Player Matchup

Fenrir
Fenrir
ChromedUmbra
Fenrir
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 93L
1,547 Elo+
Party 2
Horus
Horus
ComeAllOverMe
Horus
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 19L
1,659 Elo+
Party 2
Medusa
Medusa
DIEGOMIGHNIT959
Medusa
Level 26
God Stats
1W - 1L
1,582 SR
Queue Stats
1W - 3L
1,120 Elo+
Party 1
Discordia
Discordia
FlashMacintsoh7
Discordia
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,214 Elo+
Party 1
Anubis
Anubis
Tagggy
Anubis
Level 214
God Stats
2W - 1L
1,539 SR
Queue Stats
224W - 205L
1,502 Elo+
Party 2
Team Averages
Level 99
1,524 SR
1,409 Elo+

VS

Team Averages
Level 93
1,554 SR
1,423 Elo+
Ah Muzen Cab
Ah Muzen Cab
Elmascarpincho
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
FriesWitDat420
Arachne
Level 148
God Stats
7W - 4L
1,658 SR
Queue Stats
28W - 44L
1,401 Elo+
Party 3
Sol
Sol
SkoalCT
Sol
Level 18
God Stats
7W - 9L
1,526 SR
Queue Stats
15W - 29L
1,320 Elo+
Party 3
Charon
Charon
marshallfan1260
Charon
Level 157
God Stats
1W - 2L
1,587 SR
Queue Stats
33W - 43L
1,425 Elo+
Party 3
Chaac
Chaac
matt_chatt
Chaac
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 1 / 6
5,255
1,051
6,064
4,634
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 0 / 7
5,678
1,136
5,091
3,152
1,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
0 / 3 / 1
4,525
905
1,174
4,973
2,037
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
FlashMacintsoh7
Discordia
10
1 / 2 / 2
4,948
990
1,811
3,360
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Tagggy
Anubis
11
4 / 0 / 3
5,637
1,127
2,707
1,856
897
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Elmascarpincho
Ah Muzen Cab
6
0 / 0 / 0
2,736
547
0
0
0
10
0 / 2 / 3
4,915
983
2,899
4,311
1,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
9
0 / 3 / 1
4,909
982
924
4,111
854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 2 / 1
4,944
989
3,240
5,628
3,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
11
5 / 2 / 0
5,749
1,150
5,498
5,631
4,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
9
Kills
6
6
Deaths
9
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
1
6
5
W
2
0
7
5.5
W
0
3
1
0.17
L
Ah Muzen Cab
Elmascarpincho
Ah Muzen Cab
0
0
0
0
W
Discordia
FlashMacintsoh7
Discordia
1
2
2
1
L
0
2
3
0.75
L
Sol
0
3
1
0.17
W
Anubis
Tagggy
Anubis
4
0
3
5.5
L
1
2
1
0.75
L
Chaac
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,847
Damage
12,561
17,975
Taken
19,681
7,668
Mitigated
9,832
5,359
Healing
3,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,064
1,349
0
880
4,634
1,879
0
1,242
3,277
0
9,491
W
5,091
1,864
280
1,584
3,152
1,566
0
1,030
1,919
0
12,709
W
1,174
453
0
770
4,973
2,037
249
285
4,330
0
3,847
L
Ah Muzen Cab
Elmascarpincho
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
FlashMacintsoh7
Discordia
1,811
346
0
691
3,360
1,289
84
781
2,501
13,136
0
L
2,899
1,522
0
1,003
4,311
1,603
0
691
3,545
0
9,771
L
Sol
924
159
0
25
4,111
854
0
341
3,625
8,772
0
W
Anubis
Tagggy
Anubis
2,707
95
0
1,154
1,856
897
0
395
1,307
17,327
0
L
3,240
449
0
536
5,628
3,311
0
1,372
4,124
12,009
0
L
Chaac
5,498
346
0
1,616
5,631
4,064
0
2,114
3,475
0
14,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,043
Gold Earned
23,253
113
Minions Killed
81
0
Camps Cleared
0
522,429
Distance Traveled
435,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,255
1,051
13
3
0
115,095
0
W
Horus
5,678
1,136
24
5
0
113,792
0
W
Medusa
4,525
905
8
2
0
97,137
0
L
Ah Muzen Cab
2,736
547
0
0
0
0
0
W
Discordia
4,948
990
25
5
0
93,727
0
L
Arachne
4,915
983
19
4
0
121,784
0
L
Sol
4,909
982
23
5
0
91,940
0
W
Anubis
5,637
1,127
43
9
0
102,678
0
L
Charon
4,944
989
11
2
0
105,308
0
L
Chaac
5,749
1,150
28
6
0
116,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role