,729
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
10
4 / 1 / 5
6,606
661
4,775
6,787
4,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
1 / 2 / 0
5,080
508
2,133
10,239
4,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
5
0 / 2 / 0
3,965
397
991
6,978
3,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 3 / 0
5,853
585
5,191
9,007
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mercury
10
1 / 3 / 1
5,270
527
4,157
9,238
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 7 / 1
4,135
414
2,617
8,114
2,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
3
3
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
0
0.5
L
Ymir
0
2
0
0
W
6
1
3
7.5
W
0
1
4
2
L
1
3
0
0.33
W
Discordia
Fryecombo07
Discordia
0
0
4
2
W
Erlang Shen
MrMcKizzle_
Erlang Shen
7
0
1
7.5
L
Mercury
1
3
1
0.5
W
Sylvanus
4
1
5
6.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,426
Damage
15,089
30,879
Taken
43,576
17,186
Mitigated
20,020
12,632
Healing
10,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,133
1,091
560
1,674
10,239
4,389
0
1,915
8,324
0
20,791
L
Ymir
991
404
0
320
6,978
3,599
0
4,255
2,723
9,230
0
W
6,829
4,587
0
552
4,299
2,000
1,684
0
4,299
0
38,386
W
3,140
1,081
0
2,257
8,292
5,763
125
113
7,434
0
29,570
L
5,191
2,632
0
3,727
9,007
6,638
0
335
8,672
0
42,621
W
Discordia
Fryecombo07
Discordia
4,645
747
0
355
1,772
479
735
337
1,435
39,974
1,663
W
Erlang Shen
MrMcKizzle_
Erlang Shen
6,037
4,017
0
5,863
9,729
4,247
198
156
9,466
0
33,121
L
Mercury
4,157
2,758
0
3,963
9,238
3,231
0
1,210
8,028
0
41,603
W
Sylvanus
4,775
2,251
1,367
2,238
6,787
4,697
208
498
6,289
25,076
0
L
2,617
1,816
0
350
8,114
2,163
0
1,544
6,570
0
13,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,610
Gold Earned
24,303
279
Minions Killed
199
0
Camps Cleared
0
884,100
Distance Traveled
859,486
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,080
508
26
3
0
201,155
4
L
Ymir
3,965
397
13
1
0
88,182
0
W
Skadi
6,572
657
66
7
0
173,068
0
W
Chaac
5,615
562
51
5
0
173,591
1
L
Bellona
5,853
585
73
7
0
174,584
0
W
Discordia
6,395
640
76
8
0
163,073
0
W
Erlang Shen
6,422
642
59
6
0
219,515
0
L
Mercury
5,270
527
67
7
0
247,571
0
W
Sylvanus
6,606
661
27
3
0
154,853
1
L
Neith
4,135
414
20
2
0
147,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role